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  • in reply to: Virtual pin controller not sending right input to game #53413
    hocuslocus
    Participant
      @hocuslocus

      got it, I usually only updated a few scripts because not many of them change. That actually solved the lagging issue I was having. As far as the button issue, Ill just put those two buttons in another controller. I hooked up two flippers switches to one flipper, since some games benefit from being able to hold the ball on the bottom flipper while using the upper. the second switch was sending the wrong message no matter what I changed it to. The left magnasave… I would blame it on the controller, but that button is supposed to be left magnasave according to the vp diagram. Hopefully using another controller for those buttons will work, just happy I didn’t twist the wires together, otherwise It would be a pain to rewire those buttons. Anyway I’ll try it out tonight to see if it works. appreciate the help.

      hocuslocus
      Participant
        @hocuslocus

        used 10.3, 10.2 then tried 9 and others all have the same issue.

        yeah, I’ve used ipac before and never had an issue. gonna have to rewire some of the buttons. needed to add another controller anyway since that didn’t have the right amount of I/O’s.

        never seen the issue before, maybe the controller is messed up IDK

        in reply to: Star Trek (Visual Pinball 10) #16575
        hocuslocus
        Participant
          @hocuslocus

          I downloaded the latest vpx and tweaked a couple of settings on my video card and the table runs a lot smoother in multi-ball (4 balls). no more hang ups at least if there are they aren’t very noticeable.

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          in reply to: Star Trek (Visual Pinball 10) #16574
          hocuslocus
          Participant
            @hocuslocus

            I have the same issues with multiball
            didn’t figure my comp would have issues with this.
            amd fx 9590 eight core, 4.72 ghz
            16 gb ram
            Evga Geforce GTX 980

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            in reply to: Star Trek (Visual Pinball 10) #16564
            hocuslocus
            Participant
              @hocuslocus

              I’ve tried downloading this file like 7 times and it keeps
              stopping around 70%.

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              in reply to: Star Trek (Visual Pinball 10) #16563
              hocuslocus
              Participant
                @hocuslocus

                I’ve tried downloading this file like 7 times and it keeps
                stopping around 70%.

                0
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