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JP's Elvis MOD
JP's Elvis table mod. Big thank you to JP for give me permission to mod his great table! I didnt plan it. As usual, I started to change physics and sounds to match this table to myself. One day, I asked Hauntfreaks for help coding flupper's flashers, and he directed me to DjRobX. That's how it started. I was playing with materials, exploring physics stuff and getting to better know visual pinball. I asked questions and asked for help many members from our community (great and kind people you r). When the table was already heavily modified and so great authors helped me in this, I decided to ask JP for permission to share this table. I was working on the table in my free time, which I do not have too much and here's the effect :) Big thanks to: - JP (his great Elvis table, new Elvis dance code and the whole his contribution to the development of Visual Pinball) - DjRobX (flupper's flashers) - flupper1 (playfield shadows, bumper caps and lighting, flat ramp textures and many, many tips and hints I can not mention) - Tom Tower (new Elvis, apron primitive, other stuff from his tables and many tips) - Hauntfreaks (lighting tips, materials tips, instruction card) - Dids666 (3D stuff tips...) - everybody who helped me... Changes: - apron primitive (Tom Tower), apron graphic - playfield shadows and material - bumper caps and lighting - flipper bats (flupper1) - new Elvis (Tom Tower) - ramp materials and textures - ball shadow (ninuzzu) - some plastic stuff - modified some elements textures - small items have been added and changed/moved (screws, walls, plates, brackets, gates, rubbers, ball ...) - a lot of changes in the table sounds, in particular flat and wire ramps (some sound tables will seem too loud / too strong for you but in my opinion it adds reality and feel that the ball is heavy ... - new physics - some other changes that I do not remember;) I would add some primitives (flat ramps, hotel and other wall/ramp elements) but unfortunately I do not have 3D skills ;) The good information is that some top 3D author propably will make flat ramps primitives for this tabele in the future :) I included 3 backdrop POVs: JP's, flupper's and mine for minicabs. I hope you will like it and if something have to be changed we will do it together. Have a nice game :) Read Morechokeee 2194 downloads
April 6, 2018 -
Escape from New York B2S
BackglassShannon 838 downloads
April 5, 2018 -
Defender Williams (1982)
Defender Williams (1982) Defender / IPD No. 651 / December, 1982 / 2 Players http://www.ipdb.org/machine.cgi?id=651 Complete redraw of the playfield and of the plastics. For this recreation I use the VP9 table from gtxjoe. Big thanks to the following table builder and incredible preliminary work on other tables: gtxjoe for the VP9 table nFozzy for the Space Station VP10 table. I adapt a lot of the Space Station script for the Defender Rebuild like the Flipper Code, the Desktop VPXdisplay code and images and so on. Sindbad for the Rollover Switches from Victory bord for the playfield scan and also a very big thanks to JPSalas, toxie, fuzzel and all the other VP Developers and all the other contributors who add their input to the VP community. INSTRUCTIONS Landers (drop targets) capture Humanoids (Humanoid and Mutant lamps flash) to become Mutants. Hit flashing Landers to save Humanoid. Hit all 15 Landers/Mutants to complete waves and score Humanoid value. Smart Bomb Button destroys only Landers, Pods, and Baiters on playfield. Completing odd numbered Waves awards Extra Smart Bomb. Extra Ball awarded and Humanoids restored every 5th Wave. Making Bomber Lanes advances Bonus X and lights Reverse. Reverse Button saves ball. Right flipper rotates Bomber Lanes (Lane Change feature). Pod targets light Swarmers. Hit Swarmers from both Pods to open Gate. Locking 3 balls or hitting lit Bull's Eye initiates Multi-Ball Play. Special awards (at end of 10th Wave) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 CREDIT Beating highest score awards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 CREDITS Matching awards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . . . . . . . . . . . 1 CREDIT Read Moretakut 1668 downloads
April 3, 2018 -
Evil Dead (directb2s) 3 screen version
Hello again everyone. Per request, a 3 screen version of a great table (and movie). Thanks again Horsepin. Enjoy!Watacaractr 376 downloads
April 2, 2018 -
Jive Time (Williams 1970)
