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  • #65304
    randr
    Keymaster
    @randr
    ModeratorMember

    Sweet!!!! I’m an admin on dof so I can test approve these too

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #65312
    TerryRed
    Moderator
    @terryred
    MemberContributorModerator

    Sweet!!!! I’m an admin on dof so I can test approve these too

    Would that also include the FP versions on DOF Config Tool (to approve I mean, not test) . I submitted the FP Avatar config, but it hasn’t been approved yet.

     

     

    #65315
    randr
    Keymaster
    @randr
    ModeratorMember

    I would always test it on my rig first wouldn’t want to smoke someone’s solenoid but yes can approve new rom names too

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #65374
    TerryRed
    Moderator
    @terryred
    MemberContributorModerator

    I would always test it on my rig first wouldn’t want to smoke someone’s solenoid but yes can approve new rom names too

    ….and it’s done. Avatar for VPX is now updated with addressable leds effects similar to the FP version I did. Added in beacon effects, ramp effects, particle effects, AMP letters, and additional left and right MX effects for targets…  and more. Removed duplicate MX emulated flashers that were replaced with new animated effects.

     

    I couldn’t get things like explosions or machine guns, or words like jackpot, extra ball, and other effects… simply because I can’t access the rom coding to add in those things.

    The hardest part is figuring out what triggers I need. I spent more timing figuring out than I did adding in the effects commands.

     

    New VPX MX commands are now submitted to DOF Config Tool waiting approval.

    #65376
    randr
    Keymaster
    @randr
    ModeratorMember

    Sounds great! Sadly I’m down for the evening I’m old lol

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #65518
    TerryRed
    Moderator
    @terryred
    MemberContributorModerator

    Sounds great! Sadly I’m down for the evening I’m old lol

    I would say the same, but its the opposite for me….   staying up, not being old.   :)

     

    I submitted the updated addressable led MX commands for the VP version. My previous VP submission had some commands from the FP version that aren’t used in the VP version. These are now removed.

    #65520
    randr
    Keymaster
    @randr
    ModeratorMember

    I just approved it. first time i will use tool for my matrix in years

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #65521
    TerryRed
    Moderator
    @terryred
    MemberContributorModerator

    I just approved it. first time i will use tool for my matrix in years

    Doh…you are too fast.  I had a few more I missed that needed to be removed. They are gone now.

    The extra commands were all E triggers and don’t effect anything, but I didn’t want them in there if they aren’t used.

    I submitted the final version now….sorry.  I just wish I could have been able to add the really cool stuff like explosions and machine gun fire…..  :(

    Glad to see you using the Tool now. Great new features.

    Check out my ACDC LE   VP MX mod while you are at it!

     

    Now you can use the FP MX mods now too. Since DOFLinx now lets you configure the intensity of your shaker (and other feedback devices) in the DOFLinx.ini, you can use Avatar FP with MX effects and without having the shit scared out of you.  :)

     

    #65522
    TerryRed
    Moderator
    @terryred
    MemberContributorModerator

    I just approved it. first time i will use tool for my matrix in years

    To give you an idea of the difference….here is all the commands I was “able” to use for the VPX version.  The FP version has almost 3 times as many.

    #65523
    randr
    Keymaster
    @randr
    ModeratorMember

    I am getting standard 5 bar effects AND your effects on table at same time any ideas?

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #65524
    TerryRed
    Moderator
    @terryred
    MemberContributorModerator

    I am getting standard 5 bar effects AND your effects on table at same time any ideas?

    There are still “some” standard flashers that are separate from the new effects (not duplicates) and are supposed to be there and may show at the same time. That’s normal.  You shouldn’t however, have flashers for bumpers, slings, AMP, beacon….basically all the stuff on the excel sheet above.  Any “flashers” are only from commands in the PF Back Flashers MX entry for the table.

    You can always just delete the entire PF Back Flashers MX from your custom config for the table and see if you like not have any of the flashers show up. I originally didn’t have them there for myself, but I kept in the flashers that aren’t being replaced by the new effects I added.  This way, you can easily remove them if you want, but they are still there for other things going on.

     

    Note: that most tables in DOF Config Tool now have 5 flasher MX emulation added into the PF Back Flashers MX  entry for each table. So if you have a table that didn’t have 5 flashers before , but they are now appearing  (and you didn’t want them because there are already other effects for those actions also showing)…again you can just delete that PF BACK MX Flashers entry in your custom config.

