White Water

Viewing 20 posts - 1 through 20 (of 86 total)
  • Author
    Posts
  • #81300
    Flupper
    Participant
      @philippe

      https://vpinball.com/VPBdownloads/white-water/

      Williams White Water / IPD No. 2768 / January, 1993 / 4 Players
      made for VPX by Flupper
      Thanks to JPSalas and PacDude’s earlier versions
      Many thanks also to:
      Rock primitives & base textures, bigfoot, transparent targets by Dark
      Playfield texture and plastic images by Clark Kent
      Texture redraws by Lobotomy
      Physics tuning by wrd1972 and Clark Kent
      Reference images of darkened table by Darquayle
      Many mechanical sounds by Knorr
      Sound tuning by DjRobX
       
      Notes (from experience during development): 
      1. If Bigfoot head gets out of sync or VPM crashes, delete NVRAM
       
      2. Table defaults at day/night slider at 4 from left, personally I like 2 from left
       
      3. Check the flasher sync script option, to sync the flashers to your refreshrate

      Total of 64 users thanked author for this post. Here are last 20 listed.
      #81303
      CarnyPriest
      Participant
        @carnypriest
        Member

        Now that there is a shiny VPX version to play, please help out development of a alternate rule set by testing this rom set modified by Aeneas from flippers.be using FreeWPC:

        http://www.vpforums.org/index.php?showtopic=39771&p=401201

        One of the versions is already supported in the latest VPM or SAMbuild betas (ww_bfr01 – White Water (FreeWPC/Bigfoot R0.1)). It is currently available for download at VPUniverse. You can always update the rom to the very latest compiled version in the thread and check Ignore ROM CRC Errors in the VPM game settings.

        Thanks, all.

        #81305
        randr
        Keymaster
          @randr
          ModeratorMember

          Sorry guys I was not around to see this upload! But is approved now. And wow what a table thanks flupper!

          ********************************************************
          Messing with the VPinball app and push notifications.
          So if you haven't downloaded app yet what are you waiting for!?
          for IOS and Android

          ********************************************************

          1 user thanked author for this post.
          #81306
          Ben Logan2
          Participant
            @benlogan2
            Member

            Hot damn!

            #81308
            rothbauerw
            Moderator
              @rothbauerw
              ModeratorContributorMembervip

              Congrats Flupper, another masterpiece!  Also thanks to everyone that helped along the way.  Flupper has given so much to this community, glad to see so many giving back to him on this great table!

              Current Project: Perpetual updates of VPX physics.

              #81309
              senseless
              Participant
                @senseless
                Member

                What a beauty :)! Thanks Flupper for this release, the long wait really paid off and I’m super excited to be able to play this!

                For the ones interested I included my pov.

                Attachments:
                1 user thanked author for this post.
                #81313
                TNT2
                Participant
                  @tnt2
                  Member

                  Pleasure overload….pleasure overload….

                  #81314
                  Thalamus
                  Moderator
                    @thalamus
                    ContributorMemberModerator

                    Now that there is a shiny VPX version to play, please help out development of a alternate rule set by testing this rom set modified by Aeneas from flippers.be using FreeWPC: http://www.vpforums.org/index.php?showtopic=39771&p=401201 One of the versions is already supported in the latest VPM or SAMbuild betas (ww_bfr01 – White Water (FreeWPC/Bigfoot R0.1)). It is currently available for download at VPUniverse. You can always update the rom to the very latest compiled version in the thread and check Ignore ROM CRC Errors in the VPM game settings. Thanks, all.

                    I believe at least I did this correctly. But, I could not get any of the provided roms to run. Takes coins, dmd and playfield is dark. Anyone else ?

