Cross Town B2S animation – Best approach?

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  • #109946
    bord
    Moderator
      @bord
      MembervipContributorModerator

      Screen Shot 2019-01-17 at 4.40.33 PM

      I’ve been playing around with modeling a backbox for Cross Town in Blender. It has a unique inset image (think Diner) and sliding doors that open and close.

      Is there a standard approach to animating images in B2S? I know B2S is probably the weakest link VP so I’m guessing I need to render out each animated frame and have them called by a timer. Is there an easier way?

      Screen Shot 2019-01-17 at 4.44.02 PMdoors closed

      #109949
      randr
      Keymaster
        @randr
        ModeratorMember

        on my hayburners b2s i used snippets galore and think thats the only way to “animate” in b2s

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        #109953
        bord
        Moderator
          @bord
          MembervipContributorModerator

          That’s what I was afraid of.

          Stupid B2S.

          #109955
          randr
          Keymaster
            @randr
            ModeratorMember

            It’s not to bad and result is ok in the end :) but yeah not ideal for sure we really need someone smart to update designer or better yet multi screen support would be a dream come true for backglasses like the one your showing

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            Messing with the VPinball app and push notifications.
            So if you haven't downloaded app yet what are you waiting for!?
            for IOS and Android

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            #109980
            STAT
            Participant
              @stefanaustria
              MemberContributor

              Should be fine, if you know my “Diablo B2S”, just take some more Single Image “Steps” to do that.
              2-3 more, where it should stop, for a smoother Animation.

              If you Need something to this one, i could help :bye:

              For sure, this is great in FSS.

              #109998
              bord
              Moderator
                @bord
                MembervipContributorModerator

                Good reference, thanks STAT. I’ll render this all out in Blender and add some motion blur on the animated doors for effect. Now if only there was a Cross Town for VPX…

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