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    • Author: edizzle
    • Version: 1.1.0
    • Views: 8491
    • File size: 108.16 MB
    • Downloads: 3532
    • File Author: Kiwi, Edizzle
    • IPDB link:: https://www.ipdb.org/machine.cgi?id=2799
    • Updated: March 28, 2020
    • Categories:
  • Updates done by Kiwi.  All credit goes to him.  He actually asked me to upload this update a while ago and I didn't get around to it, so my apologies.  This table incorporates slingshots made from flippers that Kiwi was working on.  It results in more realistic ballistics, if you will.  Check it out, and thanks Kiwi for all your great work, the Devs for all of their work, and the community that supports all of this!

    Table built in VP1.05

    Long ago, this table started out as only a playfield redraw, but then became a WIP.  I got it along to a fairly playable point, with the help of Ninuzzi to get the ski lift coding.  Dark also provided an excellent 3d model of the slalom and ramp models.  However, I never quite completed it.

     

    Then Kiwi graciously offered to take it on.  He fit it into his busy schedule and rehauled the whole table with graphical, scripting, physics, changes, etc, and added the "Kiwi" touch and as you could guess, it looks and plays amazing!  Very much thanks and credit goes to him!  As well as the following people who worked with me and/or Kiwi:

    Akiles50000, supplier of photographic material and testers Ninuzzu, the base of the WIP is from Ninuzzu, ski lift coding Dark, 3d plastic slalom model JPSalas, coding and testers Drybonz, for some changes to the table Gtxjoe, image inserts and domes Zany, primitive flippers JimmyFingers, sound routines Arngrim, DOF DJRobX, sound playback functions code Rothbauerw, sound playback functions code Thalamus, for adding and testing the sound playback functions code (SSF) Flupper1, for the tutorial on how to make textures ramps The VP and VPinMame Development Team. Note: the ROM is not available here, do a search on the internet

    • Initial release v 1.0.0
    • Update 1.1.0
    • Drilled the playfield, to improve the physics of the holes, and make it look better.
    • I also inserted the slingshots made with flippers,
    • I am trying this solution in Baywatch and I have seen the ball is thrown more upwards, this prevents the ball from going (always) straight in the outlanes.
    • Sometimes it seems more real, sometimes unpredictable, try it.
    • To enable slingshot-flippers go to line 66 of the scripts and change the value of the constant "SlingM" to 1.
    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 44 total)
    • Author
      Posts
    • #125372
      edizzle
      Participant
      @edizzle

      Updates done by Kiwi.  All credit goes to him.  He actually asked me to upload this update a while ago and I didn't get around to it, so my apologies.  This table incorporates slingshots made from flippers that Kiwi was working on.  It results in more realistic ballistics, if you will.  Check it out, and thanks Kiwi for all your great work, the Devs for all of their work, and the community that supports all of this!

      Table built in VP1.05

      Long ago, this table started out as only a playfield redraw, but then became a WIP.  I got it along to a fairly playable point, with the help of Ninuzzi to get the ski lift coding.  Dark also provided an excellent 3d model of the slalom and ramp models.  However, I never quite completed it.

       

      Then Kiwi graciously offered to take it on.  He fit it into his busy schedule and rehauled the whole table with graphical, scripting, physics, changes, etc, and added the "Kiwi" touch and as you could guess, it looks and plays amazing!  Very much thanks and credit goes to him!  As well as the following people who worked with me and/or Kiwi:

      Akiles50000, supplier of photographic material and testers Ninuzzu, the base of the WIP is from Ninuzzu, ski lift coding Dark, 3d plastic slalom model JPSalas, coding and testers Drybonz, for some changes to the table Gtxjoe, image inserts and domes Zany, primitive flippers JimmyFingers, sound routines Arngrim, DOF DJRobX, sound playback functions code Rothbauerw, sound playback functions code Thalamus, for adding and testing the sound playback functions code (SSF) Flupper1, for the tutorial on how to make textures ramps The VP and VPinMame Development Team. Note: the ROM is not available here, do a search on the internet

      Total of 51 users thanked author for this post. Here are last 20 listed.
      #125379
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Thank you very much @eddizle and @kiwi ! :rose:

      Also, thank you Dark for making resources for this table. :good: And of course thank you to the rest of the guys in the list too. You all play an important part in getting these tables to look and play close to the real thing which is very impressive on its own.

