Thoroughly enjoyed playing this one in VR tonight. Truly a widebody beast! I love the challenge. I have not once managed to hit all three captive balls during a single ball play, but I had such fun trying over and over. This one keeps you coming back. Super job, guys! Thanks for the fun.
Loafer — I can’t thank you enough for making that drive. And thank you, Honey Badger! You must have taken great pictures, because Bord has made everything look so sharp as to suggest he must have had some pro source material.
Bord — Thanks so much for the VR backbox code. Worked perfectly! Best strobing lightshow in VP.
Thanks so much for the cut and paste code, Bord! Will try it tonight. As far as insert lighting goes, the inserts initially appeared very dimly illuminated, as though a couple of sheets of waxed paper were laying over them. Selecting all insert lights on their layer, and moving them from -11 and -13 to I think -1 and -3 did the trick in VR…[Read more]
You guys have really achieved something special here. The lighting is absolutely gorgeous, as is the color palette. Nice hat tip to nfozzy and rothbauerw for physics. They’re really excellent! I don’t know how you guys managed to capture that early 80s, slower-tempo but still totally wild ball movement. The flippers feel just…[Read more]
I updated my Vpinmame to the latest available on VPforums. Still getting the two balls in trough issue. I read the SAM build thread over at VPUniverse. I’m hesitant to update to one of those builds as it seems the more recent ones don’t support FastFlips (?)
Can anyone recommend a SAM vpinmame build that doesn’t eliminate FastFlips? If so, which…[Read more]
GTX Joe’s Physmod 5 version (pre – VPX physics) was the first post VP9 table I played. I remember being blown away. This one has special nostalgia. Great simple but exciting ruleset, too. New VPX version looks great!