Iron Balls (Unidesa 1987)

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  • #215121
    Goldchicco
    Participant
      @goldchicco

      https://vpinball.com/VPBdownloads/iron-balls-unidesa-1987/

      VPX table by: Goldchicco & 32assassin

      vp9 table by: mfuegemann

      Special Thanks to :

      32assassin for helping me with this release and for sharing his passion, knowledge and time.

      batch for the backdrop image

      Also built into the table is the JP Salas LUT selector. Hold down the LEFT MAGNASAVE and then press the RIGHT MAGNASAVE to cycle through the 10 different LUT brightnesses.

      LUT files thanks to Vogliadicane

      Option in the script for 2 or 4 balls in the captive area

      Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.

      All Logos, Copyrights and Trademarks are property of their respective owners.

      PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

      Permission to Mod: Yes with approval

      Total of 34 users thanked author for this post. Here are last 20 listed.
      #215127
      sheltemke
      Participant
        @sheltemke

        If i say you make VPX tables with “Iron Balls” i hope you understand in a good way ;)

        You are simple unbelieavable.

        1 user thanked author for this post.
        #215131
        makmak
        Participant
          @makmak

          Great!!! Thanks so much!!!

          https://youtu.be/itv0SoMFZ7E

          1 user thanked author for this post.
          #215132
          STAT
          Participant
            @stefanaustria

            Another mfuegemann, 32assassin & goldchicco Classic :good:

            1 user thanked author for this post.
            #215150
            Thalamus
            Moderator
              @thalamus

              And. Another table that has totally passed me by. Thank you very much, once again guys. :rose:

              1 user thanked author for this post.
              #215163
              marie
              Participant
                @marie

                Incredible! I hardly have time to play and try them. How is it possible that you create them so quickly in VPX?

                Big thanks all!! :rose:

                1 user thanked author for this post.
                #215371
                Shark’s Mouth
                Participant
                  @impatientoverlord

                  Thanks for the table!  The Ball got stuck in an endless loop (see attachment) also when that was happening it wasn’t keeping or adding to my score. I used tilt to get out of it but the ball actually found its way back into that loop….

                  #215378
                  Goldchicco
                  Participant
                    @goldchicco

                    @Shark’s Mouth

                    Sorry I don’t see any attachment and so far no issues were reported.

                    Hope you can explain better, so maybe I can help

                    #215382
                    Rajo Joey
                    Participant
                      @joey2001

                      I’ve never seen this one. Thanks for this rare table. ??

                      1 user thanked author for this post.
                      #215387
                      Shark’s Mouth
                      Participant
                        @impatientoverlord

                        Screenshot (88) sorry I tried to attach an mp4 but it diddn’t work, here is a screenshot. The ball was stuck moving back and forth over and over with out any change but also not counting score for this. I left it going for about 20 minutes just to make sure lol.

                        1 user thanked author for this post.
                        #215389
                        Goldchicco
                        Participant
                          @goldchicco

                          @Shark Mouth

                          did you changed the POV and specially the  Inclination and the Z Offset??

                          Like I said no issues reported  on this table and we are over 350 downloads on both websites.

                          Try to click on the middle bumper in the editor and assign a scatter angle 5

                          Attachments:
                          2 users thanked author for this post.
                          #215391
                          Shark’s Mouth
                          Participant
                            @impatientoverlord

                            Thanks. I will try that. It only happened once no big deal, Also I did not change any pov/inclination/ z offset  or any settings.

                            #215439
                            makmak
                            Participant
                              @makmak

                              btw, its so cool that you provide links to backglasses and roms in your installation tabs, I wish all authors would do that. This saves so much time (and sometimes nerves)…thank you!!!

                              1 user thanked author for this post.
                              #215464
                              vogliadicane
                              Participant
                                @vogliadicane

                                Awsome realease. Thanks a lot!

                                And again a table I didn’t even know let alone have played in my collection. :good:

                                1 user thanked author for this post.
                                #215474
                                Peter222
                                Participant
                                  @swietlikowa

                                  Screenshot (88) sorry I tried to attach an mp4 but it diddn’t work, here is a screenshot. The ball was stuck moving back and forth over and over with out any change but also not counting score for this. I left it going for about 20 minutes just to make sure lol.

                                  I also noticed this, the bullet loops between the “bumper” and two holes (alternately left hole, bumper, right hole). This requires giving some more randomness, without that you can beat some good records ;)

                                  #215477
                                  Goldchicco
                                  Participant
                                    @goldchicco

                                    @Peter222

                                    One solution was posted above, still waiting for feedback

                                    #215485
                                    Bob Albright
                                    Participant
                                      @bobalbright

                                      Awsome realease. Thanks a lot!

                                      And again a table I didn’t even know let alone have played in my collection. :good:

                                      I’ll second the thank you for including a rom link on the table download page!

                                      "And in the end, the love you take is equal to the love you make"

                                      "And in the end, the love you take is equal to the love you make"

                                      1 user thanked author for this post.
                                      #215486
                                      Shark’s Mouth
                                      Participant
                                        @impatientoverlord

                                        Goldchicco, I changed the middle bumper scatter angle to 5 and I have not been able to repeat what happened before so this fixed it or it was a strange one in a million fluke to begin with. Thanks!

                                        1 user thanked author for this post.
                                        #215495
                                        Goldchicco
                                        Participant
                                          @goldchicco

                                          @Shark’s Mouth

                                          Thank you for your feedback, really appreciate it

                                          #215498
                                          Thalamus
                                          Moderator
                                            @thalamus

                                            Now you see why you must always consider adding some randomness to elements in a VP table. Computers are stubborn, they do what they are told. Actually. I’m a bit surprised though to see this as I’ve been told that bumpers already have a slight randomness to them built in. Maybe that code got broken at some point in time or I’m wrong about it and just wish it was true.

                                          Viewing 20 posts - 1 through 20 (of 21 total)

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