WIP – 007 Goldeneye (Sega 1996)

Viewing 20 posts - 21 through 40 (of 97 total)
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  • #156119
    Thalamus
    Moderator
      @thalamus
      ContributorMemberModerator

      I need to have a look at a picture of that satellite, the screenshot looks for me to be a bit bigger than what I remember. But, I admit, I might be wrong here. I’ve only played the game 5-6 times. Never the less, looks great guys !

      #156141
      sheltemke
      Participant
        @sheltemke
        Member

        Great job jipeji16 and dark :) This will be a masterpiece i’m sure :)

        #156278
        jipeji16
        Participant
          @jipeji16

          Progressing ;)

          goldeneye3D038

          #156280
          randr
          Keymaster
            @randr
            ModeratorMember

            very nice!

            ********************************************************
            Messing with the VPinball app and push notifications.
            So if you haven't downloaded app yet what are you waiting for!?
            for IOS and Android

            ********************************************************

            1 user thanked author for this post.
            #156941
            jipeji16
            Participant
              @jipeji16

              Till a lot of work to do on the ramps ;)

              goldeneye3D047

              1 user thanked author for this post.
              #157594
              jipeji16
              Participant
                @jipeji16

                Big work to do on the ramps ;)

                goldeneye3D049

                #158772
                Dark
                Moderator
                  @dark
                  vipMemberContributor

                  I got the tank about ready for the table now:

                  https://sketchfab.com/3d-models/tank-toy-from-segas-goldeneye-pinball-be4e6cdac1ea4d07881af5fe9684942c

                  3dcreation

                  6 users thanked author for this post.
                  #158795
                  jipeji16
                  Participant
                    @jipeji16

                    Big thanks @Dark !!!!! very very nice Tank !!!! ;) ;) ;) I’m downloading it !!!!

                    goldeneye3D061goldeneye3D062

                    #158798
                    chucky87
                    Participant
                      @chucky87
                      Member

                      thank you …. it is really great. to you my JPJ to sublimate it by adding it on the table

                      #158800
                      bord
                      Moderator
                        @bord
                        MembervipContributorModerator

                        I got the tank about ready for the table now:

                        https://sketchfab.com/3d-models/tank-toy-from-segas-goldeneye-pinball-be4e6cdac1ea4d07881af5fe9684942c

                        Nice model, @dark!

                        1 user thanked author for this post.
                        #158953
                        jipeji16
                        Participant
                          @jipeji16

                          goldeneye3D064

                          #158955
                          bord
                          Moderator
                            @bord
                            MembervipContributorModerator

                            Very fun to watch this come together. Thanks for sharing progress pics.

                            1 user thanked author for this post.
                            #158959
                            Dark
                            Moderator
                              @dark
                              vipMemberContributor

                              A quick VP preview.

                              TankVP_preview

                              I rendered both tangent and world normals bump maps for the turret in the event we want to animate it rotating.  I’ve set the pivot point on the tank turret so it can be easily animated turning on the tank.

                              3dcreation

                              1 user thanked author for this post.
                              #158960
                              randr
                              Keymaster
                                @randr
                                ModeratorMember

                                @jipeji16 looking good!

                                ********************************************************
                                Messing with the VPinball app and push notifications.
                                So if you haven't downloaded app yet what are you waiting for!?
                                for IOS and Android

                                ********************************************************

                                1 user thanked author for this post.
                                #158961
                                bord
                                Moderator
                                  @bord
                                  MembervipContributorModerator

                                  I rendered both tangent and world normals bump maps for the turret in the event we want to animate it rotating. I’ve set the pivot point on the tank turret so it can be easily animated turning on the tank.


                                  @dark
                                  , can you give me the cliff notes on tangent vs. world maps. I’m not familiar with the difference.

                                  #158968
                                  jipeji16
                                  Participant
                                    @jipeji16

                                    Thanks Dark !!! Randr and Bord !!! ;) ;) ;)

                                     

                                    #158973
                                    Dark
                                    Moderator
                                      @dark
                                      vipMemberContributor

                                      I rendered both tangent and world normals bump maps for the turret in the event we want to animate it rotating. I’ve set the pivot point on the tank turret so it can be easily animated turning on the tank.

                                      @dark, can you give me the cliff notes on tangent vs. world maps. I’m not familiar with the difference.

                                      Well this was only really brought to my attention from Flupper and his TOTAN table, the issue severely effected the spinning Lamp.  Basically the short story is there are two types of normals bump map that are most commonly used,   ‘World’ and Tangent’  (there’s also screen and local XYZ but they seem to be rarely used).  The most common type is the Tangent ‘blue’ kind which you will see in on most gaming/film models.   However the red/pink/green/blue one (world/object space) is said to be better for objects that will be rotating or spinning a lot.   There’s lots of documentation out there that goes into depth about how this stuff works but that’s the jist of it.

                                      This page goes into more detail:

                                      http://wiki.polycount.com/wiki/Normal_Map_Technical_Details

                                      3dcreation

                                      1 user thanked author for this post.
                                      #159001
                                      Badazzwi
                                      Participant
                                        @badazzwi
                                        Member

                                        Patiently waiting for the release on this bad boy. Looking really nice!

                                        Hi my name is Barry and I'm a virtual pinball addict.

                                        1 user thanked author for this post.
                                        #159014
                                        Dark
                                        Moderator
                                          @dark
                                          vipMemberContributor

                                          @bord

                                          Not that any of my bakes are perfect, I keep finding methods to improve my process while trying to keep some key points in mind.

                                          This video does a really good job at explaining how to avoid bad side effects in baking and ways to approach a few issues (also its in blender)

                                           

                                          3dcreation

                                          2 users thanked author for this post.
                                          #159020
                                          bord
                                          Moderator
                                            @bord
                                            MembervipContributorModerator

                                            Thanks, @dark. Your explanation makes sense to me. Great video. Hard to imagine learning modeling/texturing before youtube.

                                          Viewing 20 posts - 21 through 40 (of 97 total)

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