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    VPX conversion

    thanks to CONRAM29, Francisco666, GNance, Arngrim others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog

    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots

    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.

    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:

    Const ShadowFlippersOn = true Const ShadowBallOn = true

    change to false if you want either of the shadows not showing on your tables

    requires vpx 10.4

    initial release

    This topic contains 1 reply, has 2 voices, and was last updated by  Thalamus 3 months, 4 weeks ago.

    Viewing 2 posts - 1 through 2 (of 2 total)
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    • #72346
       Loserman76 
      Participant

      http://vpinball.com/?post_type=cmdm_page&p=72343

      VPX conversion

      thanks to CONRAM29, Francisco666, GNance, Arngrim
      others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog

      in addition to the “standard” keys (typically “1” to start game and “5” for coin), I’ve added “3” as another coin input and “4” for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots

      when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.

      I’ve also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:

      Const ShadowFlippersOn = true
      Const ShadowBallOn = true

      change to false if you want either of the shadows not showing on your tables


      Some users who have liked this topic:

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      3 users thanked author for this post.
      #72362
       Thalamus 
      Participant
      ContributorMember

      And … here we go again.

      Thanks you so much LM !

    Viewing 2 posts - 1 through 2 (of 2 total)

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