• Don't forget to rate 1-5 stars! Check the support tab for any help or comments.

  • (3)
    « »

    Surfer http://www.ipdb.org/machine.cgi?id=2465 Build/Coding by Loserman76 Artwork by GNance

    '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '*  JPSalas - gameroom backdrop '*  Pinuck - Gottlieb chimes and score motor routines '*  Arngrim - DOF coding and information

    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option

    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots

    Shadow config settings:

    Look for these 2 lines near the beginning of the scripting:

    Const ShadowFlippersOn = true Const ShadowBallOn = true

    change to false if you want either of the shadows not showing on your tables

    VPX 10.4

    includes backglass

    initial release

    This topic contains 1 reply, has 2 voices, and was last updated by  Micronaut 3 months, 3 weeks ago.

    Viewing 2 posts - 1 through 2 (of 2 total)
    • Author
      Posts
    • #82989
       Loserman76 
      Participant

      Surfer http://www.ipdb.org/machine.cgi?id=2465 Build/Coding by Loserman76 Artwork by GNance

      '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '*  JPSalas - gameroom backdrop '*  Pinuck - Gottlieb chimes and score motor routines '*  Arngrim - DOF coding and information

      when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option

      in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots

      Shadow config settings:

      Look for these 2 lines near the beginning of the scripting:

      Const ShadowFlippersOn = true Const ShadowBallOn = true

      change to false if you want either of the shadows not showing on your tables


      Some users who have liked this topic:

      • avatar
      • avatar
      • avatar
      5 users thanked author for this post.
      #83064
       Micronaut 
      Participant
      Member

      excellent!!,  :good:

    Viewing 2 posts - 1 through 2 (of 2 total)

    You must be logged in to reply to this topic.

  • Please login to download.

  • ©2018 VPinBall.com

    WP Facebook Auto Publish Powered By : XYZScripts.com
    Vpinball.com

    Log in with your credentials

    or    

    Forgot your details?

    Create Account