VPVR Executable and Supporting Files

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  • #209736
    rothbauerw
    Moderator
      @rothbauerw
      ModeratorContributorMembervip

      https://vpinball.com/VPBdownloads/vpvr-executable-and-supporting-files/

      VPVR executable and supporting files.

      Current Project: Perpetual updates of VPX physics.

      Total of 36 users thanked author for this post. Here are last 20 listed.
      #209739
      Ben Logan2
      Participant
        @benlogan2
        Member

        RothbauerW,

        Thanks so much for this post and your brilliant work. I’ve been totally out of the loop with VPVR updates, until now!

        Much appreciated,

        :)

        #209778
        pinwater61
        Participant
          @pinwater61

          First thank you so much for all your Work

          littel bugreport:

          tried latest version VPVR-2020-11-10.zip .

          VR ROOM Monster Bash (Williams 1998)

          Bugs: Displaybugs example Disc faces .

          old version vpvr.zip 2019-07-29 runs fine

          #209779
          rothbauerw
          Moderator
            @rothbauerw
            ModeratorContributorMembervip

            First thank you so much for all your Work

            littel bugreport:

            tried latest version VPVR-2020-11-10.zip .

            VR ROOM Monster Bash (Williams 1998)

            Bugs: Displaybugs example Disc faces .

            old version vpvr.zip 2019-07-29 runs fine

            I’m not aware of a 7/29 build and I’m not sure I can do anything about your bug, but can you post a picture?

            Current Project: Perpetual updates of VPX physics.

            1 user thanked author for this post.
            #209783
            rothbauerw
            Moderator
              @rothbauerw
              ModeratorContributorMembervip

              First thank you so much for all your Work

              littel bugreport:

              tried latest version VPVR-2020-11-10.zip .

              VR ROOM Monster Bash (Williams 1998)

              Bugs: Displaybugs example Disc faces .

              old version vpvr.zip 2019-07-29 runs fine

              I’m not aware of a 7/29 build and I’m not sure I can do anything about your bug, but can you post a picture?

              Also, if you could PM a copy of the table, that would be helpful.  I tried pulling it from vpuniverse, but I get an error when unzipping it and the table is missing the playfield image.

              Current Project: Perpetual updates of VPX physics.

              #209788
              pinwater61
              Participant
                @pinwater61

                Playfield Disk: Faces are always off in latest version . if I use old VPVR.zip version from https://sourceforge.net/projects/vpvr/files/ all is fine.

                Bug is reproductible ,

                I could not send a picture because VR have no mirror screen. Picture througt the lenses make no sense

                #209793
                pinwater61
                Participant
                  @pinwater61

                  @rothbauerw

                  you got PM

                  #209797
                  rothbauerw
                  Moderator
                    @rothbauerw
                    ModeratorContributorMembervip

                    @rothbauerw

                    you got PM

                    I did. I see the issue, but don’t know what’s causing it yet.  All other playfield lighting is working.  Give me a little time to see what I can figure out.

                    Current Project: Perpetual updates of VPX physics.

                    #209805
                    rothbauerw
                    Moderator
                      @rothbauerw
                      ModeratorContributorMembervip

                      @rothbauerw

                      you got PM

                      I did. I see the issue, but don’t know what’s causing it yet. All other playfield lighting is working. Give me a little time to see what I can figure out.

                      Ok, this appears to be a table specific issue.  I don’t believe it’s an issue with the VPVR build.

                      The lights for the faces use the image “MB insertslow”.  However, there are no images for the faces in this file, so it’s completely transparent and you can’t see the lights.  Instead, select the lights for the faces on layer 6 and assign the image “MBX-pf” and save the file.  This should resolve your issue.

                      Current Project: Perpetual updates of VPX physics.

                      #209807
                      Arvid
                      Participant
                        @arvid84

                        First thank you so much for all your Work

                        littel bugreport:

                        tried latest version VPVR-2020-11-10.zip .

                        VR ROOM Monster Bash (Williams 1998)

                        Bugs: Displaybugs example Disc faces .

                        old version vpvr.zip 2019-07-29 runs fine

                        Have you tried enabling ‘Reflect Dynamic Elements on Playfield’ in the VR options? That should solve the issue.

                        1 user thanked author for this post.
                        #209819
                        pinwater61
                        Participant
                          @pinwater61

                          First thank you so much for all your Work

                          littel bugreport:

                          tried latest version VPVR-2020-11-10.zip .

