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    • Author: Daryl
    • Version: 1.05DOF-plus 2 fixes
    • Views: 14527
    • File size: 59.02 MB
    • Downloads: 8806
    • File Author: Allknowing2012
    • IPDB link:: https://www.ipdb.org/machine.cgi?id=6565
    • Updated: June 24, 2020
    • Categories:
  • Latest version of Munsters .. totally scripted .. no rom here.

    I have tried to address everything on the Stern Rules Sheet and PinWIki Rules for this game so...

    MODES

     

    Raven - 3 Ball Multiball, Left Ramp Restart

    Herman - 2 or 3 ball Multiball

    Spot - Hit Spot Bash Toy

    Lily - Everyting Scores More

    Grandpa - Jackpots

    Eddie - Orbit Loops

    Marilyn - Collect Ramp Boyfriends

    Zap Jackpots - collect zaps (magnasave key) then collect zap jackpots

    MunsterMadness - 4 ball multiball

    stage 1 - complete an area

    stage 2 - collect jackpots

    stage 3 - collect hurry ups, repeat

    x 3 Levels

    Boosts

    Mystery Award Spot

    Kitty Award Spot

    Dragula Awards

     

    Scotty over at orbitalpin.com has hosted the score tables and tracking high scores, so be sure to put in your initials - quick edit to the script.

    It uses the Puplayer and can be configured with either 2 or 3 screen cabs. Nailbusters has streamlined the code so you should not need to edit anything with regards to that.

    Read the README for any other notes and such.

    Allknowing2012.

    Be sure and get the latest media pack that goes with *this* table.

    Sorry for the delay with Summer here, I am not finding much time to work on it..this is a big change and I hated to sit on it for much longer - hopefully no show stopper bugs!!!

    1.05 - awesome DOF from Arngrim, oh so cool primitives from Mr H. and fantastic new plastics and updated table from Mussinger. A bunch of bug fixes (see script for details) by little ol' me.

    -- two quick fixes for plunger and metal rolling sound -- thanks for the quick finds.

    1.03 - PUP Updates and New Media (grab the media zip File!!) - Thanks Nailbuster & Jamie!

    - tweak the plunger top corner wall

    - removed the dummy walls, dummy.

    - tweak lights

    - Herman magnet is reported to be on even after playing herman mode.

    - changed magnasave keycode to the leftmagnasave builtin etc

    - EOB noises, bug in music playing/not playing

    - Scoreboard is live -- Update your initials in the script!!

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 251 total)
    • Author
      Posts
    • #176368
      Daryl
      Participant
      @allknowing2012
      Member

      Latest version of Munsters .. totally scripted .. no rom here.

      I have tried to address everything on the Stern Rules Sheet and PinWIki Rules for this game so...

      MODES

       

      Raven - 3 Ball Multiball, Left Ramp Restart

      Herman - 2 or 3 ball Multiball

      Spot - Hit Spot Bash Toy

      Lily - Everyting Scores More

      Grandpa - Jackpots

      Eddie - Orbit Loops

      Marilyn - Collect Ramp Boyfriends

      Zap Jackpots - collect zaps (magnasave key) then collect zap jackpots

      MunsterMadness - 4 ball multiball

      stage 1 - complete an area

      stage 2 - collect jackpots

      stage 3 - collect hurry ups, repeat

      x 3 Levels

      Boosts

      Mystery Award Spot

      Kitty Award Spot

      Dragula Awards

       

      Scotty over at orbitalpin.com has hosted the score tables and tracking high scores, so be sure to put in your initials - quick edit to the script.

      It uses the Puplayer and can be configured with either 2 or 3 screen cabs. Nailbusters has streamlined the code so you should not need to edit anything with regards to that.

      Read the README for any other notes and such.

      Allknowing2012.

      Total of 76 users thanked author for this post. Here are last 20 listed.
      #176386
      Solrac21
      Participant
      @solrac21

      Anyone else having an issue with the music screen?  I have it set to hide (sound only) in the pup displays setup but it keeps showing a grey screen with some sort of static….

      #176389
      Djones
      Participant
      @djones

      Awesome job. You did great work. Thank you

      #176390
      99ToThe2000
      Participant
      @99tothe2000

      Simply amazing. You people have such amazing talent. This has made my week.

      #176391
      makmak
      Participant
      @makmak
      Member

      Respect! Cant wait to try and learn from the script!

      #176392
      L0stS0ul
      Participant
      @l0sts0ul
      Member

      Nice work. Looking like a solid start. I really commend you for trying to reimplement the machine. I own the real machine and play it often. I just got a chance to try this version out a bit and I noticed a few things right of the bat that are different from the real machine. I don’t know how close you want to get to the real one. I posted this on facebook as well but this is probably the better location.

