Twilight Zone Skitso Detail Mod

Viewing 20 posts - 61 through 80 (of 241 total)
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  • #100177
    Thalamus
    Moderator
      @thalamus
      ContributorMemberModerator

      Thank you for all your work in this and Totan. It’s a very nice table made by Ninuzzu and I’m happy to see that it now has both fast-flips, modulated flashers and improved graphics. Still crossing my fingers for the stuck balls :)

      #100186
      The Loafer
      Participant
        @theloafer
        Member

        Thanks for the update, looking forward to trying it again when I get home from work.   Weirdly, I don’t think I’ve had the ball stuck in the gumball machine yet, not even once!  I’ve played this for at least 30-40 games!

        #100189
        Thalamus
        Moderator
          @thalamus
          ContributorMemberModerator

          @theloafer That is very interesting to hear. I’m pretty sure that if I where to play 30-40 full games I could before the change guarantee this happening. Can I ask. Have you played those 30-40 games recently. Since, lets say 10.4 ?

          #100194
          STAT
          Participant
            @stefanaustria
            MemberContributor

            :good: :good:   :good:

            #100199
            marie
            Participant
              @marie
              Member

              Very nice to see how the problem was tackled in collaboration amongst you all! :good:

              What a nice community!

              I will be testing this tonight.

               

              #100202
              Thalamus
              Moderator
                @thalamus
                ContributorMemberModerator

                Ah. Crap … I guess you know what that means :cry:

                #100208
                Skitso
                Participant
                  @skitso
                  Member

                  Noooooooo…

                  #100209
                  The Loafer
                  Participant
                    @theloafer
                    Member

                    @theloafer That is very interesting to hear. I’m pretty sure that if I where to play 30-40 full games I could before the change guarantee this happening. Can I ask. Have you played those 30-40 games recently. Since, lets say 10.4 ?

                    yep, all on most recent vpx 10.5 and the skitso mods.  It’s probably just one of those things

                    #100210
                    Schreibi34
                    Participant
                      @schreibi34
                      Member

                      :-(

                      #100224
                      markrock76
                      Participant
                        @markrock76
                        Member

                        I updated to 1.2 and I am getting the gumball not kicking out every so often.  I made most of the objects invisible so I could see what is happening and ran the Gumball test in the rom menu and it doesn’t spit out a gumball every 5 or 6 tries or so.  I’m sure nfozzy could figure out pretty quick but I don’t know how to fix this issue.  Sorry.

                        #100244
                        Skitso
                        Participant
                          @skitso
                          Member

                          One thing I noticed while running the gumball test with the machine set to invisible:

                          Everything ran smoothly until one normal ball went into the machine and transformed into a powerball. After that, the machine got stuck. So this got me thinking that maybe this is a script issue after all?

                          #100245
                          Thalamus
                          Moderator
                            @thalamus
                            ContributorMemberModerator

                            @djrobx is also a guy I believe can fix it. Know that he is busy with other stuff at the moment I’ll just wait patiently :)

                            Have a feeling this is going to be resolved. Thanks for great info guys.

                             

                            #100247
                            Schreibi34
                            Participant
                              @schreibi34
                              Member

                              One thing I noticed while running the gumball test with the machine set to invisible:

                              Everything ran smoothly until one normal ball went into the machine and transformed into a powerball. After that, the machine got stuck. So this got me thinking that maybe this is a script issue after all?

                              I don’t think that the gumball test is a proof for anything. Same goes for throwing balls around on the table. Only playing will show us the real problem. Or a guy who can handle that script.

                              #100249
                              Skitso
                              Participant
                                @skitso
                                Member

                                One thing I noticed while running the gumball test with the machine set to invisible:

                                Everything ran smoothly until one normal ball went into the machine and transformed into a powerball. After that, the machine got stuck. So this got me thinking that maybe this is a script issue after all?

                                I don’t think that the gumball test is a proof for anything. Same goes for throwing balls around on the table. Only playing will show us the real problem. Or a guy who can handle that script.

                                But it does seem odd that a steel ball just transformed into a ceramic one right in front of my eyes. It looks like some kind of a logic issue for me…?

                                #100277
                                Skitso
                                Participant
                                  @skitso
                                  Member

                                  I re-downloaded the original ninuzzu’s table only to notice it plays completely different. What’s interesting is, that adjusting POV settings seem to alter gameplay… I copied the POV settings to my table and now the gameplay is identical to the original. This could explain why some people don’t get the stuck ball while others do (different POV settings maybe?  Let’s see if it has any effect to the issue…  :unsure:

                                  #100278
                                  foofoorabbit
                                  Participant
                                    @foofoorabbit

                                    I re-downloaded the original ninuzzu’s table only to notice it plays completely different. What’s interesting is, that adjusting POV settings seem to alter gameplay… I copied the POV settings to my table and now the gameplay is identical to the original. This could explain why some people don’t get the stuck ball while others do (different POV settings maybe? Let’s see if it has any effect to the issue… :unsure:

                                    I think a lot of people here will tell you that what you are saying is impossible unless the z axis was changed. I can’t check right now but was your version changing the z value?

                                    Even without knowing your answer, I have anecdotal evidence that not just z changes the gameplay. So I would fully believe you if you said the z value is the same on both the original and your modded version.

                                    #100282
                                    Skitso
                                    Participant
                                      @skitso
                                      Member

                                      I did change Z offset but not scale. Anyone who doesn’t believe, can test it easily. You’ll notice the change immediately when launching ball. In my version, ball requires a lot less force to reach the drain…  :unsure:

                                      #100289
                                      Thalamus
                                      Moderator
                                        @thalamus
                                        ContributorMemberModerator

                                        Changing z-axis has been proven again and again to lead to all kind of troubles. I didn’t think about checking that. B-)

                                        #100290
                                        Skitso
                                        Participant
                                          @skitso
                                          Member

                                          So is Z-offset also something that should not be touched? I though it’s only the Z-scale that screws things up.

                                          If that’s the case and the cause of all this gumball machine hassle, I’m so sorry. People have put hours into bug hunting for nothing.  :cry:

                                          #100292
                                          Schreibi34
                                          Participant
                                            @schreibi34
                                            Member

                                            But it does seem odd that a steel ball just transformed into a ceramic one right in front of my eyes. It looks like some kind of a logic issue for me…?

                                            To me it looks like a workaround for the non existing metal detectors. I’m not even sure if the table knows which ball is the ceramic one when your in multiball.

                                            We all agree that a transformation from steel to ceramic is not how it’s done on the real table ;-)

                                          Viewing 20 posts - 61 through 80 (of 241 total)

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