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    • Author: rascal
    • Version: 1.2
    • Views: 4308
    • File size: 146.39 MB
    • Downloads: 2035
    • File Author: Rascal
    • IPDB link:: https://www.ipdb.org/machine.cgi?id=610
    • Updated: January 25, 2019
    • Categories:
  • This is a VP9 to VPX conversion of jpsalas's great version of a 1992 Premier Cue Ball Wizard. Many thanks to jpsalas for his version of this table. It was a very nice table to convert... very clean. Thank you for the suggestion to make the ball larger too. It really made a difference. It needs the rom file "cueball.zip" to run. Don't ask me for the rom, you're on your own there,

    1. Place the table (.vpx) file in your tables folder.

    2. Place the rom file in your roms folder.

    Converted to VPX

    Version 1.1 fixes analog plunger error.

    Added 32assassin's wip mod and added resources. The mod is fantastic and deserves to be shared with everybody. I hope he decides to remake the table and do it up proper. Thank you, 32assassin.

    1.2 - Changed from 16:10 to 16:9 resolution.

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 19 posts - 1 through 19 (of 19 total)
    • Author
      Posts
    • #106967
      rascal
      Participant
      @rascal
      MemberContributor

      This is a VP9 to VPX conversion of jpsalas's great version of a 1992 Premier Cue Ball Wizard. Many thanks to jpsalas for his version of this table. It was a very nice table to convert... very clean. Thank you for the suggestion to make the ball larger too. It really made a difference. It needs the rom file "cueball.zip" to run. Don't ask me for the rom, you're on your own there,

      #106969
      jbg4208
      Participant
      @jbg4208
      Member

      Excellent. Thanks rascal!.  Another vp9 table removed.

      #106971
      Bambi Plattfuss
      Participant
      @bambiplattfuss

      As soon as i want to start the table i get error on line 253

      Plungers(AnPlOldPos).visible = 0

      I am on latest VPX 10.6 beta
      latest vpinmame beta

      all other tables work like they should ;)

      #106972
      peeters
      Participant
      @memechke8

      hallo thanks for the table i have a plunger eror to :(

      #106975
      LTA
      Participant
      @luvthatapex
      Member

      This is literally more fun playing in VPX than the real machine. Good job!

      #106977
      rascal
      Participant
      @rascal
      MemberContributor

      As soon as i want to start the table i get error on line 253

      Plungers(AnPlOldPos).visible = 0

      I am on latest VPX 10.6 beta

      latest vpinmame beta

      all other tables work like they should ;)

      Opps, sorry about that. That is part of the old plunger system that JP had in this table. It becomes active only if you have a analog plunger. You can either comment out all the lines from 243 to 259 or I will be uploading a fixed version in a minute. Thanks for letting me know.

      #106982
      rascal
      Participant
      @rascal
      MemberContributor

      Ok analog plunger fix is uploaded, version 1.1

      #107055
      Pookamoondo
      Participant
      @pookamoondo

      I’m getting an error on line 500:

      Object Doesn’t Support this Property or Method: ‘Flasher1.Visible’

      Any idea if I need to update something?

      I am running: VPX 6 Beta (3582), VPinMame 3.2 Beta with Sam Build 3.2 – r4656

       

      #107071
      rascal
      Participant
      @rascal
      MemberContributor

      I’m getting an error on line 500:

      Object Doesn’t Support this Property or Method: ‘Flasher1.Visible’

      Any idea if I need to update something?

      I am running: VPX 6 Beta (3582), VPinMame 3.2 Beta with Sam Build 3.2 – r4656

      Did you extract all the script files that came with vpx6 beta? The controller.vbs file pretty much controls it all now. Other then that, I don’t know.

      #107127
      tommygavinrocks
      Participant
      @tommygavinrocks

      Thank you for converting one of the most nostalgic tables (for me). Who could ever tire of hearing “Quit talking and start chalking” from the semi-Clint Eastwood sounding and looking BG. Nice job!

