Who Dunnit 1947 (Bally 2021)

Viewing 20 posts - 61 through 80 (of 90 total)
  • Author
    Posts
  • #222984
    jbg4208
    Participant
      @jbg4208

      Ooooh, this is good! Verrry Good!  Excellent feel to the table as well. Well done @bord !

      #223005
      Brad1X
      Participant
        @brad1x

        WOW – plays and looks great!

        #223015
        Johngreve
        Participant
          @johngreve

          Stunning! Playfield is just plain gorgeous and love your backglass….love the gunshots! Thanks for creating and sharing this.

          #223030
          Shannon
          Participant
            @shannon1

            Absolutely gorgeous! Thanks to all involved.

            #223067
            force10wind
            Participant
              @force10wind

              Dude! This is amazing! It doesnt even feel like the original table. This one is beautiful.

              Thanks for sharing

               

              Heinz

              #223099
              dielated
              Participant
                @dielated

                Never realized how much this game suits a film noir theme before, bravo! Really beautiful work. I am really enjoying the new sidewalls, and all the other little details, and as everyone else has said, it plays beautifully too!

                #223138
                Major Frenchy
                Participant
                  @steph

                  Congrats for this table. The workflow, the theme, the music everything is so polished. thank you very much

                  #223182
                  mdienstl
                  Participant
                    @mdienstl

                    To get a black & white DMD add the following 3 lines in bold into the controller section (Starting: Line 65) of the script:

                    With Controller
                    .GameName = cGameName
                    If Err Then MsgBox “Can’t start Game ” & cGameName & vbNewLine & Err.Description:Exit Sub
                    .SplashInfoLine = “Who Dunnit (Bally 1995)”
                    .HandleKeyboard = 0
                    .ShowTitle = 0
                    .ShowDMDOnly = 1
                    .ShowFrame = 0
                    .HandleMechanics = 0
                    .Hidden = DesktopMode
                    .Games(cGameName).Settings.Value(“dmd_red”) = 255
                    .Games(cGameName).Settings.Value(“dmd_green”) = 255
                    .Games(cGameName).Settings.Value(“dmd_blue”) = 255
                    On Error Resume Next
                    .Run GetPlayerHWnd
                    If Err Then MsgBox Err.Description
                    On Error Goto 0
                    .Switch(22) = 1 ‘close coin door
                    .Switch(24) = 0 ‘always closed
                    End With

                    2 users thanked author for this post.
                    #223272
                    vogliadicane
                    Participant
                      @vogliadicane

                      2 wheel images I just made.Whodunnit-1947-Aafia2Whodunnit-1947-Aafia2-warm

                      • This reply was modified 5 years, 2 months ago by vogliadicane.
                      • This reply was modified 5 years, 2 months ago by vogliadicane.
                      3 users thanked author for this post.
                      #223278
                      bord
                      Moderator
                        @bord

                        2 wheel images I just made.Whodunnit-1947-Aafia2Whodunnit-1947-Aafia2-warm

                        Yow. Those are NICE!

                        #224483
                        Auglaize99
                        Participant
                          @auglaize99

                          I have a color pallet for the ORIGINAL wd_12 rom in my altcolor folder with colorize rom selected in the original table so it looks in the altcolor/wd_12 folder and I have “Colorize ROM” selected in the F1 menu.

                           

                          So having the actual color pal and vni files in the wd_12 folder in the altcolor those will work in the original WhoDunnit table, and because you don’t have a wd_12_bw folder – it will use what you assign for color.

                           

                          Thanks, good instructions. I want to give this a try, but don’t know how to do that part above. How do I get pal and vni files for the original color palette?

                           

                          • This reply was modified 5 years, 2 months ago by Auglaize99.
                          • This reply was modified 5 years, 2 months ago by Auglaize99.
                          #224486
                          outhere
                          Moderator
                            @outhere

                            I have a color pallet for the ORIGINAL wd_12 rom in my altcolor folder with colorize rom selected in the original table so it looks in the altcolor/wd_12 folder and I have “Colorize ROM” selected in the F1 menu.

                            So having the actual color pal and vni files in the wd_12 folder in the altcolor those will work in the original WhoDunnit table, and because you don’t have a wd_12_bw folder – it will use what you assign for color.

                            Thanks, good instructions. I want to give this a try, but don’t know how to do that part above. How do I get pal and vni files for the original color palette?

