ref : http://vpuniverse.com/forums/topic/3461-sambuild31-beta-thread/?do=findComment&comment=39484 ref : http://www.vpforums.org/index.php?showtopic=38651&p=387761 or SAM you add the following to the end of the init routine: InitVpmFFlipsSAM Tables where this can be implemented is : “acd_168h” – AC/DC – LE “acd_170h” – AC/DC – LE “avr_200” – Avatar “avs_170” – Avengers “bbh_170” – Big Buck Hunter...
ref. http://www.vpforums.org/index.php?showtopic=33507&p=331052 ref. https://vpinball.com/forums/topic/fire-vpx-conversion-wip/page/2/#post-66170
So what is it ? DJRobX best explains it here. http://vpuniverse.com/forums/topic/2728-sam-build-with-modular-dmd-drivers-for-pindmd123-and-pin2dmd/?do=findComment&comment=33425 also have a look here But, you are probably not that interested in what it does, but how you may be able to prevent a almost contantly crashing table ? Ok, fine. If you however read the above,...
Original by MJR – ref : http://www.vpforums.org/index.php?showtopic=30971&p=305386 Release Speed now controls the analog plunger release strength. When a release motion is detected from the mech device, the simulation plunger fires with the Release Speed setting. Mech Strength is still used, but it’s less important than it used to be...
By mjr – ref : http://www.vpforums.org/index.php?showtopic=37029&page=2#entry378024 It might vary by device, but I always strongly recommend against using the Windows joystick calibration at all. The way Windows thinks about a joystick is rather different from the way VP uses it – it’s basically a bit a misuse of the...
UPDATE : The method described below is probably obsoleted from 21 June 2018 by the release of v1.7. If you own a pindmd3 and you want to run with colored roms you need to replace your dmd drivers – replacing pindmd.dll with dmddevice.dll. This describe what I’ve done...
by BorgDog, ref : http://www.vpforums.org/index.php?showtopic=33305&p=329530 So did some more testing. The initial test was with the rubbers at the height the slings were on the default table 35. If the height is from 28-34 the bounce is not quite the same as the wall, and at 29 the rubber...
by gtxjoe. – ref : http://www.vpforums.org/index.php?showtopic=33305&p=328266 Flipper Physics Settings Strength value is the maximum torque that the flipper can achieve. CoilRampUp is a value used to vary the torque value applied to the flipper over time. It looks like the physics calculation is done in 10 msec steps. The...
Adjusting the volume of ball rolling sounds There are multiple methods to adjust the volume of ball rolling sounds. One method is to export the sound files, increase the volume in a sound editing tool, and reimport the sound files. Another method may be adjustments in the script. Adjusting...
The location of nudge settings varies by the version of Visual Pinball that you are using. These are the nudge settings in Visual Pinball 10.2. They are accessed from the menu: ‘Preferences’ -> ‘Keys, Nudge and DOF…’ Gain Settings (X-Gain and Y-Gain) The Gain settings are just multipliers...
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- Rubber height and slings.
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- Realistic light tutorials
- Convert VP9 tables to Physmod5
- Adjusting the volume of ball rolling sounds
- Nudge filter and nudge gain
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