It's official and it's only on vpinball.com. The first ever released version of Jive Time on visual pinball (to my knowledge). I'm very pleased with this build. It was a ton fun putting together and I really feel like the look and feel and game play (physics) are true to the real table. I tried to simulate the actual mechanical behavior of the machine and I'm very happy with the end result. Options (at the top of the script): Balls per game: set to 3, 5 (default), or 10 West gate: 0 - keeps gate open until end of ball, 1 - will close when award is scored (default) Restore game: 0 - will begin in game over at restart, 1 - remembers where you left off and will resume on restart (default) Chimes: 0 - DOF chimes disabled (default), 1 - DOF chimes enabled This table uses two bells. The sounds were pulled from the actual machine and they are somewhat unique to this table, chimes don't feel right This download contains everything you should need. FSS, FS, DT, POV, B2S, and media. There are two backglasses, one with a border to help make the spinner wheel a little more proportional on a wide screen. For those that haven't tried FSS yet, I encourage you to try at least one game of this table in FSS mode. Turn your screen to portrait, click the FSS box, then click the Test Desktop box. While I will mostly play this on my cab, the FSS version is by far my favorite. I feel like I'm sitting in front of the machine. Check out the EM Reels and spinner (same as desktop). Credits: Playfield: rothbauerw (redraw/clean-up), bord (stitch, and very well done!) Backglass: rothbauerw B2S: rothbauerw, STAT, randr Primitives: bord, 32assassin, kiwi, acronovum Misc: borgdog, loserman, randr, acronovum Read Morerothbauerw 2138 downloads
April 1, 2018 -
Evil Dead
Hey everyone, ED is such a great table (and movie), I thought it deserved another BG. Thank you Horsepin. Enjoy! Read MoreWatacaractr 464 downloads
March 31, 2018 -
Evil Dead Wheel Image
Just a quick wheel image for a great table. Enjoy!Watacaractr 177 downloads
March 29, 2018 -
Mustang Wheel Images
A full media pack with factory reproduction cards, flyers, shot maps, and a new wheel image is now available here: http://vpuniverse.com/forums/files/file/5092-mustang-stern-2014-media-pack/ This is a series of wheel images for Stern Mustang. One each for Pro, Premium "Boss", and LE. Extracted from Stern flyers. Ford vector logo from Wikipedia: https://en.wikipedia.org/wiki/File:Ford_Motor_Company_Logo.svg Assembled in the GIMP. Interim files included. All sources are trademarks/copyrights of their respective owners. My work is free to use by the community without attribution and is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse. Read MoreCarnyPriest 285 downloads
March 23, 2018 -
Terminator 2 (Williams 1991)
This table requires Visual Pinball 10.4 or above Press KeyRules (Default R) to view the rulecard left magnasave changes GI color. Holding the right magnasave changes strings independently Credits - Derived from 'red mod' of T2 by 32Assassin PF redraw, ramp sticker and some plastics by nfozzy - Some plastic images may be derived from 32Assassin, Tipito or UncleReamus's redraws Low poly locknut derived from Dark's hipoly one Hunter killer ship by Lio sfx by knorr Read MorenFozzy 7099 downloads
March 18, 2018 -
High Speed Wheel
High Speed Wheel. I could not find a decent quality picture so i recreated the hell out of this one! Update V1.1 Made a second one… took the cabinet art as reference. Its always nice to have a choice, right? Choose your weapon and enjoy! Read MoreeMBee 176 downloads
March 16, 2018 -
Star Wars (Data East 1992) wickedy wackedy wonderful resolution wheel
Star Wars (Data East 1992) wheel wickedy wackedy wonderful resolutionHauntFreaks 345 downloads
March 15, 2018 -
Star Wars (Data East 1992) b2s
Star Wars (Data East 1992) b2s updated version of wildmans bg - authentic bulb and flasher placement - adjusted BG image and new flasher snippets - new grill Read MoreHauntFreaks 2416 downloads
March 15, 2018 -
POTC_wheel
.png wheel Image for Pirates of the CaribbeanJames 171 downloads
March 14, 2018 -
Gridiron_wheel
Wheel image for GridironJames 62 downloads
March 14, 2018 -
High Hand (Gottlieb 1973)
VPX conversion thanks to GNance, Arngrim, Chris Aguilar (card images) others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option. I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script: Const ShadowFlippersOn = true Const ShadowBallOn = true change to false if you want either of the shadows not showing on your tables Read MoreLoserman76 725 downloads
March 14, 2018 -
Jumping Jack (Gottlieb 1973)
Jumping Jack (1973) Table build/scripting Loserman76 Images from dboyrecords' VP9x table Playfield by Kiwi Backglass image by Wildman http://www.ipdb.org/machine.cgi?id=1329 Read MoreLoserman76 907 downloads
March 14, 2018 -
Jack in the Box (Gottlieb 1973)
Jack in the Box (1973) Table build/scripting Loserman76 Images from dboyrecords' Jumping Jack VP9x table Playfield by Kiwi Backglass image by Wildman http://www.ipdb.org/machine.cgi?id=1277 Read MoreLoserman76 912 downloads
March 14, 2018 -
Aquarius (Gottlieb 1970)
Aquarius (1970) Table build/scripting Loserman Images and VP9x table by GNance http://www.ipdb.org/machine.cgi?id=79 Read MoreLoserman76 925 downloads
March 14, 2018 -
Kick Arm Collection
Borgdog collected and standardized this collection of primitive kickarms featuring a Bally arm, a Gottlieb one, and the plastic tip one from the default table. These are all sized, rotated and origined together so they are easily substituted with each other. All scale in at 100,100,100; put Z at about -30 (adjust to taste); use ObjRotZ to orient facing how you want in the table, then RotX with positive numbers to animate with the script below. Sub RightSlingShot_Slingshot PlaySoundAtVol SoundFXDOF(”right_slingshot”,105,DOFPulse,DOFContactors), slingR, 1 DOF 106,DOFPulse addscore 10 RSling.Visible = 0 RSling1.Visible = 1 slingR.rotx = 20 RStep = 1 RightSlingShot.TimerEnabled = 1 End Sub Sub RightSlingShot_Timer Select Case RStep Case 3:RSLing1.Visible = 0:RSLing2.Visible = 1:slingR.rotx = 10 Case 4: slingR.rotx = 0:RSLing2.Visible = 0:RSLing.Visible = 1:RightSlingShot.TimerEnabled = 0 End Select RStep = RStep + 1 End Sub Read Morebord 37 downloads
