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  • Super Soccer (Gottlieb 1975)

    Thanks to Tamoore, this became a reality. His VP9x version's images are the basis for this version (I did some touchups and added inserts).

    Backglass image thanks to CARLOSGUIZZO.

    File includes a wheel image as well.

    VPX 10.5 but should play fine on 10.4 if need be

    initial release

    1.0a - fixed a desktop view item displaying on FS mode. And DOF code should be identical to Top Score/300. If you are having DOF issues it is because this table is mapping to Tamoore's old VP9 table. Map this to the same setup as Top Score/300 and you'll be fine.

    1.0b - code fixes/updates

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    Viewing 10 posts - 1 through 10 (of 10 total)
    • Author
      Posts
    • #92113
      Loserman76
      Participant
      @loserman76
      vipMemberContributor

      Super Soccer (Gottlieb 1975)

      Thanks to Tamoore, this became a reality. His VP9x version's images are the basis for this version (I did some touchups and added inserts).

      Backglass image thanks to CARLOSGUIZZO.

      File includes a wheel image as well.

      #92130
      32assassin
      Participant
      @32assassin
      Member

      thanks I redrew this awhile back

      see a table you like help me find the resources so that I can finish it
      https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

      Attachments:
      #92133
      Ben Logan2
      Participant
      @benlogan2
      Member

      Super! Thanks, LM and Tamoore.

      #92209
      TXT11
      Participant
      @txt11
      Member

      The VP9 version was great so really looking forward to this new VPX version. :good:

      #92218
      STAT
      Participant
      @stefanaustria
      MemberContributor

      Vive la Franceee … thanks LM, and thanks 32assassin,
      Kick off … B-)

      #92741
      outhere
      Participant
      @brucev

      Nice Job on  the game But When I load this game My DOF goes nuts
      The DOF in this game and the Web site are not patching each other

      #92754
      Loserman76
      Participant
      @loserman76
      vipMemberContributor

      DOF is probably configuring this table with the original version of Super Soccer from Tamoore. Sorry, DOF isn’t a part of my cab yet so I can’t tell what works or not in that regard.

       

       

      #92756
      randr
      Keymaster
      @randr
      ModeratorMember

      Ive not looked at this release yet but you can remove “romname” from table until it gets straightened out.

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #93894
      kds70
      Participant
      @kds70
      Member

      i´m getting a “DOF Circus” too … noticed that all B2sSetData calls in the table script are calling the B2S backglas lamps 118 to 120 and 114 to 123. This is why all dof toys, which are setup there (its normal that they are set there in this 100 area in em tables  – for example bumpers in this 100 area ), are firing when the balls are moving in the backglas.

      The backglas lamps (for the red balls) are needes to renamed to another area than 100 ! and the table script must be changed to correct these calls.

      some other things, like bumpers / slingshots, i´ve got easy to work. But my backglas designer won´t work correct at this moment, so i can´t modify those lamp names.

      Btw: thanks for this nice table … :rose:

      VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, leaf switches / buttons, nudging, tilt, plunger, 10 big siems contactors / knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

      #93999
      kds70
      Participant
      @kds70
      Member

      I´ve got DOF working as it should :mail:

      Modified some lamp IDs in the backglas which caused DOF firing while called through the table script. Modified the table script too to communicate right with the b2s calls; so now all works.

      Don´t know if i am allowed to post changes here because it´s Losermans table.

      If someone needs the changed script and backglass please contact me …

      VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, leaf switches / buttons, nudging, tilt, plunger, 10 big siems contactors / knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

    Viewing 10 posts - 1 through 10 (of 10 total)
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