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    • Author: robbo43
    • Version: 1.0
    • Views: 2784
    • File size: 44.01 MB
    • Downloads: 1165
    • File Author: robbo43, DCrosby
    • IPDB link:: https://www.ipdb.org/machine.cgi?id=3783
    • Updated: May 8, 2020
    • Categories:
  • Airborne by Capcom (1996) Based on the VP8 table by TAB and Destruk, and the VP9 table by Bodydump VPX conversion by robbo43 and DCrosby Thanks go to:  the original table authors  DCrosby for the ramps, graphical updates and general support those people who have contributed scripting techniques (JPSalas, ninuzzu, uncle willy) those people that contribute high quality resources (Dark, nFozzy, Zany, Flupper) My final thanks go the authors of VPX and VPinMame for making this all possible. This has been quite a start/stop build and taken longer than it should, so apologies If I have forgotten to credit anyone else. Please drop me a line if I've missed you off the credits and I'll add you. Table Notes / Calls for Help I'm not sure how far capcom emulation has come since the VP9 table was release, so I'll put out a call for help 1. I've tried many different methods to make the left drop ramp behave properly using rom commands however the best behaviours are those workarounds developed by Destruk / Bodydump I'm not sure whether these are 100% accurate, so please contribute any improvements 2. I'm not sure whether locked balls should be kicked out if you select eject co-pilot. The table currently does not do this and I do not know if this is correct behavour. I tried to script this but couldn't get it to work properly. 3. The table may still have many legacy commands / functions, please feel free to update and contribute - I've reached the limit of my knowledge/skill!!

    Extract table from zip and copy to table folder

    v1.0

    Initial Release

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 38 total)
    • Author
      Posts
    • #178430
      robbo43
      Participant
      @robbo43

      Airborne by Capcom (1996) Based on the VP8 table by TAB and Destruk, and the VP9 table by Bodydump VPX conversion by robbo43 and DCrosby Thanks go to:  the original table authors  DCrosby for the ramps, graphical updates and general support those people who have contributed scripting techniques (JPSalas, ninuzzu, uncle willy) those people that contribute high quality resources (Dark, nFozzy, Zany, Flupper) My final thanks go the authors of VPX and VPinMame for making this all possible. This has been quite a start/stop build and taken longer than it should, so apologies If I have forgotten to credit anyone else. Please drop me a line if I've missed you off the credits and I'll add you. Table Notes / Calls for Help I'm not sure how far capcom emulation has come since the VP9 table was release, so I'll put out a call for help 1. I've tried many different methods to make the left drop ramp behave properly using rom commands however the best behaviours are those workarounds developed by Destruk / Bodydump I'm not sure whether these are 100% accurate, so please contribute any improvements 2. I'm not sure whether locked balls should be kicked out if you select eject co-pilot. The table currently does not do this and I do not know if this is correct behavour. I tried to script this but couldn't get it to work properly. 3. The table may still have many legacy commands / functions, please feel free to update and contribute - I've reached the limit of my knowledge/skill!!

      Total of 39 users thanked author for this post. Here are last 20 listed.
      #178447
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Thank you. Have been looking forward to play this for a while now. :good:

      #178448
      jbg4208
      Participant
      @jbg4208
      Member

      Yes! :good:

      #178449
      Sven34
      Participant
      @sven34
      Member

      Thank you for that Airborne pinball machine.

      #178456
      Genesis38
      Participant
      @genesis38
      Member

      Never played a Capcom pin, however this table seems very appealing and fun to play. Thank you to everyone involved and their continued hard work and efforts in bringing us these amazing tables to the hobby we all love so much! :rose:  

      #178458
      naeromagus
      Participant
      @naeromagus
      Member

      The day is here. I’ve been waiting for this release!

      #178460
      bord
      Moderator
      @bord
      MembervipContributorModerator

      Looks awesome. Thanks for all your work.

      #178483
      BeachBumTN
      Participant
      @beachbumtn
      Member

      Plays great and will enjoy this weekend – thank you.

      #178484
      sheltemke
      Participant
      @sheltemke
      Member

      Looks and plays amazing! What a fantastic table man. Thank you so much!

      #178489
      randr
      Keymaster
      @randr
      ModeratorMember

      I may have to turn my cab on for first time in 6 months to try this! Such a neat table thanks for recreating it for vpx!

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #178494
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      6 mnds ??

      Yeah. Well, if I had your basement readily available. You could guide me down there, and as long as I had food and beer. You would not see my for longer than that ;)

      #178569
      Cley85
      Participant
      @cley85

      Thanks you so much for you hard work. This table look really cool and really well done??

      #178584
      marie
      Participant
      @marie
      Member

      Thanks! Big fun, will get a lot of playing time

      #178602
      FlippingSweet
      Participant
      @nomorestalker

      Thanks for this!  Appreciate the effort of this whole community.

      #178628
      TNT2
      Participant
      @tnt2
      Member

      I may have to turn my cab on for first time in 6 months to try this! Such a neat table thanks for recreating it for vpx!

      This may be the most shocking thing I have read today. And that includes stuff on the Asian giant hornet.

      #178629
      TNT2
      Participant
      @tnt2
      Member

      Plays well.

      Any particular reason the Z scale is not set to 1?

      #178654
      John William
      Participant
      @johnwilliam

      Wow!  What an amazing improvement over the vp9 version.  Nice job!!!

      #178703
      dazzadasha
      Participant
      @dazzadasha
      Member

      thanks so much for sharing

      #179222
      Mark70
      Participant
      @mark70
      Member

      Great table! Really fun to play!  Thanks for sharing.

      #180054
      STAT
      Participant
      @stefanaustria
      MemberContributor

      Thanks for the Table, very nice – just one Thing, i have some Micro Stutters, tried all the Optimizations, also resized some “bigger” Images, no luck … anyone else have it ?

    Viewing 20 posts - 1 through 20 (of 38 total)
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