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    This is a VP9 to VPX conversion of jpsalas's great version of a 1992 Premier Cue Ball Wizard. Many thanks to jpsalas for his version of this table. It was a very nice table to convert... very clean. Thank you for the suggestion to make the ball larger too. It really made a difference. It needs the rom file "cueball.zip" to run. Don't ask me for the rom, you're on your own there,

    1. Place the table (.vpx) file in your tables folder.

    2. Place the rom file in your roms folder.

    Converted to VPX

    Version 1.1 fixes analog plunger error.

    Added 32assassin's wip mod and added resources. The mod is fantastic and deserves to be shared with everybody. I hope he decides to remake the table and do it up proper. Thank you, 32assassin.

    1.2 - Changed from 16:10 to 16:9 resolution.

    This topic contains 16 replies, has 12 voices, and was last updated by  stuntcat 1 month, 3 weeks ago.

    Viewing 17 posts - 1 through 17 (of 17 total)
    • Author
      Posts
    • #106967
       rascal 
      Participant
      MemberContributor

      This is a VP9 to VPX conversion of jpsalas's great version of a 1992 Premier Cue Ball Wizard. Many thanks to jpsalas for his version of this table. It was a very nice table to convert... very clean. Thank you for the suggestion to make the ball larger too. It really made a difference. It needs the rom file "cueball.zip" to run. Don't ask me for the rom, you're on your own there,

      14 users thanked author for this post.
      #106969
       jbg4208 
      Participant
      Member

      Excellent. Thanks rascal!.  Another vp9 table removed.

      #106971
       Bambi Plattfuss 
      Participant

      As soon as i want to start the table i get error on line 253

      Plungers(AnPlOldPos).visible = 0

      I am on latest VPX 10.6 beta
      latest vpinmame beta

      all other tables work like they should ;)

      #106972
       peeters 
      Participant

      hallo thanks for the table i have a plunger eror to :(

      #106975
       LTA 
      Participant

      This is literally more fun playing in VPX than the real machine. Good job!

      #106977
       rascal 
      Participant
      MemberContributor

      As soon as i want to start the table i get error on line 253

      Plungers(AnPlOldPos).visible = 0

      I am on latest VPX 10.6 beta

      latest vpinmame beta

      all other tables work like they should ;)

      Opps, sorry about that. That is part of the old plunger system that JP had in this table. It becomes active only if you have a analog plunger. You can either comment out all the lines from 243 to 259 or I will be uploading a fixed version in a minute. Thanks for letting me know.

      #106982
       rascal 
      Participant
      MemberContributor

      Ok analog plunger fix is uploaded, version 1.1

      #107055
       Pookamoondo 
      Participant

      I’m getting an error on line 500:

      Object Doesn’t Support this Property or Method: ‘Flasher1.Visible’

      Any idea if I need to update something?

      I am running: VPX 6 Beta (3582), VPinMame 3.2 Beta with Sam Build 3.2 – r4656

       

      #107071
       rascal 
      Participant
      MemberContributor

      I’m getting an error on line 500:

      Object Doesn’t Support this Property or Method: ‘Flasher1.Visible’

      Any idea if I need to update something?

      I am running: VPX 6 Beta (3582), VPinMame 3.2 Beta with Sam Build 3.2 – r4656

      Did you extract all the script files that came with vpx6 beta? The controller.vbs file pretty much controls it all now. Other then that, I don’t know.

      #107127
       tommygavinrocks 
      Participant

      Thank you for converting one of the most nostalgic tables (for me). Who could ever tire of hearing “Quit talking and start chalking” from the semi-Clint Eastwood sounding and looking BG. Nice job!

      #107135
       32assassin 
      Participant
      Member

       

      after a few primitive upgrades and light rebuild

      https://www.dropbox.com/s/8n6ghevtipcxk57/Capture.PNG?dl=0

       

      I did allot of script changes, afteer adding VPX stand uptargets and triggers primtive LED and domes

      https://pastebin.com/F1rAnkaa

      if anyone has access to the manual a flasher under the round green targets is missing.

      I need the ID

      scroll to 01:14

      see a table you like help me find the resources so that I can finish it
      https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

      #107222
       rascal 
      Participant
      MemberContributor

      after a few primitive upgrades and light rebuild

      https://www.dropbox.com/s/8n6ghevtipcxk57/Capture.PNG?dl=0

      That looks really sweet with the primitives. This is what I mean about the pros making them really nice.  :good:

      • This reply was modified 3 months ago by  rascal.
      #107582
       rascal 
      Participant
      MemberContributor

      I added 32assassin’s mod wip and his resources. He did a ton of work to the table and it looks totally fantastic. You guys should really download it and check it out. Thank you, 32assassin!  :good:

      4 users thanked author for this post.
      #107584
       Mike da Spike 
      Participant

      Will check it after the holidays.  No time to download it.

      Thanks for the effort. I really love the original table

      • This reply was modified 2 months, 4 weeks ago by  Mike da Spike.
      #107606
       Pinbolt 
      Participant
      Member

      Thank you rascal and 32assassin for this great update.

      #108340
       Anthony 
      Participant

      Does anyone have the link to this rom?  Thanks

      #111527
       stuntcat 
      Participant

      Thanks for the update , love this table , anybody getting a random tilt on 32assassin’s wip

    Viewing 17 posts - 1 through 17 (of 17 total)

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