                          VR ROOM Monster Bash (Williams 1998)

                          Bugs: Displaybugs example Disc faces .

                          old version vpvr.zip 2019-07-29 runs fine

                          Have you tried enabling ‘Reflect Dynamic Elements on Playfield’ in the VR options? That should solve the issue.

                          yes it is enabled in both versions.

                          btw: thank you for such great VR Rooms

                          #209821
                          pinwater61
                          Participant
                            @pinwater61

                            @rothbauerw

                            you got PM

                            I did. I see the issue, but don’t know what’s causing it yet. All other playfield lighting is working. Give me a little time to see what I can figure out.

                            Ok, this appears to be a table specific issue. I don’t believe it’s an issue with the VPVR build.

                            The lights for the faces use the image “MB insertslow”. However, there are no images for the faces in this file, so it’s completely transparent and you can’t see the lights. Instead, select the lights for the faces on layer 6 and assign the image “MBX-pf” and save the file. This should resolve your issue.

                            yes you are right, faces are missing in this file. correct the “MB insertlow” should solve the problem on this table too. Thank you very much to figure this out. it seems the old versions use other shaders. BTW. you guys did fantastic work. VR Pinball is fantastic

                            #209873
                            Gramps
                            Participant
                              @gramps
                              Member

                              Do I extract the files directly into my root folder “Visual Pinball” ?  Also, do I put my VR Room table files in that same root folder or add another folder like VRTables?

                               

                              Thanks

                              #209878
                              rothbauerw
                              Moderator
                                @rothbauerw
                                ModeratorContributorMembervip

                                Do I extract the files directly into my root folder “Visual Pinball” ? Also, do I put my VR Room table files in that same root folder or add another folder like VRTables?

                                Thanks

                                Yes, directly into your root “Visual Pinball” folder.  Depends on your setup where you put your tables.  I have two separate directories, but you could theoretically keep them all in one.

                                Current Project: Perpetual updates of VPX physics.

                                #209879
                                Gramps
                                Participant
                                  @gramps
                                  Member

                                  Yes, directly into your root “Visual Pinball” folder. Depends on your setup where you put your tables. I have two separate directories, but you could theoretically keep them all in one.

                                  Thank you!

                                  I have Visual Pinball, Future Pinball and PinUPSystem all on a dedicated drive.  Under J:Visual Pinball, I have a Tables folder and a VRTables folder.  I have VPX and PuPPacks running beautifully and most Future pinballs running right..  Just don’t want to screw what works up after 8 months of screwing up, backing up, restoring and screwing up again. :wacko:

                                  Just bought an Oculus Quest 2, so here we go with a whole new learning process.  So far, the guides I’ve read havn’t been totally informative.  At this step of the games with VR, I’m a Step 1, 2, 3….detailed learner.

                                   

                                  #217287
                                  RYSr (Rich)
                                  Participant
                                    @rysr
                                    Member

                                    Thank You!

                                    1 user thanked author for this post.
                                    #217339
                                    Ben Logan2
                                    Participant
                                      @benlogan2
                                      Member

                                      Thanks so much for the update, RothBauerW. Still playing VP exclusively on the VR headset. Just the best!

                                      #218449
                                      bietekwiet
                                      Participant
                                        @bietekwiet
                                        Member

                                        Thank you so much for creating VPVR!
                                        I managed to install it with the files provided in less than 15 minutes and fully working on Oculus Quest (Virtual Desktop).
                                        It’s a breeze to install when following this tutorial:
                                        https://docs.google.com/document/d/e/2PACX-1vSjel9VopmDcLaDbVx5xAEYP3R_i7gY-StYYcWIh0Nxu5JOH3wfZ9AHQK5lqHggh3mMb4MHdvGQUq7a/pub

                                        It is so real!

                                        #218860
                                        RYSr (Rich)
                                        Participant
                                          @rysr
                                          Member

                                          @rothbauerw

                                          I just got an email notifying me that Sebastian just released an update to the 10.7 Version of VPVR on SourceForge. Are you working with him? Were your modifications/improvements ported to this new release?

                                           

                                          • This reply was modified 3 years, 3 months ago by RYSr (Rich).
                                          #218883
                                          Rajo Joey
                                          Participant
                                            @joey2001
                                            Member

                                            I just got an email notifying me the Sebastian just released an update to the 10.7 Version of VPVR on SourceForge. Are you working with him? Were your modifications/improvements ported to this new release?

                                            I asked the same at vpforums.org, when I read about the new version.

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