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Great work as always! Thank you for this!!
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Agreed @Thalamus, and it was one of the easiest things to install. Then I found myself knocking my cab around to see it work!
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Yep, you are correct @scampa123 . Good find. And about time you got a real tilt bob!
Lol I know! It’s like I’ve been bowling with side rails on
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I really like this EM table allot!
I recently setup my Tilt bob and I believe I found a bug in the table. Upon review of the code I cannot determine why it happens…
it is reproduce-able however.
if you are holding a flipper creating the “buzz” sound, and tilt the table, the buzz will continue to play after the ball drains and a new ball is released and being played.
I do see code trying to stop the buzz, but maybe it’s never getting to that point…
I just wanted to let you know, as the table is still very much playable.
thank you for it!!
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SOLVED: I’m using the latest FlexDMD and found on one of the posts a trick to set the DMD to 0 disabling in script, thrn running the table, hitting F1 and disabling Use Extrnal DMD… then set the DMD value to 2 in the script and relaunching the table…We should add this to the instructions for folks to find up front.
I’m struggling to get this table to play. When I try to launch VPX hangs at starting game scripts and eventually crashes or hangs and I need to kill the process.
I’m running with FlexDMD (trying to). I did set the setting at the top of file for Flex….
any ideas why it won’t launch? Anything to try?
thanks!!
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This reply was modified 4 years, 10 months ago by
scampa123.
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Okay thx then something didn’t work right for me….I’ll keep playing around with it
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Should the table with the PuPPack have sound for the bumpers? I’m not hearing it if so. I hear the callouts and my toys activate but no bumper sounds and all..
Thx the videos are great
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@b4sti On your latest release you call our a version of vpvr beta with a link. The latest version I see on that page is 12-28-2020…. Was that the version you meant?
Thank you, I can’t wait to try the latest version. It sounds like from reading the thread here that it will no longer update itself to the latest version? If we customized our buttons on older versions, will we need to translate that over?
Thanks again…I really like this launcher for VR!!
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This reply was modified 4 years, 10 months ago by
scampa123.
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Thank you for this table! I cannot wait to try it!!
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1 user thanked author for this post.
I ran the table to test my chimes and they must be worse than I thought….
Only Chime 1 “rang” 3x at 200ms and 150ms… Like I said in the previous post my power supply is a Meanwell 24v 29amp, so there should be plenty of power…
In most cases I can hear it attempting to ring again but it clearly doesn’t make it. I’ve already ordered plunger rods form pbresource…so we’ll see how that goes. I won’t have a chance to pull it from my machine till the weekend I suppose.
I spoke to PBResource about this as well and they recommended I change my coils since I’m running 24v. I will be trying A-5195. He also mentioned pulse width because of the “braking” which occurs with the magnetic force. I suspect this gets back to the DOF config setting. Finally he spoke of boring out the plungers (which I believe @scottacus mentions in the Chime Wars post. This is the lighten the rod…Anyway, things to try!
Chime 1
200 3x
150 3x
130 1x
110 1xChime 2
200ms 1x
150ms 1x
130ms 1x
110 1xChime 3
200 1x
150 1x
130 1x
110 1x-
This reply was modified 4 years, 10 months ago by
scampa123.
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Thank you for putting this together, it will be helpful for testing!!
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Wow, thank you for doing this! I’ll take a look. I actually tried to write something (my first VPX script) and was going to ask a question about it since it seemed as though the my timer methods weren’t getting called and it was in an endless loop…
I’ll take a look at what you did. Again, thank you for taking the time to do this!
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thank you for testing it! It’s interesting that the table has four chimes since the original (from what I can tell) had a 3 chime unit similar in design to the Gottlieb unit.
so I suppose the challenge with the chime could be in the reproduction itself.
I haven’t don’t any table design, but you make it sound fairly easy to build this test. I’ll take a look at the DOF Test Table which uses keys to trigger different toys, chimes included and see if I can figure something out.
thanks for the info and, again, for taking the time to test and take a look!
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@scottacus I read another post of yours called Chime Wars where you linked to a test table you were using to test the speed of the chimes. The link was broken in the post.
would you happen to still have the table, and would you be willing to share it?
Also, Did you manage to ultimately get your Gottlieb chimes running well? Have you run the Eight Ball table and had good results? I don’t think we asked you this previously…
thank you!!
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I looked up my coil and its resistance is 24ohms….I’m running at 24volts….
So Current=24/24
Current=1amp
3 coils, so 3amps just for the chime unit, not including anything else on that power supply at the time (Siemens contactors)…in this case, the contactors aren’t even firing at the moment, its just the chimes I believe.
I’m running a Meanwell 12v power supply with 29amps, so I think the power is good!
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Thank you @scottacus and @borgdog !!
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@scottacus I agree, I think one of my coils isn’t firing correctly. I may replace that one…
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No caps today, except what is likely part of the relay boards….
A cap is interesting to build up the energy correct? While I mess around with electronics, I wouldn’t even be able to guess as to the size of the cap needed for each coil…
I need nylon tips then? I gotta figure out the right part to get new rods then
Thanks @BorgDog
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Thanks for all the replies on this! @Dondi and I are working on this with another peer…
My comment on how horrible it was is best described in a video. I muted my machine so it is clear to hear what I meant.
The other thing I’m considering is does the used Gottlieb Chime unit I am using have the proper plungers in it? I see some replacements which have a plastic tip yet mine were simply solid bars…The plastic tip might raise them a bit more, meaning less travel…Still researching this though! Since these things are all used, I guess its possible someone could have put the wrong parts in them wrecking performance…
Chime test 8 Ball video:
https://mega.nz/file/a0swXYoa#zdrFTJDNe-aEZnD7RbbREz9eNZAtofjnYVDbZjNVhEI
Ia added a photo of my unit too
Thanks again!
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This reply was modified 4 years, 10 months ago by
scampa123.
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This reply was modified 4 years, 10 months ago by
scampa123.
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@Outhere The Gottlieb chime units (from what I read) might run in the real cabs at 28v for the coils…As Dondi pointed out we are running at 24v
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This reply was modified 4 years, 10 months ago by
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