March 13, 2018 -
Elvira and the Party Monsters (Bally 1989) nude mod (2.2)
Elvira and the Party Monsters (Bally 1989) nude mod (2.2) includes nude B2S file Calium when thru and edits all the plastics and b2s images to create this rated "R" version and I assemble it to make this package table/b2s Read MoreHauntFreaks 2530 downloads
March 13, 2018 -
Gold Strike (Gottlieb 1975)
Gold Strike (Gottlieb 1975) Build/Coding by Loserman76 Artwork by GNance '* hauntfreaks - newer postit note images, environment file, lighting information, primitives '* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '* JPSalas - gameroom backdrop '* Pinuck - Gottlieb chimes and score motor routines '* Arngrim - DOF coding and information Read MoreLoserman76 691 downloads
March 12, 2018 -
Free Fall (Gottlieb 1974)
Free Fall (Gottlieb 1974) Build/Coding by Loserman76 Artwork by GNance '* hauntfreaks - newer postit note images, environment file, lighting information, primitives '* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '* JPSalas - gameroom backdrop '* Pinuck - Gottlieb chimes and score motor routines '* Arngrim - DOF coding and information Read MoreLoserman76 686 downloads
March 11, 2018 -
Pop A Card (Gottlieb 1971)
Pop A Card (Gottlieb 1971) Build/Coding by Loserman76 Artwork by GNance '* hauntfreaks - newer postit note images, environment file, lighting information, primitives '* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '* JPSalas - gameroom backdrop '* Pinuck - Gottlieb chimes and score motor routines '* Arngrim - DOF coding and information Read MoreLoserman76 795 downloads
March 10, 2018 -
Rock Star (Gottlieb 1978)
Rock Star (Gottlieb 1978) Build/Coding by Loserman76 Artwork by GNance '* hauntfreaks - newer postit note images, environment file, lighting information, primitives '* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '* JPSalas - gameroom backdrop '* Pinuck - Gottlieb chimes and score motor routines '* Arngrim - DOF coding and information Read MoreLoserman76 670 downloads
March 10, 2018 -
Capt. Card (Gottlieb 1973)
Capt. Card (Gottlieb 1973) Build/Coding by Loserman76 Artwork by GNance '* hauntfreaks - newer postit note images, environment file, lighting information, primitives '* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '* JPSalas - gameroom backdrop '* Pinuck - Gottlieb chimes and score motor routines '* Arngrim - DOF coding and information '* Chris Aguilar - card images Card Images used with permission from Chris Aguilar Read MoreLoserman76 685 downloads
March 10, 2018 -
Drop A Card (Gottlieb 1971)
Drop A Card (Gottlieb 1971) Build/Coding by Loserman76 Artwork by GNance '* hauntfreaks - newer postit note images, environment file, lighting information, primitives '* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '* JPSalas - gameroom backdrop '* Pinuck - Gottlieb chimes and score motor routines '* Arngrim - DOF coding and information Read MoreLoserman76 624 downloads
March 10, 2018 -
Card Trix (Gottlieb 1970)
Card Trix (Gottlieb 1970) Build/Coding by Loserman76 Artwork by GNance '* hauntfreaks - newer postit note images, environment file, lighting information, primitives '* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '* JPSalas - gameroom backdrop '* Pinuck - Gottlieb chimes and score motor routines '* Arngrim - DOF coding and information Read MoreLoserman76 657 downloads
March 10, 2018 -
PlayMates (Gottlieb 1968)
PlayMates (Gottlieb 1968) Build/Coding by Loserman76 Artwork by GNance '* hauntfreaks - newer postit note images, environment file, lighting information, primitives '* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '* JPSalas - gameroom backdrop '* Pinuck - Gottlieb chimes and score motor routines '* Arngrim - DOF coding and information Read MoreLoserman76 643 downloads
March 10, 2018 -
Heart and Spades (Gottlieb 1969)
Hearts and Spade (Gottlieb 1969) Build/Coding by Loserman76 Artwork by GNance '* hauntfreaks - newer postit note images, environment file, lighting information, primitives '* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '* JPSalas - gameroom backdrop '* Pinuck - Gottlieb chimes and score motor routines '* Arngrim - DOF coding and information Read MoreLoserman76 634 downloads
March 10, 2018 -
Melody (Gottlieb 1967)
Melody (Gottlieb 1967) Build/Coding by Loserman76 Artwork by GNance '* hauntfreaks - newer postit note images, environment file, lighting information, primitives '* BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '* GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '* JPSalas - gameroom backdrop '* Pinuck - Gottlieb chimes and score motor routines '* Arngrim - DOF coding and information Read MoreLoserman76 653 downloads
March 10, 2018
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