- This topic has 9 replies, 4 voices, and was last updated 3 years, 10 months ago by templarjh.
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November 6, 2020 at 2:53 pm #208941
https://vpinball.com/VPBdownloads/north-star-gottlieb-1964/
conversion of PBecker’s VP9x table to VPX
New plastics images culled from the internet.
Thanks to PBecker and Itchigo for the VP9x version.
ZIP includes a wheel and B2S
MOD only by permission of ALL parties involved. And for God’s sake, don’t include it as part of a commercial cab.
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November 6, 2020 at 4:29 pm #209001Oh man thanks. I almost bought one of these and went to try it out first but there wasn’t a vpx. Your the best
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November 6, 2020 at 9:44 pm #209058Looks like this table and Rainbow have an error when a game ends >_> I don’t want to be like “you missed a spot” when I can’t code anything <_<
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November 6, 2020 at 11:56 pm #209079Looks like this table and Rainbow have an error when a game ends >_> I don’t want to be like “you missed a spot” when I can’t code anything <_<
both of this tables have support for 5 balls , the table also errors out when you use the manual ball drop
5 Balls +1 = out of range error
line 2775 increase the ball count to 6-7
line 2827 increase the ballshadow# primitives to match your number of balls
and make a copy of the ballshadow primitives to match your number of balls
(ball shadow prims are located in the upper right corner Layer 2)
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
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November 7, 2020 at 12:59 am #209083(ball shadow prims are located in the upper right corner Layer 2)
Thanks very much! I’m sure I could have changed the script lines but the layer was a bit over my head. Since you clued me in with the ball shadows I used a dummy fix and turned those off at the top of the script and that seems to have fixed it.
North Star is *maybe* my 2nd favorite table (Sing Along will probably always be the undisputed #1) and this plays great.
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November 7, 2020 at 8:00 am #209112Just close all layers except 2 in the editor, the numbered buttons to the left. Then find the rectangle in the upper right corner that is labeled ball shadow when you turn on the options menu. There are 5 of them on top of each other. Copy and past and label corresponding 6 and 7.
these are things people need to dig into vpx and learn how to do, like deleting a peg, from another post…. guys stop just playing these tables and start learning how they work so you can customize things just the way you like it. Sorry @templarjh, this goes back farther and started with people not wanting to learn how to adjust POVs…
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November 7, 2020 at 8:40 am #209139very odd since I never saw that error in any of my testing (and I’ve been “done” with this table for a while). Will post an update later today.
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November 7, 2020 at 10:25 am #209173very odd since I never saw that error in any of my testing (and I’ve been “done” with this table for a while). Will post an update later today.
No worries at all and thanks so much for all the great tables you’ve done I didn’t even want to say anything; it had been downloaded a lot already and no one had mentioned it, so I thought you’d want to know someone had actually started it!
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November 7, 2020 at 10:59 am #209179weird, I just played it again without issue – both with manual lift and a game with auto-lift.
You are using VPX 10.6, right?
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November 7, 2020 at 11:30 am #209184weird, I just played it again without issue – both with manual lift and a game with auto-lift.
You are using VPX 10.6, right?
Yeah this is weird :/ I have the simplest setup, just 10.6 and nothing else for b2s or anything. Thank you though!
*edit* Surely this is something on my end. But oh well, that fixed it.
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