                            http://vpuniverse.com/forums/topic/4131-who-dunnit-bally-1995-color-dmd-fr/?do=findComment&comment=44967

                            #224988
                            The Loafer
                            Participant
                              @theloafer

                              Super release, amazing retheme.  We should expect no less from anything you work on Bord.  Thank you good sir.

                              After a two month break, I think it will take me two months just to catch up!!

                              #224989
                              The Loafer
                              Participant
                                @theloafer

                                2 wheel images I just made.Whodunnit-1947-Aafia2Whodunnit-1947-Aafia2-warm

                                That looks outstanding.  Would also work on a Dick Tracy retheme too! :)

                                • This reply was modified 5 years, 1 month ago by The Loafer.
                                #225060
                                32assassin
                                Participant
                                  @32assassin

                                  I have a color pallet for the ORIGINAL wd_12 rom in my altcolor folder with colorize rom selected in the original table so it looks in the altcolor/wd_12 folder and I have “Colorize ROM” selected in the F1 menu.

                                  So having the actual color pal and vni files in the wd_12 folder in the altcolor those will work in the original WhoDunnit table, and because you don’t have a wd_12_bw folder – it will use what you assign for color.

                                  Thanks, good instructions. I want to give this a try, but don’t know how to do that part above. How do I get pal and vni files for the original color palette?

                                  http://vpuniverse.com/forums/topic/4131-who-dunnit-bally-1995-color-dmd-fr/?do=findComment&comment=44967

                                  this is for the French rom version.

                                  1.  you will have many broken scenes if you use the English rom .
                                  2.  its missing allot and I mean allot of scenes.

                                   

                                  I got the stupid idea of adding all the English scenes.  but the french project used all the 25 available

                                  keyframe masks.  meaning I could not create new ones for the missing scenes.

                                  I was better of doing the project from the ground up.

                                  I spent more time on this then what I wanted but its finally “done”

                                  by done I mean all the work I’m going to do for now.

                                  I have 1 major scene  that is broken

                                  but as you know

                                  Tony Killed

                                  Victoria Killed

                                  Butler Killed

                                  Bruno Killed

                                  Trixie Killed

                                  each person killed generates 4 + 4×3 + 12×2 = possible unique scenes.

                                  some combinations repeat,  I made a spread sheet and counted 64 possible combinations.

                                  each possible scene has been captured but they need to be  cut,  keyframed and colored.

                                   

                                  I’m a little burned out on the project ,  so I’m going to put it on hold and come back to it

                                  here is a preview,   can’t record in game play as this has been converted to a 64 color project.

                                  https://www.dropbox.com/s/5cajrh181isx3j7/WDexample.avi?dl=0

                                  see a table you like help me find the resources so that I can finish it
                                  https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

                                  see a table you like help me find the resources so that I can finish it
                                  https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

                                  2 users thanked author for this post.
                                  #225138
                                  byrneaar
                                  Participant
                                    @byrneaar

                                    Anyone else having major freezing issues and or the ball getting stuck when too much is happening.  This causes my system to crash and a restart of the PC is required to get it back to normal.

                                    #225143
                                    outhere
                                    Moderator
                                      @outhere

                                      Anyone else having major freezing issues and or the ball getting stuck when too much is happening. This causes my system to crash and a restart of the PC is required to get it back to normal.

                                      If you are using Color DMD, Try without (Remove the Files)
                                      Also re-download the game try using without changing any dimensions on the game

                                      #225149
                                      bord
                                      Moderator
                                        @bord

                                        @byrneaar, this runs smooth as can be for me so I didn’t do any kind of performance optimization. It uses three large flasher textures for the GI alone and a bunch more for other lighting effects so it is definitely not for the faint of system.

                                        If you aren’t running a 4k system you could shrink all the large textures by half in Photoshop or Gimp and get some performance increase. Also turn off Screen space and reflections if you haven’t.

                                        I have an update pending for this so wait for that before you start trying to optimize.

                                        #225211
                                        bord
                                        Moderator
                                          @bord

                                          Big update is available now.

                                          1.1

                                          -Sixtoe added full VR room & support

                                          -Roth fixed subway ball handling

                                          -tomate added beautiful ramp textures for FS users

                                          -other small tweaks, file size optimizations, etc.

                                          9 users thanked author for this post.
                                          #225212
                                          Schreibi34
                                          Participant
                                            @schreibi34

                                            Don’t know how you can make this table better, but i trust you guys ;-)

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