Jungle Girl fpx v1

6 Ratings
Screenshot

Jungle Girl fpx has now been released as version 1. There are so many changes across the board, but the big highlight is the debut of my shivaFlippers system that now has a variable coil system, better aiming, and a “fake EOS”. This is a pretty noticeable improvement to FP flippers and down the road, I hope they can be improved even more.

The variable coil adds dynamic omega (or strength to you vp people) for each flipper angle of a flipper swing until you release the flipper button. This allows you to do tap passes (depending on hardware and reflexes with a quick flick of the button) as well as “loft” shots. This is adjustable, and there’s presets for cabinet or desktop users, as well as the ability to make your own presets. Just look in the script for more details.

There has also been some pretty big changes to my physics for the game as I have learned a lot about FP the last year, and with this new version, Jungle Girl fpx is one of the best games in terms of playability out there. The game is just a blast to play now.

Jungle Girl is based on the comic book series from Dynamite Comics, and I selected that theme because you just can’t get more pinball like than a pretty girl in a bikini fighting dinosaurs. I wish to thank all the talent that helped create this game.

Additional contributions by popotte, smoke,PolyGame, GeorgeH, Francisco666, Gimli, and Ravacade. Art by Frank Cho, Adriane Batista, and others

This requires the latest version of BAM. at http://www.ravarcade.pl/ (ravarcade.pl – BAM – Future Pinball Mod)
If you do not have Future Pinball with BAM installed, I would recommend you use the all-in-one installer, also available at http://www.ravarcade.pl/ (ravarcade.pl – BAM – Future Pinball Mod)

Also, I have included the master files higher res versions of the art for those with 4k cabinets as well as a wheel image.

To those in the vpx community who tested out the game and gave me feedback, I thank you. I choose the toughest crowd to impress, because I felt JG was a big step forward, and needed to know if I was right to think so. The feedback was very positive, so at the very least, I know the flippers and general physics are greatly improved and can continue to move forward and make them even better. I’m pretty sure some of you never thought FP could play this good even a year ago.

A note to the testers. There have been a lot of changes to the game, as I reserved them from the 2 test versions and have added them in this release. if you have a test version, you will definately want to download version 1 as there are a few “new things” I have added. (wink wink,nudge,nudge)

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