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    Cyclone (Williams 1988) for VPX 10.4 beta +

    Started with Melons very nice VP9 table. Still has some images, sounds and script bits from that table, but not much is left.

    I did my best to make the ramps!  But... they weren't great. So as you can probably tell by the screenshots, I hooked up with @Flupper and he just did them all over again, but great this time, plus some shadow work!

    Also included is @Wildman B2S file, but it has been modified to work with this particular table (thanks to @Westworld at VPU for info on how to do that).

    And for you crook-necked cab users, there is a POV file from @Hauntfreaks that you can import for landscape rotation.

    Only a

    lastly, there is one small bug in the table that isn't that important. Occasionally on the Ferris wheel the ball may 'miss' getting picked up in the correct spot, but it will get picked up in the next 'seat'.

    Fixed switches for sounds that weren't working properly added flags updated physics added more sounds.

    V1.5  HD Scanned PF!

    minor position changes of objects.

    Different Insert Lighting

    randomized the launch lane kicker

    This topic contains 95 replies, has 41 voices, and was last updated by  andy 1 month, 1 week ago.

    Viewing 20 posts - 1 through 20 (of 96 total)
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    • #65256
       Sliderpoint 
      Participant
      MemberContributor

      Cyclone (Williams 1988)

      Cyclone (Williams 1988) for VPX 10.4 beta +

      Started with Melons very nice VP9 table. Still has some images, sounds and script bits from that table, but not much is left.

      I did my best to make the ramps!  But… they weren’t great. So as you can probably tell by the screenshots, I hooked up with @Flupper and he just did them all over again, but great this time, plus some shadow work!

      Also included is @wildman B2S file, but it has been modified to work with this particular table (thanks to @westworld at VPU for info on how to do that).

      And for you crook-necked cab users, there is a POV file from @hauntfreaks that you can import for landscape rotation.

      Only a

      lastly, there is one small bug in the table that isn’t that important. Occasionally on the Ferris wheel the ball may ‘miss’ getting picked up in the correct spot, but it will get picked up in the next ‘seat’.

      Like 31+

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      Total of 28 users thanked author for this post. Here are last 20 listed.
      #65259
       randr 
      Keymaster
      ModeratorMember

      One of my favorite pins! WOW thanks for this in vpx!


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      #65260
       xenonph 
      Participant
      MemberContributor

      Great table!! 5 stars!!

      Thank you Sliderpoint!! And thanks to all involved!!

      Your work is appreciated!!

      Carry on.


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      #65261
       Naboodiver 
      Participant

      What a beauty!    Thank you.   One of my favorites.


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      #65265
       arconovum 
      Participant
      MemberContributor

      You beat me to it slider.. haha it was a call between cyclone or space invaders, I did invaders.. whew!!!! looks amazing, can wait to play it but I need to add a few more things to my table first :( ….


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      #65266
       TNT2 
      Participant
      Member

      Wahoo! A carnival classic!


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      #65271
       Sliderpoint 
      Participant
      MemberContributor

      2 screen b2s added to 1st post. 3 screen is what is in the download.

      -Mike


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      #65272
       Ben Logan2 
      Participant
      Member

      Such great depth! Really crisp yet warm looking. Flupper’s ramp look awesome. Can’t wait to play it. Thanks, Mike!

      :yahoo:


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      #65273
       DJRobX 
      Participant
      Member

      Very nice!   Great job… Really gorgeous!  This was one of my top 5 VPX wishlist, and it’s amazing.

      Impressive, concise script too.   I think this is the first VPM table I’ve ever looked at that doesn’t have the mostly unnecessary “fading light routine” VP9 relic in it.    I wasn’t aware of the vpmMapLights function.  Neat.  :)

       


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      #65274
       Bullwinkle55 
      Participant

      Very nice table Sliderpoint, great looking and very fun to play, thank you


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      #65275
       Thalamus 
      Participant
      ContributorMember

      Looks amazing. Thank you very much Mike, Flupper, Wildman, Westworld, Hauntfreaks and ….. Arngrim ?? ( I bet he finds things to update … again ) :whistle:


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      #65276
       RustyCardores 
      Participant
      Member

      “STRAIGHT TO THE CAB!”

      Awesome work, thank you. :good:


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      #65278
       Sliderpoint 
      Participant
      MemberContributor

      Looks amazing. Thank you very much Mike, Flupper, Wildman, Westworld, Hauntfreaks and ….. Arngrim ?? ( I bet he finds things to update … again ) :whistle:

      Ha!  I started with the @arngrim script check, so if he finds something to update it’s because he missed it the first time!

      -Mike


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      #65280
       Flupper 
      Participant

      And for those in on the discussion about shadows: this time I made them on a separate layer, playfield is untouched.  B-)


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      1 user thanked author for this post.
      #65281
       the_greeze 
      Participant

      Sweet! Thank you! :)


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      #65282
       STAT 
      Participant
      MemberContributor

      Thanks, love this Table (beside Hurricane – hope for a VPX too)
      :good:

      What are the Changes at directb2s ?


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      #65286
       blackvulcan3 
      Participant

      Thank you & thank you for the B2S in the download. Always a nice touch to not have to search. Very much appreciated.


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      #65291
       Sven34 
      Participant
      Member

      Thank you very much for Cycolne Sliderpoint. Crazy but Nice  :good:

       

       


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      #65294
       affie42 
      Participant

      Thank you very much for that great table – i was looking forward to that for a long time!

      Superb work, great job!!!

      Thanks  :good:


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      #65299
       Sliderpoint 
      Participant
      MemberContributor

      Thanks, love this Table (beside Hurricane – hope for a VPX too) :good: What are the Changes at directb2s ?

      b2s has a different wheel image at a different clocking and it’s been updated to allow more rotation steps for smoother rotation.


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    Viewing 20 posts - 1 through 20 (of 96 total)

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