This information was sourced from user: t12686 https://www.vpforums.org/index.php?showtopic=5220 Additional thanks goes to Destruk for providing much of this information initially. Alvin G. 1. Using the 9 and 0 (zero) keys, adjust the volume. The 0 key lowers the volume, the 9 key raises the volume 2. Wait until you...
Material Manager Introduction: The goal of this wiki is to help bring a better understanding of how the material manager works. A ‘material’ is a 3D file type .mtl where a 3D object’s visual properties such as specular, glossiness, how reflective it is etc. The material’s properties...
To avoid this being lost to facebook history i will upload here too! Please let me know if there are any corrections. OP: Hey guys, happy easter!! just wondering if someone could explain the relationship between Cabinet.xml and the directconfig files? I brought a matrix and LED’s from a...
Issue is that the range of the X and Y axis was extremely low on my device meaning that you could never get the balance right as I was having to crank the gain to ridiculous levels and even then was giving me inconstant tilt in game.. well no...
Joey2001 : Wheels (Tarcisio Style): http://bit.ly/Wheels_Tarcisio_Style Playfield-Videos (Video & Audio separately, 4k, 60 FPS, good Hardware is needed): http://bit.ly/Playfield-Videos Backglass-Videos (HD, 1920×1080): http://bit.ly/Backglass-Videos POV-Files: http://bit.ly/POV-Files Tarcisio wheels : https://mega.nz/?fbclid=IwAR29_PJIQ5FjI6XK0cv9F2qdibiJuWPzOa7vZ5WhLgyFG6mTH7uZKwCe1z8#F!IFsxBbCD!04cfuNEJi5hwuYxL6CvQIg Hauntfreaks POV repository : https://drive.google.com/drive/folders/1QMAIuiP_xWsaZYcNn_djkmz8FXobqFz5 gstav – table audio https://www.dropbox.com/sh/n2q9jtdg9v8jp54/AACzbDUXbi2NbI5QOJgL93e4a?dl=0 gstav – launch audio https://www.dropbox.com/sh/7nrzqj6aedjbam8/AABED416MgijGivwRqSs4UBWa?dl=0 joshua conley https://drive.google.com/drive/folders/1dDLj0DD-lj-bgNbejdkDLZTL0pxFpvHU Steve Dube...
This is taken from a great support question made by @stampedem – he had already tried a lot of possible solutions, which are : The game sounds on many of my tables seems to have quit. Most tables in fact. I cannot hear any rom audio, but I can...
Copy this text below into notepad or any other text editor. Save it as whather.reg – the extention ‘.reg’ is important. Make sure that no older UltraDMD processes are running – they have a tendency to do that. If you are unsure how, reboot. Now double click the file...
Light values in the Editor (feel free to edit this one): Falloff How big the visible light is (red circle in the editor) Falloff power How fast the light fades towards the outer limit. Low number = big bright area in the middle fading quickly to the outer...
Outhere referenced some nice db2s resources over at vpf. Might come in handy as a starting point for more than just the newcomers. https://www.vpforums.org/index.php?showtopic=40927&p=414013
ref : http://vpuniverse.com/forums/topic/3461-sambuild31-beta-thread/?do=findComment&comment=39484 ref : http://www.vpforums.org/index.php?showtopic=38651&p=387761 or SAM you add the following to the end of the init routine: InitVpmFFlipsSAM Tables where this can be implemented is : “acd_168h” – AC/DC – LE “acd_170h” – AC/DC – LE “avr_200” – Avatar “avs_170” – Avengers “bbh_170” – Big Buck Hunter...
The original DOF page still has the best documentation. But, MJR over at VPF have made sure that recent changes from different people is one again unified into one release. This thread over at VPF points to the new installer that should be easier for anyone to use. http://www.vpforums.org/index.php?showtopic=39557&p=399055
It exists a few guides out there that are very detailed and partly out of date. All new users should watch the videos that Terry made available here : https://vpinball.com/forums/topic/pinup-player-video-tutorials-for-setup-and-install-for-all-systems/ He mainly made these for the modern Pinup player, but it also contains all the steps, for a...
