Checkpoint (Data East 1991) – agentEighty6 MOD

22 Ratings
Screenshot

This is my MOD of Checkpoint that is based on the VPX version done by GoldChicco and 32Assassin.

The more I played this table, the more I liked it and I wanted to really give it a good update to add all the bells and whistles and improve upon what they did.  I’ve tested it on both FS and DT and they seem to play well (in my opinion) and both DOF and SSF seem to work well on my cab.

This MOD includes the following changes/enhancements:

‘Added flupper flashers.

‘Fixed flasher solenoid assignments.

‘Added nfozzy flippers.

‘Updated physics.

‘Corrected various switches.

‘Created and added main ramp primitive.

‘Added led bulb lighting to signs.

‘Improved GI lighting.

‘Added car toy headlights.

‘Updated lights on back panel.

‘Added speaker panel and lights (for DT).

‘Cleaned up insert lights.

‘Changed inserts to reflect on ball.

‘Added subway to left vuk.

‘Animated bumpers like real table.

‘Updated lights in bumpers.

‘Added VR support and playfield enhancements (sixtoe)

‘Added playfield mesh and enhanced kicker (bord)

 

 

As mentioned above, this is based on the VPX version by Goldchicco, 32assassin so I had a great start to improve upon what they already did.

Shout out also to the authors that created the VP9 version to which the VPX version was built:

Bodydump, Requlem, Destruk, Batch

And also the Future Pinball authors Francisco666 & Bodydump.

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