Road Race (Gottlieb 1969)

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  • #71850
    Loserman76
    Participant
      @loserman76
      vipMemberContributor

      Road Race (Gottlieb 1969)

      Road Race VPX’d 1.0
      VPX conversion of Road Race table.

      thanks to Dazz, Freneticamnesiac, Grizz, GNance and Zany, Arngrim, JPSalas, Pinuck, hauntfreaks, Borgdog

      in addition to the “standard” keys (typically “1” to start game and “5” for coin), I’ve added “3” as another coin input and “4” for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots

      when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.

      I’ve also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:

      Const ShadowFlippersOn = true
      Const ShadowBallOn = true

      change to false if you want either of the shadows not showing on your tables

      #71852
      The Loafer
      Participant
        @theloafer
        Member

        This looks great!  Ohhh is the deluge of tables about to start?  LOL. Really appreciate this loserman, cant wait to see how your tables play in VP10!

        #71853
        randr
        Keymaster
          @randr
          ModeratorMember

          Great looking table. Will try this out over the weekend for sure!  :good:

          ********************************************************
          Messing with the VPinball app and push notifications.
          So if you haven't downloaded app yet what are you waiting for!?
          for IOS and Android

          ********************************************************

          #71854
          Loserman76
          Participant
            @loserman76
            vipMemberContributor

            Yes, this is what I’ve been teasing now for like 6 months. This one got the call to go first. Kind of a joke as some folks refer to the real version as one of the worst Gottliebs ever – :-)

            Waiting a bit before I start uploading the others to see if there are any issues with this one. If there are any, I will correct this as well my other tables prior to their release as the scripting for all of my tables is mostly the same.

             

             

            2 users thanked author for this post.
            #71855
            32assassin
            Participant
              @32assassin
              Member

              thank you one less physics 5 table,  down to 24.

              see a table you like help me find the resources so that I can finish it
              https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

              #71858
              Scotty VH
              Moderator
                @scottt
                ModeratorMember

                Thanks LM.  I’ll give it a good playthrough and let you know if I find any issues.

                UPDATE:  I don’t know how the game “should” play, but it did seem a bit fast to me for a game of this era.  With that said, it could be very accurate, and I just don’t know what to expect.  Also, I noticed that the bottom piece of the spindle that holds the center dial/flipper thingy is pink  — does this mean it needs to have a material assigned?

                #71861
                STAT
                Participant
                  @stefanaustria
                  MemberContributor

                  Unfair … i am in bed now … hey big thanks Jeff, this,will be my first Job tomorrow :) … a Game on this one.

                  #71862
                  Loserman76
                  Participant
                    @loserman76
                    vipMemberContributor

                    nuts – yup that’s one that I missed. I flipped the materials to a set from Hauntfreaks and apparently some stuff doesn’t “carry over” correctly to the new mappings.

                     

                     

                    #71868
                    Thalamus
                    Moderator
                      @thalamus
                      ContributorMemberModerator

                      Was planning on hitting the bed … not yet I’ll tell you !

                      Update: Seems I can shake the cab as much as I want .. not tilt penalty ?!

                      #71873
                      Loserman76
                      Participant
                        @loserman76
                        vipMemberContributor

                        Not sure how you can tilt without triggering the tilt on the table – I can hit a tilt a couple of times and it’s done. Must be something with a cab vs. desktop (I do my dev work on my desktop & laptop, my cab still has things I am working on).

