Grand Slam (Bally 1983)

Viewing 20 posts - 21 through 40 (of 54 total)
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  • #190344
    Tom
    Participant
      @armyaviation
      MemberContributor

      looks like there are some missing rubbers on the posts above the pop bumpersimage-2

      #190348
      Goldchicco
      Participant
        @goldchicco

        @Tom

        Download ver 1.1

        All the rubbers are there

        Attachments:
        #190352
        Tom
        Participant
          @armyaviation
          MemberContributor

          My bad, I thought I did have 1.1

          #190353
          outhere
          Moderator
            @outhere
            MemberContributorvipModerator

            Where in the script can I add a DOF command like this so when I hit HOMER (Swinging targets) in the right Sequence I can have it Activate my bell
            DOF 408, DOFPulse
            Same for Saucer HOMER  at the top

            And for completing TRIPLE
            I did notice it does not look like the Light for E is coming on after you hit the L in TRIPLE

            #190358
            Goldchicco
            Participant
              @goldchicco

              @outhere

              Please download again ver 1.1 again

              The light for the letter E in T R I PL E is working properly

              The letter for Saucer HOMER are controlled by sw32.

              For the HOMER hit targets you can start looking at line 233

              ‘***Fly Away Targets

              #190370
              Mike DA Spike
              Participant
                @mikedaspike
                Member

                Nice table guys !
                Thanks for it

                Only the dips menu isn’t correct.
                I don’t have time today, but I will definitely look into it and will fix it (and add some coin chute dips :P )

                Again : good works guys !

                #190377
                Peter222
                Participant
                  @swietlikowa
                  Member

                  Great table – thanks!

                  I don’t know if it’s intentional, but the ball is unnaturally attracted to the upper hole (looks like teleportation).

                  #190392
                  The Loafer
                  Participant
                    @theloafer
                    Member

                    Thanks for this release, big fan of baseball themed pinball games so looking forward to trying it out

                    #190406
                    Goldchicco
                    Participant
                      @goldchicco

                      @Peter

                      you can select the saucer (sw32) on table editor and reduce the radius to 35 or less, but it will look like in the picture.

                      I left the original size intact.

                      Attachments:
                      1 user thanked author for this post.
                      #190441
                      Goldchicco
                      Participant
                        @goldchicco

                        Ver 1.1.0 juat uploaded

                        1.1.0

                        Script adapted for FastFlips

                        Ball Shadow update

                        #190499
                        The Loafer
                        Participant
                          @theloafer
                          Member

                          Nice table guys !

                          Thanks for it

                          Only the dips menu isn’t correct.

                          I don’t have time today, but I will definitely look into it and will fix it (and add some coin chute dips :P )

                          Again : good works guys !

                          Yeah the dipswitches in the script are a hold over from the VP9 version, I think they are for Kings of Steel according to the info that comes with the dipswitches.

                           

                          Goldchicco:  Very nicely done.  I like tables that are hard and this one is certain not on the easy side.  Lot’s of drains from that cavernous left outlane and that inner lane that’s death for sure.  Plus a couple of shots aimed for the homer fly targets, if missed placed tend to lead down the middle.  just so it’s clear, I view this as a GREAT THING!  Personally I really like the recommendation for the kicker set to 35, there are a few more misses on the kicker that way though it’s very possible by design it’s not supposed to miss too much.  Something videos of the game can assist in determining.  Anyway for the saucer physics, I think it’s likely the best solution unless you start going the primitive playfield/realistic kicker physics but I presume not easy and really, setting it to 35 works very well.

                          Really fun game, not too easy at all.  In fact, the default setting of 50 runs seems almost impossible to beat lol

                           

                          Great job, thanks again!

                           

                          1 user thanked author for this post.
                          #190600
                          vogliadicane
                          Participant
                            @vogliadicane
                            Member

                            very nice table. Thanks a lot Goldocchio and 32 :good:

                            1 user thanked author for this post.
                            #190810
                            Mike DA Spike
                            Participant
                              @mikedaspike
                              Member

                              As promised, I created from the original manual the dipswitch menu for Grand Slam.
                              this is how it looks like :

                              Grand Slam

                              Attached is the zip file. Just replace it in the script (or maybe @goldchicco can add it in next release :good: )
                              If you want to change the ‘highscore feature’, or ‘highscore to date’, you must go into the self test menu.
                              Here are the settings as well (also in the zip file)

                              ‘Highscore feature :
                              Self test position: 16  /  17
                              Reply                       3       3
                              Extra ball                2       2
                              Novelty                    1       1
                              No award                0       0

                              Highscore to date :
                              Self test position: 19
                              No Award               0
                              One Credit              1
                              Two credits            2
                              Three Credits        3

                               

                              Attachments:
                              1 user thanked author for this post.
                              #190822
                              The Loafer
                              Participant
                                @theloafer
                                Member

                                Thanks for the dipswitch fix Mike!

                                #190827
                                Goldchicco
                                Participant
                                  @goldchicco

                                  @Mike DA Spike

                                  Thank you for the dipswitch fix, I appreciate it and that’s what I am talking about – when the community stand together to make any release even better.

                                  I am already working on ver 2.0 – it should be up within this weekend – and was thinking to set the runs to beat at 25 or 35, 50 seems really hard.

                                  Of course I will correct the dipswitch in ver 2.0

                                  Thanks again and stay tuned

                                  #190907
                                  The Loafer
                                  Participant
                                    @theloafer
                                    Member

                                    50 runs is unbelievably hard so if a default setting of 25 or 35 is possible that’s cool.  If I recall once beaten, the new run score gets saved I think so it always tends to be challenging

                                    1 user thanked author for this post.
                                    #190908
                                    JR
                                    Participant
                                      @jfr1
                                      Member

                                      This table is really fun!  I had never seen it before.  Very cool design.  Thanks for bringing this to virtual life!  Looking forward to any updates.  Love the classic Bally sounds on this.

                                      1 user thanked author for this post.
                                      #190914
                                      Mike DA Spike
                                      Participant
                                        @mikedaspike
                                        Member

                                        @Mike DA Spike

                                        Thank you for the dipswitch fix, I appreciate it and that’s what I am talking about – when the community stand together to make any release even better.

                                        I am already working on ver 2.0 – it should be up within this weekend – and was thinking to set the runs to beat at 25 or 35, 50 seems really hard.

                                        Of course I will correct the dipswitch in ver 2.0

                                        Thanks again and stay tuned

                                        No problem. The dip switches are the only part I know for a table how to add/change them (if I have the manual)
                                        Glad I could help

                                        1 user thanked author for this post.
                                        #190917
                                        Goldchicco
                                        Participant
                                          @goldchicco

                                          dipswitches-1

                                          ver 2.0 just uploaded:

                                          New saucer primitive

                                          Saucer cup radius set at 35 for more realistic play

                                          Script enhanced and added missing sound(s) thanks to Thalamaus

                                          Added 2 missing rubbers

                                          Added correct dipswitch to the script (thanks to Mike DA  Spike)

                                           

                                          If you want to change the Runs to Beat at 25 just launch the table press F6 and make the change click OK then press F3 to refresh. Done

                                          2 users thanked author for this post.
                                          #190922
                                          outhere
                                          Moderator
                                            @outhere
                                            MemberContributorvipModerator

                                            This is great  :bye: Thank you for the Update

                                            1 user thanked author for this post.
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