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  • #159402
    senseless
    Participant
    @senseless
    Member

    VR version of the incredible X-Men.

    Original table by: Freneticamnesic modified by: ICPjuggla and HauntFreaks (visuals, lighting, 3D models for LE toys). Converted to LE by: DJrobX (code, lighting, flashers, LE toys). Primitives: Bord (ramps, ramps shadows). VR conversion by me :).

    I love this table! Each villian has it's own table lightning and the LE version just rocks. I reused the available 3D resources to make the VR immersion special.

    Credits go to:

    - HauntFreaks and DJrobX for this excellent LE version and Freneticamnesic and ICPjuggla for the initial table

    - 3rdaxis for sharing his great VR work and for inspiring me to start VR conversions

    - Caligula for bringing us VPX VR via VPVR!

    Keep a close eye out for more releases, VR is going to be the future of visual pinball :).

    7 users thanked author for this post.
    #159472
    Rawd
    Participant
    @rawd

    This is great!  The large models look excellent!  Thanks for this.

    #159608
    The Loafer
    Participant
    @theloafer
    Member

    I mentioned this on facebook, I’m floored at the quality of the models, surprised that blown up so big (these are the table models), they still look terrific!  As usual, I love the little touches to each of the VR room to make them fit with the pin itself.  Nice!

    #162215
    Blindpeser
    Participant
    @blindpeser

    This room looks fantastic, thank you!

    #165497
    waltiti
    Participant
    @waltiti

    hi great, thanks

    I have this issue when the game starts the 2 square boxes that block the ramps and pop up, are up at soon the table start and neve goes down.

    Any idea what to do in the scrip to fix it.

    waltiti

    #184231
    forbeatn
    Participant
    @forbeatn

    awesome table …thank you

    #193008
    BazzaLB
    Participant
    @bazzalb

    This table looks great in VR. Has anyone tried to add color rom support. I find adding color rom support makes the ball movement very stutter when it hits the bumpers. Its extremely smooth with color rom disabled. It may not be specific to this table and a general VR issue, but this table is very noticeable. Anyone else tried color roms in VR for this table?

    #193103
    senseless
    Participant
    @senseless
    Member

    Color roms can impact performance. Especially if your running the stock beta version of vpvr. Try the latest version.

    Make sure you get the one from 7-29-2019 and not the newer one.
    https://sourceforge.net/projects/vpvr/files/

    Then get the files from this post to update https://www.facebook.com/groups/VRPinball/permalink/898946063935476/

    #193164
    BazzaLB
    Participant
    @bazzalb

    Color roms can impact performance. Especially if your running the stock beta version of vpvr. Try the latest version.

    Make sure you get the one from 7-29-2019 and not the newer one.

    https://sourceforge.net/projects/vpvr/files/

    Then get the files from this post to update https://www.facebook.com/groups/VRPinball/permalink/898946063935476/

    Thanks for the response. Is facebook the only place to get those other files? I am one of those rare people who doesn’t have a facebook account  :D

Viewing 9 posts - 1 through 9 (of 9 total)
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