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    This was a request from dark, low-poly conversions of his detail objects for use in VP10.

    All the objects share the same texture space, but only the locknut and flathead screw use the normal maps.

    This topic contains 3 replies, has 4 voices, and was last updated by  HauntFreaks 4 months ago.

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    • #71769
       nFozzy 
      Participant

      http://vpinball.com/?post_type=cmdm_page&p=71766

      This was a request from dark, low-poly conversions of his detail objects for use in VP10.

      All the objects share the same texture space, but only the locknut and flathead screw use the normal maps.


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      #71775
       rothbauerw 
      Participant
      ContributorMembervip

      Much needed!  Thanks for posting.

      #71776
       Dark 
      Participant
      vipMemberContributor

      Good man.

      3dcreation

      #71818
       HauntFreaks 
      Moderator
      vipContributorMember

      if anyone is looking for a split speed nut model for older tables….. or wants to add it to a collection , here ya go…. needs a good texture
      split_speed_nut

       

      • This reply was modified 4 months ago by  HauntFreaks.
      • This reply was modified 4 months ago by  HauntFreaks.
      • This reply was modified 4 months ago by  HauntFreaks.

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