VP10 has two types of table lighting, Table Lights and Environment Emission. These are the only ‘true’ lights in VP10, shading the 3d objects. Without these lights, all table objects would render out black. So they’re very important. An overview of the available settings for these lights: Table Lights...
ref. http://www.vpforums.org/index.php?showtopic=33507&p=331052 ref. https://vpinball.com/forums/topic/fire-vpx-conversion-wip/page/2/#post-66170
In this example we want to start over by deleting the old settings for table. In this case it is Funhouse and it uses the rom name “fh905h”. How can you know ? Open the table – press the “script” button on the left in the editor. Inside the...
So what is it ? DJRobX best explains it here. http://vpuniverse.com/forums/topic/2728-sam-build-with-modular-dmd-drivers-for-pindmd123-and-pin2dmd/?do=findComment&comment=33425 also have a look here But, you are probably not that interested in what it does, but how you may be able to prevent a almost contantly crashing table ? Ok, fine. If you however read the above,...
Visual Pinball X Material Debugger -Open a VPX table – press play. -Press escape to pause and access menu (see diagram below). -Select Debugger/intera.Ed to open debugger. -Select ‘Material’ to open material editor. Select the material for the object(s) you wish to edit. Provided that the primitive object is...
Original by MJR – ref : http://www.vpforums.org/index.php?showtopic=30971&p=305386 Release Speed now controls the analog plunger release strength. When a release motion is detected from the mech device, the simulation plunger fires with the Release Speed setting. Mech Strength is still used, but it’s less important than it used to be...
Installation instructions PIN2DMD or Virtual DMD owners: Create a vpinmame/altcolor/<rom name> directory and copy the pin2dmd.pal file there. Copy the patched rom file to the vpinmame/roms directory Enable ‘Colorize DMD (4 colors)’ in the rom setup of vpinmame for each colorized ROM you will be using Enable ‘Use external DMD (dll)’ in...
By Nunizzu – ref : https://vpinball.com/forums/topic/adding-ballshadow-routine/#post-53608 First you need the ballshadow primitive(s), their texture and material; you can take everything from this test table: Ballshadow Test Table Now it comes the scripting, you can copy paste this in your tables: — ‘ *********** BALL SHADOW ********************************* Dim BallShadow BallShadow...
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Nudge filter and nudge gain
Adjusting the volume of ball rolling sounds
Convert VP9 tables to Physmod5
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Turn on light during modification/testing
Rubber height and slings.
Pindmd3 - replacing pindmd.dll for dmddevice.dll
UltraDMD, color and position
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Reset a table to default
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UltraDMD - unhide
Win10 and lost music/rom sounds
external resources - shared by community members
An alternative explanation to DOF and Teensy config
Nudge device low sensitivity workaround
Adjusting volume of DMD games.
- Plunger adjustments
- Visual Pinball Knowledge Base
- Adjusting volume of DMD games.
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- An alternative explanation to DOF and Teensy config
- Nudge device low sensitivity workaround
- external resources - shared by community members
- Win10 and lost music/rom sounds
- UltraDMD - unhide
- VPX Lighting Basics
- db2s resources
- Fastflip tables and info
- Installing DOF
- First time installation of Visual Pinball
- Table and Environment Lighting
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- Reset a table to default
- Turning on/off at91jit
- Material Debugger
- Plunger adjustments
- Using colorized ROMs
- Adding ball shadow
- UltraDMD, color and position
- Nudge calibration
- Pindmd3 - replacing pindmd.dll for dmddevice.dll
- Rubber height and slings.
- Flipper Physics
- Turn on light during modification/testing
- Realistic light tutorials
- Convert VP9 tables to Physmod5
- Adjusting the volume of ball rolling sounds
- Nudge filter and nudge gain
- Adjusting volume of DMD games.
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