• Don't forget to rate 1-5 stars! Check the support tab for any help or comments.

  • Don't forget to "THANK" or "LIKE" the Author's 1st post in support topic.

  • (82)
    « »
  • Download Info

    Thumb
  • 1993 Star Trek - The Next Generation by Williams Pinball

    Concept by: Steve Ritchie

    Design by: Steve Ritchie, Dwight Sullivan, Greg Freres

    Art by: Greg Freres

    Dots/Animation by: Scott Slomiany, Eugene Geer

    Mechanics by: Carl Biagi

    Music by: Dan Forden

    Sound by: Dan Forden

    Software by: Dwight Sullivan, Matt Coriale

    recreated for Visual Pinball by Knorr and Clark Kent

    Instruction Cards are taken from pinballcards.com

    BumperCaps made by mjr

    FlasherCaps made by zany

    Huge thanks to…

    Ninuzzo who help me with the ball animation in the guns

    Flupper for his ramp render tutorial

    Arngrim for helping me with DOF

    Fuzzel and Toxie for 3D Models and of course there great development work for vp

    YOU PLAY THIS TABLE THE FIRST TIME —— DELETE NVRAM!!!

    Some words to the table itself:

    The subways are rebuild in the editor and all the switches should work flawless.

    However, it still can happen that balls are wrong sorted. The game rom will correct them by itself.

    If it happens constantly - delete nvram again. If the error still exists - redownload the table. If it does still happen - report a bug here with a detailed description what happened (was a mode running?, were was the last shoot… and so on…).

     

    Enjoy the table!

    V1.2

    the polycount is heavily reduced... on a i7 with hd4000 = +20fps

    For a much brighter (day-) table just raise the enviroment lighting and not the night/day slider. The bw.hdr i made in this table provide much more gradations without pushing the insert lights to much, for example 15-20 is also possible (default = 4)

    V1.0

    First Release for Visual Pinball 10.2

    V1.1

    Quick Fix for the Spiral Ramp

    V1.2

    Added more lights

    updated physics

    updated ballshadow and ballrolling script from Ninuzzu --- Thanks!

    reduced polycount

    added new sounds

    V1.3

    made with 10.6 Beta

    Added SurroundSound

    New Playfield Image - Big thanks to @CalleV

    minor bug fixes

    changed HDR enviroment

    changed "useSolenoids" for lower latency fastflips, however... the flippers will move while video mode which does not happen on the real table.

     

    V1.4

    new ramp decals

    fixed some ball flying issues

    changed some SoundFX stuff

     

    V1.4.1

    Bugfixes by Rothbauer and Clark Kent

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 263 total)
    • Author
      Posts
    • #50203
      Knorr
      Participant
      vipContributor

      1993 Star Trek - The Next Generation by Williams Pinball

      Concept by: Steve Ritchie

      Design by: Steve Ritchie, Dwight Sullivan, Greg Freres

      Art by: Greg Freres

      Dots/Animation by: Scott Slomiany, Eugene Geer

      Mechanics by: Carl Biagi

      Music by: Dan Forden

      Sound by: Dan Forden

      Software by: Dwight Sullivan, Matt Coriale

      recreated for Visual Pinball by Knorr and Clark Kent

      Instruction Cards are taken from pinballcards.com

      BumperCaps made by mjr

      FlasherCaps made by zany

      Huge thanks to…

      Ninuzzo who help me with the ball animation in the guns

      Flupper for his ramp render tutorial

      Arngrim for helping me with DOF

      Fuzzel and Toxie for 3D Models and of course there great development work for vp

      YOU PLAY THIS TABLE THE FIRST TIME —— DELETE NVRAM!!!

      Some words to the table itself:

      The subways are rebuild in the editor and all the switches should work flawless.

      However, it still can happen that balls are wrong sorted. The game rom will correct them by itself.

      If it happens constantly - delete nvram again. If the error still exists - redownload the table. If it does still happen - report a bug here with a detailed description what happened (was a mode running?, were was the last shoot… and so on…).

       

      Enjoy the table!

