- This topic has 55 replies, 20 voices, and was last updated 4 years ago by Episode.
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September 14, 2017 at 12:58 am #63907
The manual shows a fluorescent tube, which would make sense with the age of the machine
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September 14, 2017 at 7:46 am #63914September 14, 2017 at 3:03 pm #63922And tis for Xmen
thanks man… yeah I’m lookin for pics of the inside of the xmen BB …. now thati know its a tube… its nothing fancy
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September 15, 2017 at 6:41 am #63944Looks very nice with the backglass. Thanks
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September 15, 2017 at 8:02 am #63945Thanks guys for the Backglass Looks GreatÂ
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September 15, 2017 at 6:01 pm #63963Table is looking amazing but on this last release I am not getting sound from the flippers.
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September 15, 2017 at 7:13 pm #63965that was my fault,
I updated the script added DOF calls and new sound calls, but forgot to update the sound files
you can either update the script and rename line 56, 58, 64, 66 to match the current flipper sound files
you are better off deleting all the sounds files in the table and importing this sound files
https://www.dropbox.com/s/xho31exencvwm6y/sounds.zip?dl=0
given that Popper and wire trigger sound is also missing.
Diverter sound line 122 is also missing I don’t have one. You can either change it or look for this file.
edit
you will also need to select the right and left slingshot rubbers and remove the “Static Render” check in the Rubber Properties menu
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
September 16, 2017 at 2:49 am #63968Diemonik, thanks for your effort, but i really love to see “Changelog” as other Users do this at their Tables …
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September 16, 2017 at 6:27 am #63972The table is too slow magneto Multiball comes first when you at the table wiggle . The bumper is too slow The Disc for Magneto, must turn is not present.
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September 16, 2017 at 7:46 pm #63986Thank you. Â I can’t wait to check it out tomorrow. Â The colours look nice and vibrant
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September 17, 2017 at 4:15 pm #64053Would be really good to know what changes / progress has been made with 1.3?
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September 18, 2017 at 2:14 am #64086A nice instruction card texture that I assembled in Illustrator if you need it.
Full size image attached.
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September 18, 2017 at 4:47 am #64097Thanks Carny
Diemonik, as Anypc said, please can you add Changes at the “Changelog” Textfield, would be really good to know
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September 18, 2017 at 6:44 am #64099Next Bug on the Ramp for Xmen Left Between ramp and playing field
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September 18, 2017 at 10:21 am #64108Yes Sven34, I have the same problem with the left lane. Sometimes the ball stucks here.
For DT user, Ramp 15 and 16 (table sidewalls) are to sort. Make the ramps 2 steps longer, looks better.
The flipper physic need an update, please.
From update to update, the table is better and better.
Thanks for your hard work.
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September 18, 2017 at 1:27 pm #64128Next Bug on the Ramp for Xmen Left Between ramp and playing field
is this happening because the ball flies of the ramp?
or
does it get stuck when you shoot the ball out the plunger and its on its way to the bumpers?
if its getting stuck it will be fixed in the next update. I was getting a magnetic effect in the right lane guides
(triggers next to the right slingshot).
I set primitive 2, 9 and 30Â as toys and imported hidden walls from the VP9 version.
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
September 18, 2017 at 3:01 pm #64129Oh, I saw it on Youtube, the spinning wheel is in the LE version, only.
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September 19, 2017 at 12:03 am #64147Updated the card with a better qr code image. It’s not pretty but it is better. As good as I am going to do since I don’t want to redraw qr codes. And it tests as scannable. Just so you know, the qr code points to a defunct URL:Â http://www.sternpinball3.com/rules
From what I’ve been able to gather, despite Stern going all in on qr codes at one point, there is no indication that this domain was ever activated by Stern. It doesn’t appear the link ever went anywhere even when the table was new. The more you know.
I tweaked the gradient fill on the logo as well. This should be final.
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September 19, 2017 at 1:59 am #64152You can easy make your own QR Code Image for Links: http://goqr.me/#t=url
Not only Links, just Change “Type”Page also in German: http://goqr.me/de/#t=url
Maybe you can use this URL ? http://www.sternpinball.com/games/x-men/pro
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September 19, 2017 at 6:31 am #64158Thank you very much for New UpdateÂ
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