So finally had a chance to try it out. Yep, ball is floaty for sure and is exactly how I would expect it to be. These physics are fine tuned and locked in and it shows there were dozens of hours of playtesting. As usual with VP, if you feel it’s a little slow for you, as Roth mentioned previously just raise the slope a bit and voila.
Bug report: when pressing the plunger via the button, sound is heard. But if using an analog input (like an xbox controller’s left trigger), it’s silent, no plunger sound effect is heard
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