Star Wars Empire Edition (VIP)(DOFLinxMod)

Viewing 7 posts - 1 through 7 (of 7 total)
  • Author
    Posts
  • #41453
    Dr.Tom
    Participant
      @crile1
      MemberContributor

      Star Wars Empire Edition (VIP)(DOFLinxMod)1.1

      1.1 Update(see changelog)

      DOFLinx Mod to Slamt1lt’s amazing Star Wars Empire Edition.  Feel the lightsaber come to life as you launch a ball.  Duel with Darth Vader via video clips.  And of course, be blown away by an insane amount of flasher animations and knocks with this fully armed and operational Future Pinball Table!

      #41457
      TerryRed
      Moderator
        @terryred
        MemberContributorModerator

        Yah know….it’s real hard to get my own table mods done, when you keep uploading these and I get distracted.  :)

        Gave it a quick play. Great Stuff.

        Couple of things….

        Flipper (and maybe other mechanical) sounds are still playing. This isn’t a “problem”, it’s only that most cabinet players like hearing only their solenoids going off, unless there are sound effects that are not mechanical that are firing off. That’s the nice things about Night Mode with DOFLinx when its supported.

        Blower Fan goes off for 10 secs when coin inserted (same with Minions). I know you want to cool down the customer before they start playing, but I assumed this was longer than you intended….  ;)

         

        #41459
        Dr.Tom
        Participant
          @crile1
          MemberContributor

          Yeah, I gave it a play a minute ago and realized the flipper sounds were still there.  I’ll fix and update it tomorrow.   And, yeah,just trying to cool you off…lol.  I will adjust it.

          #41467
          Dr.Tom
          Participant
            @crile1
            MemberContributor

            Hey TerryRed, I’ve tried tons of combinations and I still can’t get DOFLinx to disable the flipper sounds when on.  Not sure what the deal is.  The only way I can get the sounds to stop is to delete the actual “fx_FlipUpL” and “fx_FlipUpR” sound files.  Any help would be appreciated.

            #41469
            TerryRed
            Moderator
              @terryred
              MemberContributorModerator

              Since there were no Playsound commands for the flippers (and you seem to have entered your DOFLinx commands correctly for the flippers with FF_Sound)….then you just need to click on the flippers and change the ”Sound Effects” for the flippers to ”none” for Flipper Up and Flipper Down.

              You do the same thing for the Bumpers, Drop Targets, Kickers, or anything else that you are emulating with a solenoid…..as long as it’s a mechanical” sound, and not a sound effect like a blast,explosion,punch,etc…

              Then you should only hear your cabinet’s solenoids while playing…unless you aren’t running DOFLinx or you have Night Mode enabled.

              You can see exactly how to do this with my video tutorials for flippers,etc.

              #41470
              DDH69
              Participant
                @ddh69

                Dr.Tom, sorry I missed you on the chat.  I presume it was about the question above that TerryRed has given some great advice on.  Just had a peek at the table myself, looking good!

                #196340
                AndyMcDandyCDN
                Participant
                  @andymcdandycdn

                  Hello,

                  I seem to be having a problem with this table.  The ball comes out in to the plunger area but appears to bounce back in where the game then shoots the ball back out making it stuck in a constant loop.

                  I am playing in cabinet mode having just put together the 27″ mini cabinet from GRS.

                  Andrew

                Viewing 7 posts - 1 through 7 (of 7 total)

                Forums are currently locked.

                ©2024 VPinBall.com

                Log in with your credentials

                Forgot your details?