- This topic has 40 replies, 9 voices, and was last updated 3 years, 3 months ago by bigrob3773.
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February 18, 2020 at 10:26 pm #163935
As the title suggests, tables are faster outside of popper than inside them. The problem is really exaggerated on the Harry Potter behemoth where it loads in approximately 60 seconds in VPX but takes almost a full two minutes to load within popper. I have disabled the topper and DMD in both the puppack and the table script (because I am running it on just two screens on my cab at the moment). Running in 4k. After one minute in Popper, the loading video dumps to the desktop and then I am left waiting for another minute until the table loads. I have a beefy machine (i7-8700, 16 GB memory, GTX 1070 Ti 8 GB, SSD, Windows 10 64 bit) and all the latest versions of software.
I am stumped. If anyone has any advice I would appreciate it.
Thanks.
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February 18, 2020 at 10:35 pm #163937Post a screenshot of your video settings in VP
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February 19, 2020 at 12:40 am #163961Is this happening with only puppack tables or every table?
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February 19, 2020 at 8:19 am #163974It happens on most tables but not as exaggerated. SSTNG was 8 seconds slower or so, Stranger Things loaded outside of Popper in 45 seconds, inside popper it was 20 seconds slower.
Here’s a copy of my video settings in VPX:
Thanks for your help.
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February 19, 2020 at 9:07 am #163978your load times are crazy long, your setup is wrong somewhere (even just using vpx)
i would do try two things:  modify dmddevice.ini and set all your dmds to false. also disable plugins in b2s.
if your load times are then good then enable them back one-at-time and see where the slowdown happens.
nothing popper does would affect loading times unless playing loading videos during loading is maxing out your system (which you have a good pc).
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February 19, 2020 at 10:37 am #163987Here are my settings
For Pinup Popper add this to the launch script
-EnableTrueFullscreen
–
Example
START /min “” vpinballx.exe “[DIREMU]” -DisableTrueFullscreen -minimized -play “[GAMEFULLNAME]”
) else (
START /min “” vpinballx.exe “[DIREMU]” -EnableTrueFullscreen -minimized -play “[GAMEFULLNAME]”
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February 19, 2020 at 1:36 pm #164019There was a few of us in the pinup facebook group that were having this issue with pup pack tables and loading times.
The solution that patched the issue but not really resolve it was to add a backglass to the pup table then edit the script under Sub Table Init just above .Hidden add .LaunchBackglass = 0. This made the pup pack tables load much faster.
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February 19, 2020 at 6:54 pm #164061Can anyone else provide some approximate load times for tables (Harry Potter or even a pure VPX table like STTNG)? Outside of any front end, just double clicking the vpx file, is how I am timing these. I am not sure I know what normal even looks like. The STTNG table loads for me in 28 seconds ready to play. The Harry Potter tables loads in 90 seconds. Again, once the tables load they all play perfectly.
Latest VPX (10.6), VpinMAME 3.3, Freezy’s 1.73, using colored roms where available. Latest Nvidia drivers, latest Windows 10 64 bit and Defender is turned off. Not running in administrator mode.
Here is my DMDDevice.ini. I don’t see much to change. Using an LCD for my DMD (3 monitor cabinet). In the Harry Potter table I am not even loading a DMD and using the score that is on the backglass.
———
[global]
; how to downscale SEGA 192×64 pixel games to smaller displays: fit, fill or stretch
resize = fit
; flips the image horizontally
fliphorizontally = false
; flips the image vertically
flipvertically = false
; enable or disable frame-by-frame colorization (inactive in VPX bundle)
colorize = true; a DMD that renders with nice dots on a computer monitor
[virtualdmd]
enabled = true
; virtual dmd stays on top of all other windows
stayontop = false
; hide the resize grip
hidegrip = true
; ignore the aspect ratio of the rendered dots when resizing
ignorear = false
; use VPM’s registry values when positioning the virtual dmd
useregistry = false
; x-axis of the window position
left = 5778
; y-axis of the window position
top = 388
; width of the dmd in monitor pixels
width = 759
; height of the dmd in monitor pixels
height = 207
; scale the dot size (set to 0.8 for same size as pre-1.6.0)
dotsize = 1.0[pindmd1]
; if false, doesn’t bother looking for a pinDMD1
enabled = false[pindmd2]
; if false, doesn’t bother looking for a pinDMD2
enabled = false[pindmd3]
; if false, doesn’t bother looking for a pinDMD3
enabled = false
; COM port, e.g. COM3
port =[pin2dmd]
; if false, doesn’t bother looking for a PIN2DMD
enabled = false[browserstream]
; if enabled, stream to your browser in your LAN
enabled = false
port = 9090[vpdbstream]
; if enabled, stream DMD to https://test.vpdb.io/live
enabled = false
endpoint = https://api-test.vpdb.io/; if enabled, writes frames to an .avi file
enabled = false
; path to folder or .avi file. if folder, gamename.avi is used.
path =[pinup]
; if enabled, send frames to PinUP.
enabled = true[alphanumeric]
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February 19, 2020 at 9:26 pm #164075I get 10 sec on STTNG inside and out of popper. 15 on Harry Potter. And mine is not the best system around.
