This topic contains 5 replies, has 4 voices, and was last updated by  Thalamus 3 weeks, 4 days ago.

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  • #69313
     SPAMP 
    Participant

    Ball sticks behind the big “Bell”. Any mods or fixes? Also what button fires the cannon?

    Great table!

     

    thx

    #69315
     randr 
    Keymaster
    ModeratorMember

    for me right flipper fires button and never had a ball get stuck that i recall.


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    #69316
     SPAMP 
    Participant

    I’ve tried the right flipper. What I think is happening is that the ball is getting stuck behind the bell and when there is no action for a while the table takes steps to kick out all locked balls that is why the cannon starts oscillating.

    Issue of stuck behind bell remains. :/

    #69367
     Daryl 
    Participant
    Member

    Is it a known thing – or is mine broke . .but these later Stern titles – they dont tilt? The tiltswitch is scripted to -7. Is that some magic number or is it just not emulated?

    #69519
     SPAMP 
    Participant

    Daryl, are you suggesting i try and nudge the ball loose?  If so i tried that and the table does tilt. If you’re suggesting that I set the tilt t0 a -7 setting and try again then thanks for the suggestion but that would takeaway from other realistic gameplay experience.

    Problem remains… ACDC ball sticks behind bell.

    #69520
     Thalamus 
    Participant
    ContributorMember

    I thought that that problem was fixed in the latest version. For these tables, it is probably best to head over to the Italians for updates.

    VIRTUAL PINBALL

    Also, on my cab – the right magna-save button is used for the canon. More that a few tables uses the right-magna save for the punch button on the lock-down bar on modern sterns. Not that long time ago, this key was added to VP so if you’re making a cab, you could add it for more realism I guess.


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