spookyMoulder

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  • in reply to: Total Nuclear Annihilation #101600
    spookyMoulder
    Participant
      @spookymoulder

      @Bambi Plattfuss –   and  @dexje   :unsure:    I don’t get any line error but there was some type of conflict between DOF and Option Explicit code at the beginning of  the code. So i removed the Option Explicit  then i noticed that all the lights were very weak. I had the lights check marked to pass through the playfield but the playfield art has the lights white then no matter how much I increased the intensity i was still not getting lights. I even tried in the debugger window. It feels like when i would fix 1 problem 2 more would show up. This game is beta. I also had the ball get stuck in the kicker, but checked the code 5 times and game tested it. Then i removed all hit events on the Kicker Scoop.        Also had problems with the lights. The playfield image is very nice but on the screen it looks blurry and bright so I tried to change the Night and Day cycle which probably made things worse.  Its very buggy and you might want to wait for a better version.   color brightness

      in reply to: Mr Bubble #101556
      spookyMoulder
      Participant
        @spookymoulder

        it´s not my table and i´m not allowed to share anything i think


        @kds70
          Share all you want, Any improvements are good post any links you want.

        in reply to: Mr Bubble #101511
        spookyMoulder
        Participant
          @spookymoulder

          much thanks,  have a good pinball time

        Viewing 3 posts - 21 through 23 (of 23 total)

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