                    #81317
                    Andypc
                    Participant
                      @andypc
                      Member

                      I love Whitewater and own a real one. Flupper and Co have done an amazing job, but…………… OMG those sidewalls are aweful. The sidewalls are black on a real cab with much less wood grain or reflection. It kind of jumps out, when the rest of the table looks so good and realistic. The sidewall reflection option in the script is only for ramps and rails. Physics are pretty good, but the Boulders Gardens pop bumpers are off as the ball bounces around way to fast. 

                      #81318
                      TNT2
                      Participant
                        @tnt2
                        Member

                        Plays great!

                        Also thanks for including the DesktopVPXDMD option for us desktop Force Fullscreen users.

                        #81321
                        Drybonz
                        Participant
                          @drybonz
                          Member

                          Awesome… thanks, Flupper.  Everybody’s been waiting for this one with anticipation.     :good:

                          #81325
                          arconovum
                          Participant
                            @nicholaschristopher
                            MemberContributor

                            Sorry if I didn’t say anything yet I was too busy playing it! Great job flupper, as for me I have no issues at all with the table, it runs great. love all the sidewall reflections you added to the table.. nice.. very nice. really like the shadow rock trick for the flashers. a big kudos goes out to you!

                            #81329
                            N3roflint
                            Participant
                              @n3roflint
                              Member

                              Very nice job Flupper. I’ve been playing for an hour now and I’m blown away by how realistic this is. It’s incredible. :good:

                              .

                              #81334
                              CarnyPriest
                              Participant
                                @carnypriest
                                Member

                                Now that there is a shiny VPX version to play, please help out development of a alternate rule set by testing this rom set modified by Aeneas from flippers.be using FreeWPC: http://www.vpforums.org/index.php?showtopic=39771&p=401201 One of the versions is already supported in the latest VPM or SAMbuild betas (ww_bfr01 – White Water (FreeWPC/Bigfoot R0.1)). It is currently available for download at VPUniverse. You can always update the rom to the very latest compiled version in the thread and check Ignore ROM CRC Errors in the VPM game settings. Thanks, all.

                                I believe at least I did this correctly. But, I could not get any of the provided roms to run. Takes coins, dmd and playfield is dark. Anyone else ?

                                Could be issues with VPM. Please post your reports on the thread at VPF.

                                #81336
                                Jesperpark
                                Participant
                                  @jesperpark
                                  Member

                                  I played quite a few games already, I am loving it.  The ramps look so real, in fact all the graphics look top notch.  Just an amazing table, with obviously so much work and detail put into building it.   :good: :heart:

                                  #81337
                                  Bladeof
                                  Participant
                                    @bladeof
                                    Member

                                    Great table Flupper. Well worth the wait. Your work is very much appreciated. Thanks :good:

                                    #81347
                                    takut
                                    Participant
                                      @takut
                                      MemberContributor

                                      Wow, what a great table, looks perfect, like all your tables. Especially the ramps are awesome :good:  

                                      Thanks for sharing.

                                      #81349
                                      the_greeze
                                      Participant
                                        @thegreeze

                                        Thank you so much! Incredible!  :yahoo:

                                        #81350
                                        emuoyaji
                                        Participant
                                          @emuoyaji

                                          It’s a very nice table.
                                          How can I fix it?

                                          Attachments:
                                          #81356
                                          Flupper
                                          Participant
                                            @philippe

                                            I love Whitewater and own a real one. Flupper and Co have done an amazing job, but…………… OMG those sidewalls are aweful. The sidewalls are black on a real cab with much less wood grain or reflection. It kind of jumps out, when the rest of the table looks so good and realistic. The sidewall reflection option in the script is only for ramps and rails. Physics are pretty good, but the Boulders Gardens pop bumpers are off as the ball bounces around way to fast.

                                            Thanks for your honest feedback about the sidewalls, I guess. Two questions then:

                                            • do you have a reference image for me how the sidewalls should look like? Either in a bright room and/or darkened room?
                                            • what physics value are better for the pop bumpers?
                                          Viewing 20 posts - 1 through 20 (of 86 total)

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