      Total of 58 users thanked author for this post. Here are last 20 listed.
      #50207
      randr
      Keymaster
      ModeratorMember

      OH MAN! its my wedding anniversary (24 years) but im playing this tonight :) lol at least for a couple games :good:

      Thank you Knorr!

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      *******************************************************

      #50210
      roar
      Participant
      Member

      Excuse me while I go downstairs and ignore my family for the rest of the night.

      #50211
      randr
      Keymaster
      ModeratorMember

      Wife is yelling for me as I type this she can wait im playing this table :)

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      *******************************************************

      #50212
      TNT2
      Participant
      Member

      *stay calm. The table will download quickly enough*

      #50213
      TNT2
      Participant
      Member

      I..n..c..r..e..d..i..b..l..e. Awesome job Knorr and everyone else involved!

      I had forgotten how to change the audio settings on DMD tables. For those needing to change the volume ‘end’ opens the coin door and then ‘8’ and ‘9’ to adjust.

      #50214
      xantari
      Participant

      Knorr, thank you so much. This is awesome! Problem is, I just took my cab apart to put on a fan, 2 beacons, and RGB led light strips!?!?! ARGH. Going to have to put it back together prematurely to try this out.

      #50215
      randr
      Keymaster
      ModeratorMember

      This table uses all of those toys too :)

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      *******************************************************

      #50216
      randr
      Keymaster
      ModeratorMember

      This table uses all of those toys too :)

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      *******************************************************

      #50243
      Jesperpark
      Participant
      Member

      Great work guys, this one was well worth the wait.  Looks great and plays great, glad I installed the “buy in” button into my cabinet.

      Borg Ship lighting looks awesome too  :good:

       

      #50244
      Scooby
      Participant
      Member

      Knorr, great work on this table and thank you for sharing!  It looks and plays really well.

      One question about starting the table.  I followed your instructions to delete the nvram file for the rom (I’m using sttng_l7), however the table says it’s “locating pinballs” each time.  When this is happening, all of my DOF solenoids are firing on/off while the table looks for balls.  I tried deleting the nvram file a few times and deleting and reinstalling the table.  Same thing happens.

      The table eventually starts and is a lot of fun to play.  Is there a way to launch the table and not have it go through the “locating balls” sequence?

      Thanks!

      #50245
      StevOz
      Participant

      I’ve found that pressing b > no, removing a ball seems to correct the issue everytime, maybe there is one too many balls in the trough to start with or it’s overflowing somehow?

       

      #50246
      Ben Logan2
      Participant
      Member

      Spent the entire evening playing boring old real pinball with my brother down at the bar, only to realize I could have been home having a blast with the incredible simulated thing that is Knorr’s special gift to the world!

      Cab is in sleeping kids’ room. Have to wait until tomorrow. Torture!

      :P

      #50247
      the_greeze
      Participant

      Awesome! Thank you very much!  :yahoo:

      #50248
      Tom Tower
      Spectator
      vip

      Really impressive, graphics and physic are at the best, thanks Knorr and Clark  :good:

      #50249
      sbg57
      Participant

      Erreur ligne 1 :l index était hors limites ;il ne doit pas négatif et doit être inférieur a la taille de la collection

      nom du paramétre :index

      quelqu un a deja eu cette erreur ??

      #50252
      STAT
      Participant
      MemberContributor

      AUSTRIA :bye:

      Thank you very much Knorr and Clark, Greetings from Wels :good:

      #50253
      Noslet
      Participant
      MemberContributor

      Wonderful table guys, really impressive, thank you so much!

       

      Ah

      #50264
      STAT
      Participant
      MemberContributor

      At Table Start, it loads 3 Balls every time up to the Borg Ship, then all should be ok with the Balls ( like 8 at Stern Indiana Jones )
      Does everyone have it ?

      #50266
      alistair
      Participant

      HOT DAM!

    Viewing 20 posts - 1 through 20 (of 263 total)
    • You must be logged in to reply to this topic.
  • Please login to download.

  • ©2019 VPinBall.com

    Log in with your credentials

    or    

    Forgot your details?

    Create Account