The Shadow Skitso Detail Mod

Viewing 20 posts - 121 through 140 (of 154 total)
  • Author
    Posts
  • #119048
    Thalamus
    Moderator
      @thalamus

      Any special reason for it or just forgot or didn’t know or … ?

      #119049
      Skitso
      Participant
        @skitso

        Didn’t know/understand they were mandatory/important. I’ll do a new release that includes the changes later. I’m at work atm.

        #119050
        Thalamus
        Moderator
          @thalamus

          Important – depends who is running the table. Desktop users without dof or ssf – no, absolutely not B-)

          Thanks, no hurry. Just very confused to see a new release without it. Unless there was something we’ve done that you don’t like that is. Then, sure – don’t include the changes. It is not mandatory.

          #119051
          Skitso
          Participant
            @skitso

            Yeah, I’m a poor single portrait screen desktop peasant, but of course I will include them as I want this to be the definitive version of The Shadow. That quick “stealth” hot fix wasn’t even a new release per se, as the version number remainded same. :)

            #119103
            robbo43
            Participant
              @robbo43

              Hi Skitso,

              Fantastic work here, starting from a good platform that was Alessio’s original. The only improvement I can think of is disabling the flippers when the ball enters the battlefield VUK and re-enabling when the ball exits the battlefield (either to the top or bottom). I made a mod of Alessio’s table by scraping some bits from the script from the VP9 version to achieve this and shared it with him. Unfortunately this was around the time that he stopped visiting the MB forums. I’d be happy to share the script with you, although it’s probably a bit of butcher job as I’m no VB coder.

              Cheers

              Rob

              I’ll gladly take your script changes. Please PM me. :good:

              Sorry, Thalamus, it seems it’s not done after all. :whistle:

              EDIT: Actually no… the flippers are functioning during the battlefield in the real machine too, so no need for changes. Thanks anyways, Rob

              Well… you’re right on the flippers being active! I’ve played a couple of real ones in the past and could have sworn they were disabled when in the battlefield. I obviously played the VP9 version too much back in the day.  :wacko:

              Thanks again for the great work.

              Cheers

              Rob

              #119166
              Goldchicco
              Participant
                @goldchicco

                ball does not go up the ramps on version 1.4

                #119332
                Skitso
                Participant
                  @skitso

                  Updated to…

                  Version 1.41

                  • Script improvements by Thalamus and Arngrim
                  3 users thanked author for this post.
                  #119344
                  randr
                  Keymaster
                    @randr

                    Thanks for the update.

                    ********************************************************
                    Messing with the VPinball app and push notifications.
                    So if you haven't downloaded app yet what are you waiting for!?
                    for IOS and Android

                    ********************************************************

                    ********************************************************
                    Messing with the VPinball app and push notifications.
                    So if you haven't downloaded app yet what are you waiting for!?
                    for IOS and Android

                    ********************************************************

                    #119356
                    Tom
                    Participant
                      @armyaviation

                      what is the difference between the two rom options.  I was using the one commented out from a previous version.  Is there a place that explains whats in the new roms when they change them

                      #119369
                      Thalamus
                      Moderator
                        @thalamus

                        I’m not sure. I just know that Arngrim has change the rom. I’m sure the info about the roms actual changes are available somewhere. I just haven’t had a look yet.

                        #119383
                        Mark70
                        Participant
                          @mark70

                          Thanks for another update, of course also to Thalamus and Arngrim

                          #119399
                          Loganchihuahua
                          Participant
                            @chihua07

                            Thank you so much for the update.

                            #119552
                            Skitso
                            Participant
                              @skitso

                              Help, I can’t stop.  :whistle:

                              Version 1.5

                              • Added shadows for flippers, ramp diverters and battlefield paddle (thx markrock76!)
                              • Added right wire ramp to cast faint shadows to the two flasher platforms
                              • Completely rebuilt plastics around the left ramp (old was wrong shape)
                              • Added missing plastic near battlefield VUK and screws for VUK ramp
                              • Removed one plastic left from the Battlefield VUK drop target. There isn’t one in the real table.
                              • Fixed proportions and location of the big plastic next to the Sanctum entrance.
                              • Added missing diagonal blue wall in the top left part of the table.
                              • Improved “scenes” insert lighting
                              • Added better ramp sfx
                              • Added new sfx for the case where ball flies into the ramp. (thx markrock76)
                              • Added and repositioned few screws for improved authenticity.
                              4 users thanked author for this post.
                              #119557
                              Genesis38
                              Participant
                                @genesis38

                                <!–more–>At this rate, this table will put my other 557 to shame, lol. Thanks for the hard work Skitso. All the updates have been amazing and by far this is one of my favorite tables. Definitely sets the bar to what can be achieved in VPX.

                                #119565
                                Thalamus
                                Moderator
                                  @thalamus

                                  That’s the Skitso we know – doesn’t give up when its done. It needs to be done-done B-)

                                  #119884
                                  fings1
                                  Participant
                                    @fings1

                                    <!–more–>At this rate, this table will put my other 557 to shame, lol. Thanks for the hard work Skitso. All the updates have been amazing and by far this is one of my favorite tables. Definitely sets the bar to what can be achieved in VPX.

                                    Help, I can’t stop. :whistle:

                                    Hahaha…keep ’em coming, we’re loving the updates!

                                    #120022
                                    naeromagus
                                    Participant
                                      @naeromagus

                                      I really appreciate all the updates that have been coming to this table. very hard work skitso.

                                      #120478
                                      Skitso
                                      Participant
                                        @skitso

                                        Version 1.51

                                        • Remodeled left and right side plastics with additional detail, light and flasher detail
                                        • New yellow switch model and texture
                                        • Further improved plastics around left ramp to be absolutely authentic proportions

                                        Few more improvements. Even if there’s only three more things I did, the improved and more authentic plastics change pretty much how the table look.  :yes:

                                        1 user thanked author for this post.
                                        #120493
                                        STAT
                                        Participant
                                          @stefanaustria

                                          With the next Update, i rename the Table to “The Skitso” – or/and “The Alessio” :good:

                                          I am not sure, but i think also ninuzzu was involved in the Works – if you ever read that, also thanks again for all NZ – and Tom ! :good:   :good:

                                          #120710
                                          Skitso
                                          Participant
                                            @skitso

                                            So… STAT this is for you, I think:

                                            The Skitso Shadow Detail Mod 1.52 ;)

                                            Just kidding, I had to pull down the 1.51 download as it seems I managed to generate a bug in the battlefield lights. Their alignment broke when I needed to alter table’s width value. (it was set incorrectly by Alessio in the past and prevented correct plastics placement)

                                            So here’s the fixed 1.52 version. (for bonus, it has few extra goodies… ’cause why not) Now I promise I stop.  :bye:   ;-)

                                          Viewing 20 posts - 121 through 140 (of 154 total)

                                          Forums are currently locked.

                                          ©2024 VPinBall.com

                                          Log in with your credentials

                                          Forgot your details?