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    Gemini 2000 (Taito 1982) b2s -2048 res

    release

    This topic contains 8 replies, has 6 voices, and was last updated by  32assassin 4 weeks ago.

    Viewing 9 posts - 1 through 9 (of 9 total)
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    • #66930
       HauntFreaks 
      Moderator
      vipContributorMember

      Gemini 2000 (Taito 1982) b2s

      Gemini 2000 (Taito 1982) b2s
      -2048 res


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      #66933
       randr 
      Keymaster
      ModeratorMember

      Sweet! What about Jurassic Park b2s! ;)

      #66981
       Thalamus 
      Participant
      ContributorMember

      Thank you Hauntfreaks. You’re all over the place improving and releasing. Thank you so much for that ! Good looking backglasses are important when you have friends over. At least for me. B-)


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      #66991
       STAT 
      Participant
      MemberContributor

      Ah you made it :good:  … was already loaded in my photoshop – thanks !
      Only Table Need to be adjusting, Lights, …

      • This reply was modified 1 month ago by  STAT.

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      #66993
       STAT 
      Participant
      MemberContributor

      And the Lights above are 149, 150 – then 151 and 152.
      Player 1-4 NUMBERS are 139, 140, 141 and 142.

      • This reply was modified 1 month ago by  STAT.
      #67048
       THE MAGICIAN 
      Participant

      Stat, can you please make a FS modded version, with the necessary lights adjusments?

      #67059
       STAT 
      Participant
      MemberContributor

      I have only a quick FS Table and adjusted some Lightpositions, that’s all, not worth for share/update …
      There is more do to at this Table, some Author(s) with more VPX Knowledge can do this.


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      #67070
       Thalamus 
      Participant
      ContributorMember

      I’m kind of “trainig” with exactly this kind of stuff. I suck at it – but, maybe I will be able to make it look a bit better ? No promises. It would be more like what I did before. If I like it – I might want to share it. I’ll come back to the subject if that happens. For me it is kind of not that important what table I take a stab at. It is all about learning at the moment.


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      #67121
       32assassin 
      Participant
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      @thalamus

      here is a code with DOF calls and a bit of code clean up ( I suggest you export the sound files from one of my tables and replace all the sound files in this table)

      one of the Stand UP targets albo1 needs to be renamed to albo75

      and the stand up targets code was updated to use VPX targets not primitives and walls.

       

      backglass lights should turn off now when in FS (select 7 segment lights and set “Bulb to enable” in the lights properties panel  or you will see black lines when the lights are off.

      https://pastebin.com/LSehLbmw

      I would like to map the wire triggers directly and get rid of the “Map by Collection”  but I don’t know the switch IDs and the Taito Service Manuals are not allot of help.

       

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