hi everyone,
I read vpinball forum since i subscribed almost everyday. Even following this unity vpe topic on vpforum. I almost never reply, i’m the guy in the corner lol.
I love vpx but always thought that the ball didn’t react as it should in terms of weight, velocity and even size of it. ball/flippers.
i have tried fx3 classic physics in volume 5 and i enjoyed the game because the ball fells like an actual ball made of steel. but it still needs improvements.
As Freezy and Rothbauerw described in vpforum, VPE will use Physx engine. Do you believe this as doable ? :
https://www.youtube.com/watch?v=1EU8wzyx42w
Thank guys behind VPX / VPE
You need to login in order to like this post: click here