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Viewing 20 posts - 1 through 20 (of 49 total)
  • Author
    Posts
  • #51632
    Javier
    Participant
    @javier1515

    Author: Javier Lighting,Physics,layout,coding.

    3D/Art: Dark Ramps,batmobile,batcave etc

    Ben Logan: Additional sound effects and beta testing. Graphics clean ups.

    PF redraw: Internet (https://www.facebook.com/groups/pinballsargentinos)

    Resources thanks to: 85vett, Jawdax, cyberprez and flupper1, Daniel Ivan

    Special Thanks: I want to thank Eric (Dark) for the predisposition he has had over these years for me in helping in most of my tables, as I already mentioned somewhere ... he is 50% of my work, Now for good reasons and makes me very happy is going to look VP from a side of the road, so I want to thank you friend for accompanying me in these good years.

    I wish you the best of luck in your new projects.

    Total of 24 users thanked author for this post. Here are last 20 listed.
    #51639
    randr
    Keymaster
    @randr
    ModeratorMember

    Amazing looking build! Thank you to everyone involved with this…wow!

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #51640
    robwaade
    Participant
    @robwaade
    Member

    awesome plays good looks killer :yahoo:

    #51642
    TNT2
    Participant
    @tnt2
    Member

    Holy moley. Was thinking this was still a few weeks away. Awesome!

    #51644
    TNT2
    Participant
    @tnt2
    Member

    The Batcave really does look incredible. But so does everything on the table.

    #51645
    Tyson
    Participant
    @tyson171

    Thanks for this! Can’t wait to try it!

    #51647
    bmheyob
    Participant
    @bmheyob

    Great table, but the Flugelheim multiball launches the balls straight down the middle to the drain.

    #51652
    bord
    Participant
    @bord
    MembervipContributor

    dayyyyyummm. :good:

    #51654
    the_greeze
    Participant
    @thegreeze

    Looks awesome. thank you. I really like these Data East tables.  :yahoo:

    #51656
    ninuzzu
    Participant
    @ninuzzu
    vipMember

    Thanks team, great work!

    #51659
    Noslet
    Participant
    @pinlow
    MemberContributor

    Thanks Javier, Dark and Ben for another awesome table, appreciate it very much!

     

    Ah

    #51669
    takut
    Participant
    @takut
    MemberContributor

    Excellent work, thanks to all involved people, looks perfect, thanks for sharing  :good:

    #51670
    Mark70
    Participant
    @mark70
    Member

    Great table, but the Flugelheim multiball launches the balls straight down the middle to the drain.

    Don’t move the flipper and the ball should stay in play

    --------------------------------------------------------------------------------------------------
    I am looking for T2 cabinet decals, please send pm for offers.
    --------------------------------------------------------------------------------------------------

    #51674
    Bob Albright
    Participant
    @bobalbright
    Member

    Posted this at Vpf as well. First–thanks for the great table! Was wondering if the green rollover lights at the top of the table can be made brighter.

    "And in the end, the love you take is equal to the love you make"

    #51675
    Dark
    Participant
    @dark
    vipMemberContributor

    There’s a VP light for each insert and a flasher image for the reflection/ambient glow on the ramp above.

    Select lights:

    l17  , l18 and l19  and adjust values to your liking.

    Flasher images:

    l17f , l18f  and l19f

    increase top end %.

    3dcreation

    #51681
    bmheyob
    Participant
    @bmheyob

    To fix the Flugelheim lost multiball / ball drain problem:

    • I selected the “sw52” launcher in the Flugelheim
    • In the options menu I selected “State & Physics” sub-menu
    • then I adjusted the “Scatter Angle” to 40.
    #51686
    Sliderpoint
    Participant
    @sliderpoint
    MemberContributor

    For l17, l18, l19.  I know it’s not accurate, but I just moved the lights down off the bat symbols down to the green circles below them.  just easier to see.

    -Mike

    #51687
    Dark
    Participant
    @dark
    vipMemberContributor

    I gave Javier a small update with visual fix for pop bumper and he has a fix for the Museum kicker (draining) ready, he’s just waiting to see if any other bugs surface, so have at it gents.

    3dcreation

    1 user thanked author for this post.
    #51688
    bmheyob
    Participant
    @bmheyob

    My ball gets stuck in the “Live Bat T.V.” pocket sometimes too…

    #51690
    Vampirolatino2
    Participant
    @vampirolatino2

    Awesome table guys! Great work. B-)

    1 user thanked author for this post.
Viewing 20 posts - 1 through 20 (of 49 total)
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