Visual Pinball Tables Area » VR VPX Tables (196)
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VR ROOM Masters of the Universe Minimal
Custom VPX Table by randr – original table by Rom – converted to VPX by randr – details, pf videos, DOF, PuP by TerryRed – SSF by Thalamus – PUPDMD by LynnInDenver Performance and lighting tweaks by Sixtoe. Read More -
Hook (Data East 1992) VPW Mod
BANGARAAANG!! Hook Table Tune-Up by members of VPin Workshop Discord. This one was supposed to be just a fast physics update, but we ended up rebuilding almost the whole table. Added some Flupper inserts, Skitso-style inserts, new flashers, Fleep SSF sounds, latest nFozzy physics, some new textures, Ramp rework, plastics, VRRoom, countless hours of tweaks and testing. - Inserts: iaakki, Skitso - nFozzy physics: Benji, iaakki - Re-alignment: Sixtoe, Cyberpez, Skitso, iaakki - Ramps: Tomate - Fleep Sounds: iaakki - Lighting: iaakki, Sixtoe, Skitso - Plastics: Sheltemke, iaakki, Tomate, sixtoe - VRRoom: Sixtoe - Miscellaneous tweaks: Skitso, Cyberpez, iaakki, Sixtoe, Tomate - Testing: Rik, VPW team This release would not have been possible without the legacy of those who came before us including, most notably, Javier and Dark. Thanks to all before us. Thank you to Flupper for 3D insert techniques. Thank you to Rothbauerw for nFozzy physics. Thanks you to Fleep for sounds. Read More -
VR ROOM Diner Minimal
VPX Table by Flupper, Ben Logan, Bodydump Thanks to Flupper for permission to mod. V1.1 adjustments by 3rdaxis : Accurately modeled wireform primitive for this table and was merged in. Updated lockdown bar and fixed the plunger. Updated the flipper buttons. Added some materials as well on the cabinet chrome bits Option for B2s: Gives an option to use the animated DirectB2S backglass or the VR Version. Change B2Son1= 1 to turn on. Would suggest to have Grill set to "Standard", DMD set to "Hidden" and B2S DMD set to Visible in the B2s Server settings (right click on the back glass when table is running on desktop to get this). Also make sure "Disable B2S" is unchecked, and "Capture Backglass/PUI" is checked in Preferences -> Configure Keys, Nudge and DOF. Updates some lighting and sounds for SSF Read More -
VR Room Taxi (Williams 1988) Minimal
VPX Table By: ICPjuggla, Ben Logan, Dark, ICPjuggla, Mfuegemann Option for B2s: Gives an option to use the animated DirectB2S backglass or the VR Version. Change B2Son1= 1 to turn on. Would suggest to have Grill set to "Standard", DMD set to "Hidden" and B2S DMD set to Visible in the B2s Server settings (right click on the back glass when table is running on desktop to get this). Also make sure "Disable B2S" is unchecked, and "Capture Backglass/PUI" is checked in Preferences -> Configure Keys, Nudge and DOF. Updates some sounds for SSF. Some lighting adjustments. Special thanks to ICPjuggla for permission and Sixtoe giving it a lookover and catching some primitive issues. Read More -
VR Room Cueball Wizard (Gottlieb 1992) Minimal
VR Room Cueball Wizard (Gottlieb 1992) Minimal 1.02 VPX Table by: rascal, bigus, and vogliadicane Thanks to all three for permission to mod. Lighting, timer, and primitive tweaks by Sixtoe Read More -
VR Room Firepower (Williams 1980)
Added the VR conversions to this table that was done by 3rdaxis (Thanks for the permission to mod!), G5K, and Slydog43 (as well as all the other authors prior to their version). 3rdAxs did some of the mods including some coding and the primatives, which were detailed measured to match a real pin. He's working on the AI version. The mods I did included backglass, flashers, and other minor table updates (all described in the script). I used the coyo5050 image from his backglass (did a blend of lit and dark), as it looks great! All the interactivity and animation was completely done in the script. Sixtoe did a once over and improved performance with timer consolidation. Once again, I changed the typical minimal room slightly to have a wood floor, and a slightly different wall... which gives an appearance of lighting from the pinball machine casting on the wall. You can change back to the original walls and floor in the options section of the script. Anyway, I hope you enjoy! And thanks again to 3rdaxis, and Sixtoe! Read More -
VR Room Star Trek 25th Anniversary (Data East 1991)
Beam Me Up Scotty.... This is a VR Room for Star Trek 25th Anniversary (Data East 1991) VR Room credits: •Cabinet / Textures by Retro27. •Sixtoe redoing the flashers and tweaked lighting effect. Extras : Modded side blades artwork option, and scratched glass option in script Original Table Credit : •32assassin Read More -
VR Room Pinbot (Williams 1986)
This is a VR Room conversion of Bord's Pinbot Table (full credits - as shown on the original table - below). This table was fully playable in VR, with a working backglass by Rothbauerw already in. It was however just a floating table and still needed the cabinet and room. The topper was my first attempt at Blender, and since it's basically just a cylinder, it was a fun first project. Special thanks to pgheyd for all the changes to V1.01 and 1.1 (all of which notated in the script and in the changelog) including: Fixed larger backglass, lighting adjustments and many visual fixes. The triggers were backwards which he fixed and helped me fix the flipper physics. Thanks to Sixtoe and Pgheyd (especially for the speaker!) for the VR room assets. Original table credits: Bord Blacksad for letting me package his great B2S and wheel image with this download djrobx - scripting rothbauerw - scripting/testing/gameplay tweaking/magic/VR backglass 32assassin - base script tnjhead - slingshot scans Ted Bowie - measurements from actual PB HF - playfield touchup Read More -
VR Room Atlantis (Gottlieb 1975)
This is a minimal VR Room conversion of another of Loserman76's tables: Atlantis. The file authors on the original tables are listed as: Loserman76, Bodydump, GNance. No major changes were made to the table in this one. A few pegs were moved as the ball was getting stuck in a few places. Special thanks to Sixtoe for all his VR assets. They are a great help. The following instructions were included in the original description: in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option. --IMPORTANT-- The B2S file is required for the backglass to work. The B2S is included. Read More -
VR Room Space Mission (Williams 1976)
This is a VR Room conversion of Loserman76's Space Mission. It seems like many people had a hand in making the table so all of the credit goes to them: Loserman76, Bord, PBecker, Itchigo. Also thanks to Sixtoe and drwinghot1 for their room templates. There are 2 files. A Minimal room and a full VR room, complete with updated arcade to Asteroids to fit the year and theme better (it's not quite perfect, but it's close) and new artwork. --IMPORTANT-- The B2S file is required for the backglass to work. The B2S is included with both files. Read More