     

    #65526
    randr
    Keymaster
    @randr
    ModeratorMember

    well i also lost my circles efect for 5 bar emulation. now all squares. i remember this being the issue before and is why i never updated. My configs are all set for circles too. ill keep looking

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #65527
    TerryRed
    Moderator
    @terryred
    MemberContributorModerator

     

    The way I understand it….anything that is in the PF Back Flashers MX for each table is literally emulating an equivalent command found in the “5 Flasher xxxxx” field. This was intended strictly to be used to emulate flashers while keeping them organised and separate from the “effects”.

    If you see MX flashers appearing in a table that didn’t have them before (even though the table had complete MX effects already done), its probably because they were auto-generated by the Tool and added way back when Arngrim first added the “Save and Create Basic MX Config” feature.  Its not something that is automatically forced on a table…. I think it was just Arngrim trying to add “basic” 5 flasher and strobe emulation for MX to every table back then.

    Any new tables that had custom effects added  (like I did for ACDC LE) would be left alone for the “Flasher MX” entries, as new tables dont need to have anything added unless there are NO MX commands and effects already existing.

     

    #65528
    randr
    Keymaster
    @randr
    ModeratorMember

    Well not sure. i reverted back to my original configs for now. copied avatar manually. I was the one that came up with the circles for 5 bar emulation so i kinda like the option. should work with my settings but seems to be not working. another day

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #65529
    TerryRed
    Moderator
    @terryred
    MemberContributorModerator

    well i also lost my circles efect for 5 bar emulation. now all squares. i remember this being the issue before and is why i never updated. My configs are all set for circles too. ill keep looking

    That’s easy…just goto the “Port Assignment” page in the Tool and configure what you want your default “Flasher”  Shape and Size to be for each Flasher. This is what will be used for ALL tables. The default for me is Circle 3, but that’s not what you will want (based on what I saw in your videos). You just gotta figure out what “Circle x”  shape size is the same as you you were using before.

    Then when you create a new config, this will be setup as your new flashers variables in the *30.ini.    Its really much easier and better this way compared to before. It took me a while to figure out how it was all working…but that’s how I was able to figure out how to ask Arngrim to add custom character size option in the Tool as well for Letters and Numbers for flashers if you want (that don’t affect your default flashers).

     

    #65530
    TerryRed
    Moderator
    @terryred
    MemberContributorModerator

    Imagine having “RANDR” for your flashers!   :)  (but for letters you have to edit that yourself either for each table, or for your default flasher variable in the *30.ini, as you cant do that in the tool)

    #65531
    randr
    Keymaster
    @randr
    ModeratorMember

    well trust me im not afraid to try things! LOL been messing site up all day

     

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #65532
    TerryRed
    Moderator
    @terryred
    MemberContributorModerator

    well trust me im not afraid to try things! LOL been messing site up all day

    I was wondering why it was running slow.

    Make sure you are copying BOTH the direcoutputconfig.ini  AND the *30.ini   as the variables for the MX flashers and shaped are in both those files.

     

    Here’s my variables sections as created by the Tool:

    [Variables DOF]

