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    this is a strip and rebuild of Bodydumps beta release that never got an official release

    1.0.1

    right kick back update

    1.0.2

    HQ PF/Plastics replaced

    This topic contains 8 replies, has 7 voices, and was last updated by  shiva 3 weeks, 6 days ago.

    Viewing 9 posts - 1 through 9 (of 9 total)
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    • #85828
       32assassin 
      Participant
      Member

      this is a strip and rebuild of Bodydumps beta release that never got an official release

      Like 13+

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      11 users thanked author for this post.
      #85877
       Micronaut 
      Participant
      Member

      very funny, :good: thanks

      the spinner only has mechanical sound and does not score, can it be activated in some line of the script?

      • This reply was modified 4 weeks ago by  Micronaut.
      #85889
       Pinbolt 
      Participant
      Member

      Thank you again.

      What for a wonderful pinball day, thank you 32assassins for this.


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      #85898
       roccodimarco 
      Participant

      On my second ball, the ball went into the collect bonus on the right, and never shot out. Table had to be restarted. Bunmer too, i was working on a big score lol.

      #85899
       Johngreve 
      Participant
      Member

      Thanks Assassin…you took an already good table in VP9 and made it great. I always enjoyed this table,thanks for sharing it

      #85906
       martywolfman 
      Participant

      Unfortunately the table seems to be a little bugged – the lane on the right hand side, 3 times in a row, the ball has not been ejected, and I’ve had to reset the game and start again. Shame, the table looks really fun to play, and looks fantastic too.

      #85946
       32assassin 
      Participant
      Member

      right side eject has been updated, using kickers for kickback always seems to be buggy.

      apparently a spinner can’t be named spinner because their is a sound collection called spinner

       

      #85958
       martywolfman 
      Participant

      Awesome, thanks for the quick fix :)

      It does stills eem to stick very occasionally though. I haven’t exactly been keeping count, but I’ve been in the lane at least 25 times, and just once it did it again.

      Fantastic table though, loads of fun to play :)

      #85961
       shiva 
      Participant

      Right lane to the right of the “HOT” targets are still holding the ball and not releasing it.. Also, I noticed the top 3 guide lanes are sometimes “reluctant” to change the light state on a rollover, but they do fix themselves after a while.

    Viewing 9 posts - 1 through 9 (of 9 total)

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