                         

                        -LM

                        #71887
                        Micronaut
                        Participant
                          @micronaut
                          Member

                          siiiiii! 1969, :yahoo: ,thank you, i like the old EM pinball

                          #71888
                          STAT
                          Participant
                            @stefanaustria
                            MemberContributor

                            Nice Table, thanks LM … and Tilt also works for me, on Cab/FS …
                            I optimized BG Image from Backglass (straight Score Border, Credits Window, tried to get the View from IPDB), removd some Pixels, would create a new, but can’t because you used onw Reels … maybe you like it and want to Change Image, not a Must … (full Size in .zip)

                            Merry Christmas Jeff  :good:

                            2 users thanked author for this post.
                            #71899
                            randr
                            Keymaster
                              @randr
                              ModeratorMember

                              I will say all your tables are awesome in vp9 but I sure love them in vpx! Thanks again loser man  :good:

                              ********************************************************
                              Messing with the VPinball app and push notifications.
                              So if you haven't downloaded app yet what are you waiting for!?
                              for IOS and Android

                              ********************************************************

                              #71900
                              Thalamus
                              Moderator
                                @thalamus
                                ContributorMemberModerator

                                Interesting. For all VPM games my tilt-bob seems to work as expected. For a few EM they work as well. Joker Poker by BD and Trade Winds by Wrd1972. I know there are a few more – Capersville comes to mind ( that table must have a record – tilting ). I haven’t checked all EM’ but there seems to be quite a lot of them that don’t tilt for me. I can hear the bob hitting the metal and that again will send a button2 => T.

                                Any script experts that have some code they are willing to share that would help me implement tilt in eg. this table ? I guess I could look at all those and find a way myself, but, if anyone has something ready it would be of much help. Second question. Are all EM tables set to tilt on first excessive nudge ? Modern games often have 2-3 warnings before a full tilt is issued.

                                #71916
                                Loserman76
                                Participant
                                  @loserman76
                                  vipMemberContributor

                                  Ah – that’s it – the tilt bob. I’m only looking at the “regular” tilt keys. Forgot that was added to VP. Let me dig through the code to see how easy that will be to add in (I think it’s just a matter of adding a new key scan check). IF that is all it is, that will be an easy fix across the board.

                                   

                                  Stat – pulling down your bg image now to check it out.

                                  1 user thanked author for this post.
                                  #71918
                                  BorgDog
                                  Participant
                                    @borgdog
                                    MemberContributorvip

                                    @loserman76

                                    something like this in the keydown for tilt

                                    If keycode = MechanicalTilt Then
                                    gametilted
                                    End If

                                    oh, and @Thalamus yes, on the real em’s I’ve had if the tilt bob hits the ring it’s instant tilt

                                    2 users thanked author for this post.
                                    #71919
                                    Loserman76
                                    Participant
                                      @loserman76
                                      vipMemberContributor

                                      ok, just poked around on Joker Poker EM and yup, easy fix. So that will go up in a bit after I take a look at Stat’s image and re-work the B2S to use it.

                                      #71920
                                      Thalamus
                                      Moderator
                                        @thalamus
                                        ContributorMemberModerator

                                        Sound good LM. Guess I can do a diff between this release and a update where it works. But, again. If you have some code that I could just add it would be great help. Now, I have x-mas holiday and a perfect time to do some fixes to those EM’s and Originals that doesn’t tilt.

                                        #71921
                                        Thalamus
                                        Moderator
                                          @thalamus
                                          ContributorMemberModerator

                                          So … gametilted is a sub I need to add or is it implemented in some of the core scripts ?

                                          Guess I can find that out myself, just isn’t in near my cab right now.

                                          #71923
                                          Loserman76
                                          Participant
                                            @loserman76
                                            vipMemberContributor

                                            it’s an add to the key scan routine – 4 lines and it handles a tilt bob.

                                            around line 448 in the script you will see the tilt key scans. after this key scan:

                                            If keycode = CenterTiltKey Then
                                            Nudge 0, 2
                                            TiltIt
                                            End If

                                            add:

                                            If keycode = MechanicalTilt Then
                                            TiltCount=2
                                            TiltIt
                                            End If

                                             

                                            sorry, I’m an idiot – between coordinating the wedgehead collection upload and fixing code, I copy/pasted the same thing – haha

                                             

                                            that will fix it. that will be added to the 1.0d version shortly :)

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