    t = 60 I48
    dt = 60 I48
    strblft = White AH30 AL0 AT0 AW9 SHPCircle3
    strbrgt = White AH30 AL91 AT0 AW9 SHPCircle3
    flshemulo = AH100 AL0 AT0 AW12 SHPCircle3
    flshemuli = AH100 AL20 AT0 AW12 SHPCircle3
    flshemuc = AH100 AL40 AT0 AW12 SHPCircle3
    flshemuri = AH100 AL60 AT0 AW12 SHPCircle3
    flshemuro = AH100 AL80 AT0 AW12 SHPCircle3
    flasherclo = AH100 AL0 AT0 AW14
    flashercli = AH100 AL20 AT0 AW14
    flashercc = AH100 AL40 AT0 AW14
    flashercri = AH100 AL60 AT0 AW14
    flashercro = AH100 AL80 AT0 AW14
    LetterA = SHPLetterA
    LetterB = SHPLetterB
    LetterC = SHPLetterC
    LetterD = SHPLetterD
    LetterE = SHPLetterE
    LetterF = SHPLetterF
    LetterG = SHPLetterG
    LetterH = SHPLetterH
    LetterI = SHPLetterI
    LetterJ = SHPLetterJ
    LetterK = SHPLetterK
    LetterL = SHPLetterL
    LetterM = SHPLetterM
    LetterN = SHPLetterN
    LetterO = SHPLetterO
    LetterP = SHPLetterP
    LetterQ = SHPLetterQ
    LetterR = SHPLetterR
    LetterS = SHPLetterS
    LetterT = SHPLetterT
    LetterU = SHPLetterU
    LetterV = SHPLetterV
    LetterW = SHPLetterW
    LetterX = SHPLetterX
    LetterY = SHPLetterY
    LetterZ = SHPLetterZ
    ForwardSlash = SHPForwardSlash
    Apostrophe = SHPApostrophe
    ArrowLeft = SHPArrowLeft
    ArrowRight = SHPArrowRight
    AtSymbol = SHPAtSymbol
    CirclePulse = SHPCirclePulse
    Colon = SHPColon
    ColorBurst = SHPColorBurst
    ColorSwirl = SHPColorSwirl
    Comma = SHPComma
    CrossPulse = SHPCrossPulse
    DiamondBoxPulse = SHPDiamondBoxPulse
    DiamondPulse = SHPDiamondPulse
    Equals = SHPEquals
    Exclamation = SHPExclamation
    FillBottomTop = SHPFillBottomTop
    FillLeftRight = SHPFillLeftRight
    FillRightLeft = SHPFillRightLeft
    FillTopBottom = SHPFillTopBottom
    GreaterThan = SHPGreaterThan
    LeftBracket = SHPLeftBracket
    LeftRight = SHPLeftRight
    LessThan = SHPLessThan
    Minus = SHPMinus
    Percent = SHPPercent
    Period = SHPPeriod
    Plus = SHPPlus
    PointPlop = SHPPointPlop
    Pound = SHPPound
    QuestionMark = SHPQuestionMark
    QuotationMarks = SHPQuotationMarks
    RightBracket = SHPRightBracket
    RoundAndRound = SHPRoundAndRound
    RoundPulse = SHPRoundPulse
    Semi-Colon = SHPSemi-Colon
    Smiley = SHPSmiley
    SquarePlop = SHPSquarePlop
    SquarePulse = SHPSquarePulse
    Times = SHPTimes
    UpDown = SHPUpDown
    VLinePulse = SHPVLinePulse
    Number0 = SHPNumber0
    Number1 = SHPNumber1
    Number2 = SHPNumber2
    Number3 = SHPNumber3
    Number4 = SHPNumber4
    Number5 = SHPNumber5
    Number6 = SHPNumber6
    Number7 = SHPNumber7
    Number8 = SHPNumber8
    Number9 = SHPNumber9

     

    The section:

    flshemulo = AH100 AL0 AT0 AW12 SHPCircle3
    flshemuli = AH100 AL20 AT0 AW12 SHPCircle3
    flshemuc = AH100 AL40 AT0 AW12 SHPCircle3
    flshemuri = AH100 AL60 AT0 AW12 SHPCircle3
    flshemuro = AH100 AL80 AT0 AW12 SHPCircle3

     

    …is the “Flasher MX xxx” that you want the Tool to change in the “Port Assignment” Page for WS2811. You just have to figure out what “Circle” shape number is the same as yours.  This is the “default” variable that is used for all tables   under  @flshemulo@, etc…

     

    This section:

     

    flasherclo = AH100 AL0 AT0 AW14
    flashercli = AH100 AL20 AT0 AW14
    flashercc = AH100 AL40 AT0 AW14
    flashercri = AH100 AL60 AT0 AW14
    flashercro = AH100 AL80 AT0 AW14

     

    …is the “Flasher MX Character” on the Port Assignment Page for WS2811.  This is only used for Characters used as flasher, but only for a default “size”. This allows for the variables @flasherclo@, etc to be used for each table combined with letters, numbers,etc….  so that these will NOT affect your DEFAULT flashers.   Hence having “TOTAN” show up only for TOTAN in my table’s custom config if I want to add it.

     

    You got the Tech side of me coming out…. we gotta fix this for you!  :)   I fought off using to the Tool for so long….but it really does work great for me.  Absolutely NO more of the big ugly squares for flashers on any table now!

     

    #65534
    randr
    Keymaster
    @randr
    ModeratorMember

    Ok good info. I will look tomorrow after work. Hate those big squares :)

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #66027
    TerryRed
    Moderator
    @terryred
    MemberContributorModerator

    Tron Legacy (Stern) (Ultimate): DOFLinx MX Cabinet Edition

     

    The Grid’s most awesome addressable leds make for Light Cycle ramp effects, Light Jet Cannons, Explosions and the coolest de-resolution effects you have ever seen in a real pinball cabinet!

     

    A video demonstration of this table can be seen here in my cabinet:

     

     

    This table has complete cabinet feedback and lighting support for the following:

     

    – 10 solenoids for flipper, slingshots, bumpers, etc..
    – 5 RGB flashers
    – Blower Fan
    – Shaker
    – Gear motor
    – Strobe
    – Beacon
    – Start button
    – Coin button
    – Launch Ball button
    – RGB Undercab Lighting
    – Addressable Leds

Viewing 20 posts - 21 through 40 (of 40 total)
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