- This topic has 8 replies, 2 voices, and was last updated 4 years, 3 months ago by 32assassin.
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December 5, 2019 at 11:55 am #153503
https://vpinball.com/?post_type=cmdm_page&p=153500
Thanks to Wildman for letting me use his backglass image!
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December 5, 2019 at 12:05 pm #153508Oh man….does this mean 32 has a new release coming? Hope so.
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December 5, 2019 at 1:11 pm #153514Just a coincidence that it was next on my list of “missing” wheels but I did hear that same rumor. He’s churning away at Earthshaker right now so I wouldn’t expect anything in the near term.
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December 5, 2019 at 2:08 pm #153519my Breakshot tables are pretty much done.
well done to the point to their is not much more I can do to them.
I would like to add primitive plastics, but I need HQ scans for that to happen.
The only current problem is that Capcom Flipper emulation does not work
their are multiple hacks I tired. And they all need to be tested to see witch one works best.
My color project is taking longer then expected given that I have to use
allot of replacement scenes. when you do that you need to color each pixel
individually. It took me for ever to color all the Rotation Ball1-14 scenes.
The good news is that I colored everything that I titled with a K-Z.
The bad news is that most of the scenes from A-J are replacement scenes.
https://vpinball.com/forums/topic/breakshot-rebuild-with-color-dmd-proejct/
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
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December 5, 2019 at 3:01 pm #153527Massive job you’ve laid down on that 32a – impressive to say the least. I would never been able to more than a few frames before I’ve gone mad. I can’t really understand how you and the other guys that have created full dmd colorization is able to.
I really like the color selection on this.
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December 5, 2019 at 3:07 pm #153530Holy cow. Impressive.
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December 5, 2019 at 5:21 pm #153536I lost the link to those three tables @32assassin still available to try out?
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January 30, 2020 at 3:12 pm #161384My color project is taking longer then expected given that I have to use allot of replacement scenes. when you do that you need to color each pixel individually. It took me for ever to color all the Rotation Ball1-14 scenes. The good news is that I colored everything that I titled with a K-Z. The bad news is that most of the scenes from A-J are replacement scenes. https://www.dropbox.com/s/rwdm5vrw2orkrh3/BreakshotWIP.mp4?dl=0
The link you provided no longer works, so I’m not sure what scenes are in “A-J” or “K-Z”, but I would be interested in how you accomplished coloring the 8-ball game status scenes (assuming you did it at this point). The Rotation and 9-Ball game scenes display the balls in numerical order so that would be fairly straight forward on coloring and keyframing, but the 8-ball game allows you to acquire the balls in any random order and they all use the same sprite as they roll across the screen, so it isn’t obvious to me how you could color the balls correctly, until they got to the end of the screen at which point you can see the ball number.
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January 30, 2020 at 3:19 pm #161387link has been updated
I modified the center post code and updated the tables, but the main folder was not modified.
I usually don’t need to updated the link when I updated files.
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
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