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February 19, 2020 at 11:38 pm #164086@jbg4208Â — You can have Harry Potter loaded and ready to run it in 15 seconds
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February 20, 2020 at 12:48 am #164087I have a medium type of system build….Harry Potter takes about 17 seconds and is ready to run in VPX and about 20 secs in Pinup. Non pup tables usually take 10-15 seconds.
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February 20, 2020 at 12:56 am #164088Do you run the transparent videos when loading a table?
Because I’m like 30-35 seconds for Harry PotterYou need to login in order to like this post: click here
February 20, 2020 at 1:19 am #164089Hey outhere yes that is with the harry loading arc video…my system use to take like 45 seconds to over a minute sometimes to load pup pack tables but I followed advice of people having similar issue and added a backglass and edited script as mentioned above or added backglass with .res file to make backglass not visible in tables that don’t have the option to edit in script and this made them load much faster…as I stated it is just a patch to whatever the issue is as we couldn’t figure out what was causing it. I never had an issue with non pup pack table loading times.
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February 20, 2020 at 1:35 am #164090Windows 10 – and have a i7-4770 with 1070 video card – SSD
(added backglass with .res file to make backglass not visible in tables that don’t have the option to edit in script )
I tried this earlier and it didn’t seem to make a difference I will have to look into it tomorrowSeems to be pretty much the same whether it’s from pinup popper are straight from the Editor
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February 20, 2020 at 5:12 am #164100What operating system are you guys running? I’m at a loss. These slow loading times must be system related but I can’t figure it out.
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February 20, 2020 at 6:57 am #164103@Bruce – yep, Though I didn’t officialy time it with a watch. just counted –Â 1 Mississippi 2 Mississippi, etc. I do run the transparent loading videos. I also haven’t done any of that other stuff you guys mentioned about making a .res file and such. I can time it a few more times to get an average. I just knew my load times were not even close to what was mentioned by jdsabin1.
System specs – I7 -6700@3.4GHz, 16GB ram, GTX 750, 256 SSD, Win10 64bit.
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February 23, 2020 at 8:49 am #164517I stumbled upon this thread after having the same issue testing last night on a brand new system. AC/DC Luci (non pup pack) as example takes 25s to load outside Popper and 45s from it. Using the loading transparent videos and similar spec system as most of you. 3 screens. Haven’t tried the suggestions above yet but curious if the OP solved it.
me
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February 23, 2020 at 12:25 pm #164543This is still a problem for me although I have come to the conclusion that it must be something with my VPX setup just based on other’s load times in general. I plan to reinstall ALL of the VPX stuff starting with the all-in-one installer and then upgrading the SAMBuild and Freezy stuff. Pausing along the way to take timings to see if I can figure this out. I have a very fast PC and over the last week I have run a lot of general performance benchmarks, did some tweaks, and outside of VPX everything tells me all is well and is running extremely fast (including testing other apps that snap open without any delay).
I do plan on reporting back in this thread.
If I can get Harry Potter to load in 30-ish seconds I will consider it a success :).
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February 23, 2020 at 12:40 pm #164544This is still a problem for me although I have come to the conclusion that it must be something with my VPX setup just based on other’s load times in general. I plan to reinstall ALL of the VPX stuff starting with the all-in-one installer and then upgrading the SAMBuild and Freezy stuff. Pausing along the way to take timings to see if I can figure this out. I have a very fast PC and over the last week I have run a lot of general performance benchmarks, did some tweaks, and outside of VPX everything tells me all is well and is running extremely fast (including testing other apps that snap open without any delay).
I do plan on reporting back in this thread.
If I can get Harry Potter to load in 30-ish seconds I will consider it a success :).
If I discover anything useful my end I’ll report back. Mine is a brand new VPX install so I’ve got nothing unusual going on.
me
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February 23, 2020 at 10:14 pm #164607I have officially given up. I have done everything but reinstall Windows at this point. New VPX files (all of them) and the results are the same. Long load times. Once the tables load, everything runs great so it is what it is. Specs are i7-8700, 16 GB memory, GTX 1070 Ti 8 GB, 250 GB SSD, Windows 10 64 bit, the latest NVidia drivers and the latest code base for Windows (1909). Running Windows Defender and have exclusions for nearly everything.
I have a Samsung 40″ 4k monitor as an FYI so running the playfield in 4k resolution. Second monitor runs 1900X1200 and third for DMD is a smaller Dell LCD.
Inside Popper it takes 45 seconds to load the latest Funhouse table and the Harry Potter table takes 1 minute and 38 seconds.
With that said, is there a timing setting somewhere that forces the playfield video to play for say … 2 minutes before it dumps to the desktop? Right now it does that at 60 seconds.
Thx.
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