      1. There is an up post in the center of the orbit behind Herman. There are two skill shots from the plunger and both rely on the up post being up. The right lane into the pops and the left ramp are lit for skill shots. If you hold down the left flipper this lights the right ramp for the super skill shot and the up post is not raised on plunge. The up post is also used at various times during the game and multiballs. I honestly don’t know the rules around when it is up and down with those but could test it on my machine

      2. Grandpa scoop shoots hard to the rear of the left flipper. You can easily drop catch (this machine is amazing for practicing drop catches) or let it dead bounce to the right flipper for an easy trap or shot up the left ramp.

      3. It’s really important to be able to backhand both ramps. I was not able to do either with the current flipper setup. Back handing the left ramp is the safest way to take care of spot and a solid strategy for the super skillshot is to weak plunge holding the left flipper, catch the ball on the right flipper, and backhand the ramp. It’s super fun to full plunge and rip it off the left flipper up that right ramp tho. One of the most satisfying shots there is so unless I’m playing in a league or tournament I always go for the full plunge super skill shot.

      Just a few things I’ve noticed in the first few minutes of playing. There are a few rule things as well. I don’t know how true to the real machine you want to be.

      1 user thanked author for this post.
      #176397
      yrplace18
      Participant
      @yrplace18
      Member

      I had hoped this update would save the launch problems I got with the previous version but no such luck.

      Getting the attached error when I launch he game. Anyone know what the value in that line should be

      Attachments:
      #176399
      roccodimarco
      Participant
      @roccodimarco
      Member

      Anyone else having an issue with the music screen? I have it set to hide (sound only) in the pup displays setup but it keeps showing a grey screen with some sort of static….

      Same. It kept showing over my playfield. Best I could do was move the screen to the backglass (I’m 2 screens) and make it really small in the corner.

      #176405
      John William
      Participant
      @johnwilliam

      Wow. Looking great.

      Question. should DOF be working at this stage?  I see the dof commands but it’s not on the dof site or in the list of things to fix in the script notes.

      Awesome job!.. Soooo glad I have a full screen LCD DMD for this beauty!!!

      #176408
      Ben Logan2
      Participant
      @benlogan2
      Member

      Can’t wait to try it. Thanks for your work!

      #176409
      Kabs
      Participant
      @kabs

      Thanks for this cool table, looks great and is very challenging to play

      #176411
      outhere
      Moderator
      @outhere
      MemberContributorvipModerator

      DOF will probably be one of the last things they worry about

      General information

      If you’re trying to use ultradmd you have to make a folder in the tables folder  –>  mmunsters.UltraDMD

      In the Table Comment out This section – Approximate line is  6745
      Highlight all the lines then go up to edit and click comment

      Sub UltraDMDTimer_Timer 'used for the attrackmode and the instant info.
      If turnonultradmd = 0 then exit sub
      If bInstantInfo Then
      InstantInfo
      ElseIf bAttractMode Then
      ElseIf NOT UltraDMD.IsRendering Then
      DMDScoreNow
      ElseIf bromconfig Then
      romconfig
      End If
      End Sub

      • This reply was modified 6 months, 2 weeks ago by outhere.
      #176413
      tangawi
      Participant
      @tangawi

      Error line 6953 :(

      Attachments:
      #176452
      dexyman
      Participant
      @dexyman

      so first release worked fine for me from the get go, plafield and backglass ok and scores and videos showd in my lcd dmd,   now this one the scores and videos are showing in the top rhs of my play field,  how do i move it

      1 user thanked author for this post.
      #176455
      dexyman
      Participant
      @dexyman

      also when launching ball if its not hard enough to enter the playfield the ball disappears

      fyi

      #176456
      Daryl
      Participant
      @allknowing2012
      Member

      There is an up post in the center of the orbit behind Herman. There are two skill shots from the plunger and both rely on the up post being up. The right lane into the pops and the left ramp are lit for skill shots. If you hold down the left flipper this lights the right ramp for the super skill shot and the up post is not raised on plunge. The up post is also used at various times during the game and multiballs. I honestly don’t know the rules around when it is up and down with those but could test it on my machine

      I do have the up post – acording to the rules the only time it is up is during a right orbit shot during super pops.

      #176459
      Daryl
      Participant
      @allknowing2012
      Member

      Wow. Looking great.

      Question. should DOF be working at this stage? I see the dof commands but it’s not on the dof site or in the list of things to fix in the script notes.

      Awesome job!.. Soooo glad I have a full screen LCD DMD for this beauty!!!

      I pinged Argrim and hopefully will take a look when he has time.

       

      #176460
      Daryl
      Participant
      @allknowing2012
      Member

      Error line 6953 :(

      You have some weird setup .. that is the write to the .stg high score file – in your case – did you have to run as admin? It cant write the file.

      #176464
      Solrac21
      Participant
      @solrac21

      also when launching ball if its not hard enough to enter the playfield the ball disappears

      fyi

      I had to reverify my pinup display setup as that location for the videos seems to be the default.  I’m pretty sure that the dmd screen is where those videos are playing.

      #176471
      kidloco
      Participant
      @kidloco

      Thank’s great job !!!

    Viewing 20 posts - 1 through 20 (of 251 total)
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