- This topic has 50 replies, 28 voices, and was last updated 1 year, 3 months ago by
drinklime.
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August 2, 2019 at 2:49 pm #140101
thanks for the update, will try it out this weekend.
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August 3, 2019 at 9:22 am #140198Error at the royal rumble around 1 billion points
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August 3, 2019 at 9:27 am #140199Happened right as wizard mode started around 1 billion points
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August 3, 2019 at 9:39 am #140202That looks like what I’ve seen before while working on my template table – what happens is the table has a pile of objects to use for ball shadows, but it errors out when the ball count exceeds the number of available shadows, it’s an “object not found” error, and understandable that it will halt the table and drop back to the editor as it may well be a serious error. The shadows are usually kept at the lower right of the table, under the apron or just off to the side. You’ll need to copy and paste a copy of one of those shadows, and rename it to continue the sequence of numbers.
Creator of the first PinupPlayer PostDMD mods for VPX - PostDMD for Masters of the Universe VPX and Jaws VPX.
Head Proprietor of Pisces Pinball, a VPX table developer.
Lead Technician of MC Chase Amusements, a private arcade in our home basement.You need to login in order to like this post: click here
August 3, 2019 at 1:36 pm #140242Happened right as wizard mode started around 1 billion points
That looks like what I’ve seen before while working on my template table – what happens is the table has a pile of objects to use for ball shadows, but it errors out when the ball count exceeds the number of available shadows, it’s an “object not found” error, and understandable that it will halt the table and drop back to the editor as it may well be a serious error. The shadows are usually kept at the lower right of the table, under the apron or just off to the side. You’ll need to copy and paste a copy of one of those shadows, and rename it to continue the sequence of numbers.
I explained this error a few posts back
the current table
BallShadow = Array (BallShadow1,BallShadow2,BallShadow3,BallShadow4,BallShadow5,BallShadow6,BallShadow7,BallShadow8)
your table code ONLY goes to BallShadow5
update your table –> problem solved
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
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August 3, 2019 at 2:10 pm #140244Weird I thought I had the latest. Does it fix the stuck at the top by the right rollover?
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August 4, 2019 at 6:16 pm #140515This may just be my computer running out of hdd space, but since the latest update this table now suffers stuttering. I never had this happen on this table before. Anyone else notice this, or is it just my pc? I’m guessing the latter. Scratch all that. It was my stupid windows security coming back on. I thought I disabled it for good.
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August 5, 2019 at 1:15 pm #140635Thanks ! Nice table
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October 19, 2019 at 10:30 pm #148472i love this table but my flippers get stuck ? seems weird any ideas ?
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October 20, 2019 at 12:32 am #148475Stuck flippers are almost always related to that the table was started for the first time with a new rom. Exit and restart again should clear it out. OR it can also be related to a “bad” backglass.
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October 20, 2019 at 10:50 am #148506sweet, its working great now, this is cool
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