‘Flukeman’ 3D Toy, X-Files (Sega) by: Dark

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    Flukeman 3D X-Files Sega 3D by Dark

    Sculpted in Zbrush, a high detail sculpt was used to generate a normal map for a low poly optimised mesh that was in made in 3ds max.  Thanks Jim for the great reference pics!

    Import to VP, import texture map, import normals map.  Apply maps in primitive menu.

    This topic contains 2 replies, has 3 voices, and was last updated by Profile gravatar of randr randr 6 months, 4 weeks ago.

    Viewing 3 posts - 1 through 3 (of 3 total)
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    • #37434
      Profile gravatar of Dark Dark 
      Participant
      vipMemberContributor

      ‘Flukeman’ 3D Toy, X-Files (Sega) by: Dark

      Flukeman 3D X-Files Sega 3D by Dark

      Sculpted in Zbrush, a high detail sculpt was used to generate a normal map for a low poly optimised mesh that was in made in 3ds max.  Thanks Jim for the great reference pics!

      3dcreation

      0
      #37436
      Profile gravatar of freneticamnesic freneticamnesic 
      Moderator
      vipModeratorMember

      He sure is ugly

      in a good way

      0
      #37437
      Profile gravatar of randr randr 
      Keymaster
      ModeratorMember

      Nice model. Dang nice.

      0
    Viewing 3 posts - 1 through 3 (of 3 total)

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