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    • Author: Siggi
    • Version: 1.1
    • Views: 3716
    • File size: 36.99 MB
    • Downloads: 2006
    • File Author: Dozer, Siggi
    • Updated: January 20, 2020
    • Categories:
  • This is a mod of Dozers Mustang table, he made this table, i only did the mod.

    First, thank you Dozer for giving the permission to release.

    As always i made a new playfield and new plastics.

    I changed the physics and did some other stuff to make the table more playable. (I hope)

    I think there is still a bug in the droptagets, the last hited will not stand up and so you can't complet the drops a second time.

    I don't know how to fix it, but if someone know it i will fix it in a new version.

     

    Enjoy and keep on playin' pinball

    Siggi

    1.1 Fixed droptargets. Thank you very much, Loserman.

    1.1 Fixed droptargets. Thank you very much, Loserman

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 48 total)
    • Author
      Posts
    • #159544
      Siggi
      Participant
      @siggi

      This is a mod of Dozers Mustang table, he made this table, i only did the mod.

      First, thank you Dozer for giving the permission to release.

      As always i made a new playfield and new plastics.

      I changed the physics and did some other stuff to make the table more playable. (I hope)

      I think there is still a bug in the droptagets, the last hited will not stand up and so you can't complet the drops a second time.

      I don't know how to fix it, but if someone know it i will fix it in a new version.

       

      Enjoy and keep on playin' pinball

      Siggi

      1.1 Fixed droptargets. Thank you very much, Loserman.

      Total of 57 users thanked author for this post. Here are last 20 listed.
      #159547
      BrandonLaw
      Participant
      @brandonlaw
      Member

      Crikey did this table need an update!  It was pushed to the back of the playlist on my cab as it became sadly outdated.  (Had a couple of bugs too.)  Tell you what tho…tell me the Color Rom isn’t one of the best out there?  I’m super excited you chose to update this!  Installing now and many thanks again!  Looks fantastic.

      "Fuck this game. I love it."

      1 user thanked author for this post.
      #159548
      sheltemke
      Participant
      @sheltemke
      Member

      Thank you so much Siggi! Looks awesome :yes:

      1 user thanked author for this post.
      #159549
      DeathInc
      Participant
      @deathincclan
      Member

      Another great job Siggi.  Thank you very much!!!

      1 user thanked author for this post.
      #159551
      Blindpeser
      Participant
      @blindpeser

      This one was uploaded into the VR section. Are you sure this one contains a VR room?

      1 user thanked author for this post.
      #159555
      Siggi
      Participant
      @siggi

      Upps :wacko:

      Changed it.

      #159558
      BrandonLaw
      Participant
      @brandonlaw
      Member

      If you like backglasses (b2s) then you need to flip the commented sections on lines 106/107.  Reverse them to look like this.

      uncomment

      "Fuck this game. I love it."

      2 users thanked author for this post.
      #159560
      Loserman76
      Participant
      @loserman76
      vipMemberContributor

      ok – here’s the easy fix for the drop target issue (this is a similar issue I had with drop targets initially on my EMs):

       

      1. create a timer named “DropsTimerUp” and set it with interval of 500 and uncheck the enabled box. Place it among all the other timers on the playfield
      2. at like 400 in the script you should see “Sub Reset_Drops(Enabled)”. Replace that existing sub with this:

      Sub Reset_Drops(Enabled)
      If enabled Then
      DropsTimerUp.enabled=true
      End If
      End Sub

      3. add this code after that sub:

       

      Sub DropsTimerUp_Timer
      DropsTimerUp.enabled=false
      DTBank5.DropSol_On
      end sub

       

      I just played a game with this change and the drops all reset.

       

      -LM

       

       

       

      6 users thanked author for this post.
      #159562
      tmpc
      Participant
      @tmpc

      This is great , Thank you.

      1 user thanked author for this post.
      #159564
      Badazzwi
      Participant
      @badazzwi
      Member

      I love this table. Thank you for the nice update on it.

      Hi my name is Barry and I'm a virtual pinball addict.

      1 user thanked author for this post.
      #159570
      Siggi
      Participant
      @siggi

      ok – here’s the easy fix for the drop target issue (this is a similar issue I had with drop targets initially on my EMs):

      1. create a timer named “DropsTimerUp” and set it with interval of 500 and uncheck the enabled box. Place it among all the other timers on the playfield
      2. at like 400 in the script you should see “Sub Reset_Drops(Enabled)”. Replace that existing sub with this:

      Sub Reset_Drops(Enabled)

      If enabled Then

      DropsTimerUp.enabled=true

      End If

      End Sub

      3. add this code after that sub:

      Sub DropsTimerUp_Timer

      DropsTimerUp.enabled=false

      DTBank5.DropSol_On

      end sub

      I just played a game with this change and the drops all reset.

      -LM

      Droptargets are fixed.

      Thank you very much, Loserman. :good:

       

      #159573
      Jesperpark
      Participant
      @jesperpark
      Member

      Wow the table really pops with color now, many thanks for the update Siggi.

       

      Also In case people don’t remember back to 2016, (I know I barely do).  I made a song modified rom for this table

      https://vpinball.com/VPBdownloads/mustang-rom-all-songs-changed/

      This one changed all the song tracks, as well I made one removing only the beach boys song.  However I can’t find the single song changed :unsure:

      2 users thanked author for this post.
      #159580
      havemusic
      Participant
      @havemusic

      Great update. Love it, I also used the moded rom with the alt sound track and used the color dmd patch on it. Works great.

       

      Don’t know if you ment this are not but the alt colors for the showroom car don’t change after green except for yellow.

       

      Again thanks for another great update.

      1 user thanked author for this post.
      #159590
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      @siggi : Preview looks absolute fantastic and I’m one of the guys that actually like this table, so, an update is very much appreciated – thank you so very much. :rose:

      @jesperpark : And thanks again to you, rom without the Beach boys tune is essential. :)

      I would never have been able to like this machine in the first place ;)

      1 user thanked author for this post.
      #159593
      Siggi
      Participant
      @siggi

      The original music is a little bit “SPECIAL” but you can change the tunes with the left flipper button and listen to motorhead’s ace of spades almost all the time. :yahoo:

      #159594
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Depends on mode you want to play. So, into the game you will at one time be force to play that crap ;)

      Better to have the modified rom – in case you are too quick picking as well ;)

      • This reply was modified 2 months, 2 weeks ago by Thalamus.
      1 user thanked author for this post.
      #159596
      Siggi
      Participant
      @siggi

      Depends on mode you want to play. So, into the game you will at one time be force to play that crap ;)

      Better to have the modified rom – in case you are too quick picking as well ;)

      The right flipper button selects the mode and the left button selects the song.

      Only on some modes you have to listen to a set song.

      I’m not shure but i think you don’t have to listen to the Beach Boys. :whistle:

      #159597
      Pinbolt
      Participant
      @pinbolt
      Member

      Thank you so much Siggi.

      1 user thanked author for this post.
      #159598
      Pinbolt
      Participant
      @pinbolt
      Member

      Hi Siggi, I played the DT version. For what is this wall package?

      1 user thanked author for this post.
      #159600
      Gwen
      Participant
      @gwen
      Member

      As always, great work Siggi!  Thanks for sharing with us =)

      Gwen
      - Wonky builder of the steampunk Nikola Tesla cabinet

      1 user thanked author for this post.
    Viewing 20 posts - 1 through 20 (of 48 total)
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