- This topic has 9 replies, 6 voices, and was last updated 3 years, 1 month ago by Sixtoe.
-
AuthorPosts
-
March 28, 2021 at 5:10 pm #231631
https://vpinball.com/VPBdownloads/vr-room-diner-minimal/
VPX Table by Flupper, Ben Logan, Bodydump
Thanks to Flupper for permission to mod.
Option for B2s: Gives an option to use the animated DirectB2S backglass or the VR Version. Change B2Son1= 1 to turn on. Would suggest to have Grill set to “Standard”, DMD set to “Hidden” and B2S DMD set to Visible in the B2s Server settings (right click on the back glass when table is running on desktop to get this). Also make sure “Disable B2S” is unchecked, and “Capture Backglass/PUI” is checked in Preferences -> Configure Keys, Nudge and DOF.
Updates some lighting and sounds for SSF
You need to login in order to like this post: click here
10 users thanked author for this post.
March 28, 2021 at 7:41 pm #231660Hi, I was just trying this table, it loads OK and accepts coins but wont start?
Also when you say set B2Son1= 1 do you mean setting in the script at line 74:-
Const B2Son = 1I can see no reference to B2Son1Â in script.
I have other VR tables working fine
TIAYou need to login in order to like this post: click here
March 28, 2021 at 7:55 pm #231666Hi, I was just trying this table, it loads OK and accepts coins but wont start?
Also when you say set B2Son1= 1 do you mean setting in the script at line 74:-
Const B2Son = 1
I can see no reference to B2Son1 in script.
I have other VR tables working fine
TIA
Yes Const B2Son = 1. Just read that it CAN accept coins but won’t start. I don’t know if your using a keyboard or not, but try hitting “1” to see of it starts. Also make sure VPX is in focus in Windows. Alt-Tab to it just in case. All else fails close out VPX and restart it.
- This reply was modified 3 years, 1 month ago by psiomicron.
You need to login in order to like this post: click here
March 28, 2021 at 7:59 pm #231667Love all the options in your scripts–definitely adds to the fun. Thank you!!
You need to login in order to like this post: click here
March 29, 2021 at 6:31 am #231793Thanks for the update. Fun pinball game, I’ll have a burger and fries.
You need to login in order to like this post: click here
March 29, 2021 at 2:52 pm #231892March 29, 2021 at 4:20 pm #231900OK It’s working now. Not sure what fixed it. Maybe running pinMame and running Roms standalone helped?
Thanks, looks great and nice smooth playfield, great job.How long does it take to convert an existing VPX that works OK in VR to one with a full cab and minimal surroundings? I’m about to read the docs.
You need to login in order to like this post: click here
March 29, 2021 at 5:23 pm #231909Not too much time. Just got to have the vr room primitives you get from these rooms and you have to photophop the cab decals. Adjust lighting, and possible other elements of the table so it looks right in vr.
You need to login in order to like this post: click here
March 29, 2021 at 5:40 pm #231911Could migrating existing tables into a fixed room or just a void but as a full cabinet you can walk round be automated or is that unrealistic? So that a lot of grunt is already done, so then just needs tweaking, customising by someone with more artistic flair?
So drag/drop one or more existing VPX’s onto it and it spits out VR versions? Or do such tools already exist.
- This reply was modified 3 years, 1 month ago by BeemanDev.
- This reply was modified 3 years, 1 month ago by BeemanDev.
You need to login in order to like this post: click here
March 29, 2021 at 5:59 pm #231916Adding the VR room is often the easiest part (I made a toolkit for it), the hard part is fixing all the bugs and issues present in the VR version of the tables, which are far more complicated to sort out (bleeding lights, depth bias issues, flashing and vanishing primitives, z fighting and flickering, gaps, really weird stuff outside the table etc. etc. etc.), not to mention finding *decent* (i.e. non-blurry) cabinet artwork
- This reply was modified 3 years, 1 month ago by Sixtoe.
You need to login in order to like this post: click here
-
AuthorPosts
Forums are currently locked.