- This topic has 10 replies, 9 voices, and was last updated 3 years ago by Sixtoe.
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January 19, 2020 at 12:34 pm #159402
https://vpinball.com/?post_type=cmdm_page&p=159399
VR version of the incredible X-Men.
Original table by: Freneticamnesic modified by: ICPjuggla and HauntFreaks (visuals, lighting, 3D models for LE toys). Converted to LE by: DJrobX (code, lighting, flashers, LE toys). Primitives: Bord (ramps, ramps shadows). VR conversion by me :).
I love this table! Each villian has it’s own table lightning and the LE version just rocks. I reused the available 3D resources to make the VR immersion special.
Credits go to:
– HauntFreaks and DJrobX for this excellent LE version and Freneticamnesic and ICPjuggla for the initial table
– 3rdaxis for sharing his great VR work and for inspiring me to start VR conversions
– Caligula for bringing us VPX VR via VPVR!
Keep a close eye out for more releases, VR is going to be the future of visual pinball :).
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January 19, 2020 at 10:05 pm #159472This is great! The large models look excellent! Thanks for this.
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January 20, 2020 at 3:50 pm #159608I mentioned this on facebook, I’m floored at the quality of the models, surprised that blown up so big (these are the table models), they still look terrific! As usual, I love the little touches to each of the VR room to make them fit with the pin itself. Nice!
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February 8, 2020 at 4:47 pm #162215This room looks fantastic, thank you!
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March 2, 2020 at 3:42 pm #165497hi great, thanks
I have this issue when the game starts the 2 square boxes that block the ramps and pop up, are up at soon the table start and neve goes down.
Any idea what to do in the scrip to fix it.
waltiti
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June 3, 2020 at 2:16 am #184231awesome table …thank you
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July 28, 2020 at 11:00 pm #193008This table looks great in VR. Has anyone tried to add color rom support. I find adding color rom support makes the ball movement very stutter when it hits the bumpers. Its extremely smooth with color rom disabled. It may not be specific to this table and a general VR issue, but this table is very noticeable. Anyone else tried color roms in VR for this table?
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July 29, 2020 at 3:06 pm #193103Color roms can impact performance. Especially if your running the stock beta version of vpvr. Try the latest version.
Make sure you get the one from 7-29-2019 and not the newer one.
https://sourceforge.net/projects/vpvr/files/Then get the files from this post to update https://www.facebook.com/groups/VRPinball/permalink/898946063935476/
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July 29, 2020 at 9:17 pm #193164Color roms can impact performance. Especially if your running the stock beta version of vpvr. Try the latest version.
Make sure you get the one from 7-29-2019 and not the newer one.
https://sourceforge.net/projects/vpvr/files/
Then get the files from this post to update https://www.facebook.com/groups/VRPinball/permalink/898946063935476/
Thanks for the response. Is facebook the only place to get those other files? I am one of those rare people who doesn’t have a facebook account :D
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March 28, 2021 at 10:47 am #231563The DMD is diagonally half cut off in VR, any ideas? I’m using the lastest version of VPVR. Scared Stiff does the same. Also, there si no backglass capture, I guess tables need to be updated to do this.
- This reply was modified 3 years ago by Wrath2000.
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March 28, 2021 at 11:20 am #231567Download the new built in version here;
https://vpinball.com/VPBdownloads/x-men-le-stern-2012/
And see how you get on, there’s a bug in the newest VPVR which seems to do what you’re describing
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