      #107135
      32assassin
      Participant
      @32assassin
      Member

       

      after a few primitive upgrades and light rebuild

      https://www.dropbox.com/s/8n6ghevtipcxk57/Capture.PNG?dl=0

       

      I did allot of script changes, afteer adding VPX stand uptargets and triggers primtive LED and domes

      https://pastebin.com/F1rAnkaa

      if anyone has access to the manual a flasher under the round green targets is missing.

      I need the ID

      scroll to 01:14

      see a table you like help me find the resources so that I can finish it
      https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

      #107222
      rascal
      Participant
      @rascal
      MemberContributor

      after a few primitive upgrades and light rebuild

      https://www.dropbox.com/s/8n6ghevtipcxk57/Capture.PNG?dl=0

      That looks really sweet with the primitives. This is what I mean about the pros making them really nice.  :good:

      #107582
      rascal
      Participant
      @rascal
      MemberContributor

      I added 32assassin’s mod wip and his resources. He did a ton of work to the table and it looks totally fantastic. You guys should really download it and check it out. Thank you, 32assassin!  :good:

      4 users thanked author for this post.
      #107584
      Mike DA Spike
      Participant
      @mikedaspike
      Member

      Will check it after the holidays.  No time to download it.

      Thanks for the effort. I really love the original table

      #107606
      Pinbolt
      Participant
      @pinbolt
      Member

      Thank you rascal and 32assassin for this great update.

      #108340
      Anthony
      Participant
      @adold

      Does anyone have the link to this rom?  Thanks

      #111527
      stuntcat
      Participant
      @stuncat

      Thanks for the update , love this table , anybody getting a random tilt on 32assassin’s wip

      #130655
      casimir
      Participant
      @casimir8740

      A great table, but i have a little problem:

      When i get the extraball, the tilt warning flash on the DMD and after the tilt is on and i lose the ball?

      Do you know why?

      Sorry for my bad english :wacko:

      #153214
      JOELwindows7
      Participant
      @joelwindows7

      Hey. if you saw this VBscript error:

      Screenshot (2100)

      Machine ‘cueball’ (Cue Ball Wizard) terminated before initialized. check the rom path or rom file!

      that mean, you did not put exact cueball.zip rom file. Perhaps you may have other version of it such as cueball2.zip or cueball3.zip . to solve this, simply find cueball.zip file somewhere again and put it in the rom of PinMAME.

      OR… if you had that later version of Cue Ball Wizard rom (let’s say cueball3.zip), you can change the rom it should refer to.

      • Assuming you did not yet opened this Cue Ball Wizard on the editor. if you had please close this window because we are going to mod this table little bit.
      • Click once this vpx file.
      • Control + C to copy
      • Control + V to paste here.
      • rename it different. such as “Cue Ball Wizard, Perkedel Mod cueball 3 fix” something like that.
      • Right click the vpx and select edit.
      • or if you don’t have that context menu, try open Visual Pinball manually, file, open the table. Or assign the file association.
      • Click script

      Okay. Calm down! it’s not going to be hard. Relax. this is very easy!

      • Control + F to open Find window
      • type cueball and click Next

      There it is! cueball word is on some line 19 or so that look’s like

      Const cGameName=”cueball”

      take a look at “cueball” string. append number 3 since you have cueball3.zip (or 2 for cueball2.zip) so now it should look’s like

      Const cGameName=”cueball3″

      Now…

      • Control + S to save
      • and.. test play it.
      • it works! no terminate!!

      sometimes the rom may glitch such as late to recognize its own table body, coin not recognized, something-something.

      Try to restart Visual Pinball X couple times, reopen it again from double click file.

      and that should to be otherwise, working.

      enjoy.

      YAY!!! I FIXED PINBALL TABLE!!! WOOHOO!!! AM I NOW EXPERT?!

      well, perhaps.

      Founder of Perkedel Technologies, and PT. Pinball Agung Indonesia Tbk. (subsidiary of Perkedel)
      Share and Serve for Gratis, Open Source, and FULL VERSION!!!

      Software: GNU GPL v3
      Hardwares: haven't found open source hardware license yet!

      WHERE IS REAL PINBALL MACHINE IN INDONESIA?!?!?!? FIND US ONE, PLEASE!!!

    Viewing 19 posts - 1 through 19 (of 19 total)
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