This topic contains 99 replies, has 38 voices, and was last updated by  kino412 2 weeks, 1 day ago.

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  • #60416
     HauntFreaks 
    Moderator
    vipContributorMember

    anyone having a texture loading error….. I sent CyberPez fixed version ….. and with some adjustments as well  ;)


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    #60426
     sbg57 
    Participant

    :good: :wacko: Hello ther is a defect : the sound ball bearing disappeared has moments in the game and the ball disappeared has moments

    #60430
     takut 
    Participant
    MemberContributor

    Great table, thanks for all the hard work and for sharing this table :good:

    #60432
     Bob Albright 
    Participant
    Member

    Fantastic! Thank you

    #60439
     DeWim 
    Participant

    Great lookin’ table, one of my favorite games came to VPX finally. Got some very strange issue, need your help, can’t figure it out and can’t play that table :( I got solid 60fps but gameplay freezes every 3-4 second and for over 500ms nothing is moving, totally frozen. I’m using VPX 10.3, will try with 10.2 maybe. Never saw that before.

    Same thing is happening for me but using the 10.4 beta.

    #60442
     cyberpez 
    Participant

    anyone having a texture loading error….. I sent CyberPez fixed version ….. and with some adjustments as well ;)

     

    Thanks HauntFreaks.  Crazy how much better the changes look.  (quoted the screenshot to show it off again) People having issues give this version a play and see if it helps.  From what I’ve gathered it should help.  If it does I’ll make this version official, otherwise back to the drawing board.  Let me know.  Thanks

    https://www.dropbox.com/s/n610mt75k4ychse/Back%20To%20The%20Future%20%28Data%20East%201990%29%20vpx%201.1.zip?dl=0

     


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    #60446
     vogliadicane 
    Participant
    Member

    Awesome table here, thanks a lot! For me haunt’s version (from the dropbox link) runs without problems (didn’t try the original version btw). Only once the ball got lost behind the casino (?) after shooting it through the casino spinner. But that happened only once.

    And for all those like me, who want their balls look shiny and polished, change the value light/ambient to 0,0,0. Now it looks a bit pale and unhealthy :yes:


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    #60449
     HauntFreaks 
    Moderator
    vipContributorMember

    Awesome table here, thanks a lot! For me haunt’s version (from the dropbox link) runs without problems (didn’t try the original version btw). Only once the ball got lost behind the casino (?) after shooting it through the casino spinner. But that happened only once. And for all those like me, who want their balls look shiny and polished, change the value light/ambient to 0,0,0. Now it looks a bit pale and unhealthy :yes:

    yep… I believe this has been in the works for so long… hehehe… that this wasn’t the norm back then…. thanks for finding that!!!   true black is where its at…lol  ;)

    this is an issue on many old materials used on lots of tables as well….


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    #60459
     dupont 
    Participant

    In the sound manager some sound fx sound on the BG and the intro music not that normal cyberpez?

    #60460
     TNT2 
    Participant
    Member

    Wow. That color mod is great. Some great options here.

     

    For those running Force Exclusive Fullscreen mode anyone able to get the DMD to display in desktop? I tried variations of this after copying a Textbox from another table but so far can’t get it to work.

    Dim DesktopMode: DesktopMode = bttf.ShowDT
    Scoretext.visible = DesktopMode
    dim UseVPMDMD:UseVPMDMD = DesktopMode

    Any suggestions?

    #60464
     jbg4208 
    Participant
    Member

    This is great!! Thanks to all involved. One of my favorite tables. Did someone touch up marty’s face on the playfield. It looks more like Michael J fox than the original did. And it could be the light that is throwing me off.

    As info the knocker sound plays when you hit the center nudge (Space bar).

    As  Vogliadicane, I also go the ball stuck behind the clock tower as it went through the casino spinner. Looked like it might have hit that left rubber and jumped over the silver ball guide. Pic attached.


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    #60476
     HauntFreaks 
    Moderator
    vipContributorMember

    I dont know if this will fix it, but the tower primitive “pPlasticClockTower” isnt set to “toy”
    and might not be the best fix but might not keep the ball from falling back into play…

    #60477
     Guus 
    Participant

    Only once the ball got lost behind the casino (?) after shooting it through the casino spinner. But that happened only once. 

    We’ve had the same issue twice now where the ball vanishes after going through the casino spinner.
    Other than that it’s a great table!

    edit:typo

    #60490
     -=Dozer=- 
    Participant

    Thanks for sharing this guys – great fun.

    I had the missing ball near the spinner issue as well and noticed that the ball travels through there super fast.

    I just put a ramp in there at 55 points high set to invisible.

    I’m not sure whether it was jumping the wall or bouncing back off the rubber – you could probably extend the ramp in the image
    down past the gate and rubber now that I think about it.

    I haven’t seen a lost ball since though.


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    #60493
     HauntFreaks 
    Moderator
    vipContributorMember

    I see the walls in there are not set to bottom collidable??…. does that matter??

    #60495
     wrd1972 
    Participant
    Membervip

    Hey guys,

    CP is currently tied up moving and likely wont really have time to address the mentioned concerns. I will monitor the feedback here and help him get a revision ready…but I wont be able to do much till Sunday or so. Please keep the feedback coming and I will help him get the things resolved.

    -B

    My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

    40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support


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    #60497
     sbg57 
    Participant

    Hello the sound of the ball disappears at times and come back whenchange ball in play

    #60498
     blackvulcan3 
    Participant

    I gotta say, I just played this table and wow. The playability of this table is excellent, the ball moves and rebounds as it should. The flippers are so nice. Its an excellent version of a fun table. Really well done.

    #60507
     Joey2001 
    Participant
    Member

    Thanks Cyberpez and all who are involved for this fantastic table.

    #60508
     Joey2001 
    Participant
    Member

    I have also two times the issue, that the ball stucks behind the clock tower.

    And another one (if it’s really an issue). If I shoot the mcfly-targets, most of the times the upper targets doesn’t light. It seems, that there must be a special angle to light them.

     

     

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