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  • #206629
    Tom
    Participant
    @armyaviation
    MemberContributor

    I am trying to play Columbia LTD and there are a couple Taito tables that use button 4 and 5 for coin in.  I have mune on the cab set to 3.  I went into the LTD Vbs doc and this is what it has:

    ‘————————-
    ‘ LTD System 4 Data
    ‘————————-
    ‘ Cabinet switches
    Const swSelfTest = 9
    Const swTilt = 18
    Const swCoin3 = 13
    Const swCoin2 = 14
    Const swStartButton = 17
    Const swEnter = 10

    Const swLRFlip = 82
    Const swLLFlip = 84

    Coin 2 and 3 is 13 and 14.  What are the 13 and 14??  it is assigning it to button 4&5.  if i change it to 12 then it uses button 5.  In the VPM keys VBS it says:

    ‘Key codes that can be used in the mappings below:

    ‘2   3     L SHIFT    42
    ‘3   4     L WIN     219
    ‘4   5    M        50
    ‘5   6    MINUS      12
    ‘6 7 MULTIPLY 55

     

    which i am aware of for using in the script.  can someone help me understand the LTD vbs?

    #206666
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    For kicks. Does it work for you to use ltd3.vbs instead ?

    #206667
    Tom
    Participant
    @armyaviation
    MemberContributor

    not sure but i checked a table that uses that one and 3 works for coin.  just about to go to bed but i can try it tomorrow

    #206671
    32assassin
    Participant
    @32assassin
    Member

    this are rom IDs do not change them

    ‘————————-
    ‘ LTD System 4 Data
    ‘————————-
    ‘ Cabinet switches
    Const swSelfTest = 9
    Const swTilt = 18
    Const swCoin3 = 13
    Const swCoin2 = 14
    Const swStartButton = 17
    Const swEnter = 10

    Const swLRFlip = 82
    Const swLLFlip = 84

     

    keyInsertCoin#  are the variables used for key mapping  in your VPMkeys

    keyInsertCoin1 = 4 ‘(3) Insert coin in slot 1
    keyInsertCoin2 = 5 ‘(4) Insert coin in slot 2
    keyInsertCoin3 = 6 ‘(5) Insert coin in slot 3
    keyInsertCoin4 = 7 ‘(6) Insert coin in slot 4

     

     

    the variable keyInsertCoin#   are are called by each manufactures  VBS files with the lines

    Case keyInsertCoin2 vpmTimer.AddTimer 750,”vpmTimer.PulseSw swCoin2′” : Playsound SCoin
    Case keyInsertCoin3 vpmTimer.AddTimer 750,”vpmTimer.PulseSw swCoin3′” : Playsound SCoin

     

    the LTD.vbs is only calling   Coin Slot 2  and Coin Slot 3

    you can either modify the LTD.vbs so it calls all four   Coin Slots  (with Coin Slot 1 being mapped to keyboard key 3)

    Case keyInsertCoin2 vpmTimer.AddTimer 750,”vpmTimer.PulseSw swCoin2′” : Playsound SCoin
    Case keyInsertCoin3 vpmTimer.AddTimer 750,”vpmTimer.PulseSw swCoin3′” : Playsound SCoin

    Case keyInsertCoin1 vpmTimer.AddTimer 750,”vpmTimer.PulseSw swCoin2′” : Playsound SCoin
    Case keyInsertCoin4 vpmTimer.AddTimer 750,”vpmTimer.PulseSw swCoin3′” : Playsound SCoin

    or you can modify your VPMkeys.vbs so that    Coin Slot 2 or Coin Slot 3   use the 3 key

    keyInsertCoin1 = 4 ‘(3) Insert coin in slot 1
    keyInsertCoin2 = 4 ‘(3) Insert coin in slot 2
    keyInsertCoin3 = 4 ‘(3) Insert coin in slot 3
    keyInsertCoin4 = 7 ‘(6) Insert coin in slot 4

     

    the Hankin.vbs and the Gottlieb.vbs files where fixed a few years ago with option A.

    So that the 5  key would work by default.

     

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    #206678
    Tom
    Participant
    @armyaviation
    MemberContributor

    Ahh thanks @32assassin.  I should have caught that.  I was running on very low fuel last night. Thankfully I didn’t change anything when I was too tired

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