      #125380
      STAT
      Participant
      @stefanaustria
      MemberContributor

      THANK YOU edizzle & kiwi … and of Course, as i said on VPF, thanks to all the other nice Guys :rose:
      How cool is that, Play Slalom with the Flipper Keys on the Upper Playfield  B-) … i have to say, i never played the “old VP9” so much,
      i didnt notice that – wow, and then: Ski Lift by dark, hey this Table is really great … :good:

      IMG_20190424_220247

      #125384
      visualpinballfan
      Participant
      @johndo

      oh wow, what a day… surprise after surprise.. you guys are amazing. what can one say?? but thank you all

      #125393
      randr
      Keymaster
      @randr
      ModeratorMember

      Dang now this is a surprise to me! I remember a wip a long time ago but thought that was back in vp9 and didn’t think it was ever done? This is very cool to hav in the cab and very excited to try it out.

      thanks guys!

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #125396
      STAT
      Participant
      @stefanaustria
      MemberContributor

      edizzle, kiwi, or Akiles ? – please let me know, who made your BG Images .. i created a newer directb2s with that,
      would be a Benefit for 2 and 3 Screen Users … Upload ok ?

      Wipe Out STAT Illuminated

      #125414
      TNT2
      Participant
      @tnt2
      Member

      Really good to see you around edizzle. Thanks for your hard work.  :good:

      #125416
      TNT2
      Participant
      @tnt2
      Member

      And also kiwi of course.  :yes:

      #125417
      JR
      Participant
      @jfr1
      Member

      I didn’t pick up enough beer on my way home.  What a day.

      Big thanks to edizzle and cohorts!

      #125423
      bord
      Moderator
      @bord
      MembervipContributorModerator

      This is so well executed. Lighting is great, models are great. Gameplay is a lot of fun. Lots of incredible details. Thanks so much for staying after this one.

      Would love to see a primitive playfield for improved saucer physics some day. Would really make that ENTER ROUND shot shine.

      #125451
      Ben Logan2
      Participant
      @benlogan2
      Member

      Can’t wait for this weekend when I’ll get to play this one. Looks amazing. Great times for VPX!

      #125467
      naeromagus
      Participant
      @naeromagus
      Member

      Thank you to all of you who made this  possible for me to enjoy on my cab. Much appreciated  :good:

      #125474
      Drybonz
      Participant
      @drybonz
      Member

      Thanks, edizzle… really nice to see this one completed and the screenshots look awesome.  It really evolved from the old version I saw.    :good:

      #125479
      Oldschool4
      Participant
      @oldschool4
      Member

      What a cool table, thanks eddizle, kiwi, and everyone who worked on this. :good:

      #125491
      Rajo Joey
      Participant
      @joey2001
      Member

      Thanks to all contributors for this very nice table. Plays and looks fantastic.

      :yahoo: :good:   :yahoo:

      #125502
      edizzle
      Participant
      @edizzle

      What a cool table, thanks eddizle, kiwi, and everyone who worked on this. :good:

      The evolution (and the fact that this came to completion) is thanks to Kiwi!  He really brought this WIP back to life.

      #125505
      Bob Albright
      Participant
      @bobalbright
      Member

      Great??

      "And in the end, the love you take is equal to the love you make"

      #125523
      Loganchihuahua
      Participant
      @chihua07
      Member

      Thanks so much for this VPX!  Thank you for all involved. One of my favorites. Such a fun table.  It plays fantastic and is really nice looking.  Really good quality.

       

      #125568
      Mark70
      Participant
      @mark70
      Member

      Thanks to every single person involved.
      It was a very long way and the result is really impressive.
      The table looks and plays great!

      #125575
      siacho
      Participant
      @siacho

      can someone send me a missing file to email: siacho@live.com THX

    Viewing 20 posts - 1 through 20 (of 44 total)
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