- This topic has 19 replies, 6 voices, and was last updated 4 years ago by b4sti.
-
AuthorPosts
-
February 22, 2020 at 2:39 am #164338
https://vpinball.com/VPBdownloads/vr-vpx-menu-loader/
This is a loader for VPinballX_GL.EXE. With my created menu.vpx it’s now possible to switch tables with plunger and flipper keys. Now you can stay at your cabinet playing and switching tables without the need of VR-controls.
https://vpinball.com/bb_project/vr-frontend/
Thanks: The spinners are build with wheel images of these nice people:
eMBee, freezermeat, jarrod0987, robobet, Mean Machine, 32assassin, LoadedWeapon, onegentleman, Noslet, HauntFreaks & strangeleo72UPDATE: New project added
https://vpinball.com/VPBdownloads/vpx-vr-launcher/
You need to login in order to like this post: click here
9 users thanked author for this post.
February 22, 2020 at 9:43 am #164386Hello thanks for this its going to make the vr playing so much better
I am having trouble trying to get it to work when press play it exits me out of vpx not to sure where i went wrong
You need to login in order to like this post: click here
February 22, 2020 at 11:57 am #164412This reply has been marked as private.You need to login in order to like this post: click here
February 22, 2020 at 11:58 am #164413Hello thanks for this its going to make the vr playing so much better
I am having trouble trying to get it to work when press play it exits me out of vpx not to sure where i went wrong
Did you read the setup instructions?
https://vpinball.com/bb_project/vr-frontend/It’s the x86 version – not 64bit.
You need to login in order to like this post: click here
February 22, 2020 at 12:33 pm #164416I think i did everything right i put VPinballX_GL.EXE in the vp folder and the menu in the tables folder and the script in the script folder not to sure what to do with (cpp_src.zip)
You need to login in order to like this post: click here
February 22, 2020 at 1:16 pm #164421I think i did everything right i put VPinballX_GL.EXE in the vp folder and the menu in the tables folder and the script in the script folder not to sure what to do with (cpp_src.zip)
all fixed since alpha 4
You need to login in order to like this post: click here
February 22, 2020 at 1:55 pm #164431Thanks everything is working now this is awesome. is there a botton to exit out of the menu
You need to login in order to like this post: click here
February 22, 2020 at 2:37 pm #164434Thanks everything is working now this is awesome. is there a botton to exit out of the menu
I’ve fixed my newest version. I’ll upload it now.
If you are in menu, esc will exit menu without loading new table.Please use only tablename.vpx without path in the array of MyTables with this and future versions.
Thanks for testing!
You need to login in order to like this post: click here
1 user thanked author for this post.
February 23, 2020 at 12:45 am #164480Hello This last update everytime i try and open a table i get error loading c vp table diner .vpx but i dont have that game not to sure what that is
You need to login in order to like this post: click here
1 user thanked author for this post.
February 23, 2020 at 3:06 am #164488Hello This last update everytime i try and open a table i get error loading c vp table diner .vpx but i dont have that game not to sure what that is
uups, it was to late. that was my test config. is fixed in alpha 4.
You need to login in order to like this post: click here
February 23, 2020 at 9:56 am #164525Got it working. Now we need “spinners” for all the VR tables!
A couple of suggestions:
- Does the ball need to shoot down the table every time you switch “Spinners”?
- Can there be some kind of “Loading” screen? Hard to tell if loading is proceeding when you are standing in the “void”
Great start!
You need to login in order to like this post: click here
February 23, 2020 at 3:48 pm #164581I spoke too soon!
If you REPLACE any of the games and spinners in the script, it functions as you would expect.
If you ADD a game and spinner to the script it throws an error. Specifically: Line 49 Expected “)”
You need to login in order to like this post: click here
February 23, 2020 at 4:20 pm #164585I spoke too soon!
If you REPLACE any of the games and spinners in the script, it functions as you would expect.
If you ADD a game and spinner to the script it throws an error. Specifically: Line 49 Expected “)”
I think your Array MyTables or MyTables:preview is not correct anymore,. Perhaps you miss a “,” at the end. Please check it.
This is just a demonstration for a menutable.
This has to be done by someone who can build tables.You need to login in order to like this post: click here
February 23, 2020 at 7:21 pm #164601You were right! I had a comma in the wrong place!
You need to login in order to like this post: click here
February 24, 2020 at 7:22 am #164679This is cool. Haven’t gotten my setup complete yet or gotten all the software set completely up yet.
Wondering if you could take a flasher object and have table playfield screenshots appear over the table as you shuffle through the wheel logos
Wondering if it
You need to login in order to like this post: click here
February 24, 2020 at 9:16 am #164693This is cool. Haven’t gotten my setup complete yet or gotten all the software set completely up yet.
Wondering if you could take a flasher object and have table playfield screenshots appear over the table as you shuffle through the wheel logos
Wondering if it
I’ve done a menu.vpx with table screenshots in one of the VROOM placeholder primitive table. It dosen’t look nice. Pseudo 3D looks ugly in real 3D.
The menu.vpx has to build by someone with table-creation skills. At the moment i don’t have them.You need to login in order to like this post: click here
February 24, 2020 at 1:14 pm #164753New Menu.vpx released in alpha 5.
The array structure didn’t change, so you can paste your customizations in the new one.
If you want to edit and test your own Menu.vpx in 2D (much easier), you can setMenuFunctions = False
To make it work in my version of VPX_GL, you have to set this to
True
again.When i planed this menu, i want only a menu without the table stuff. I want the spinning spinners without balls, but you can’t do this. So i used the example table to build it. Now i removed everything and hide the balls and sounds, so it looks like a real menu.
I hope you’ll enjoy it as I do.
You need to login in order to like this post: click here
1 user thanked author for this post.
April 12, 2020 at 7:15 pm #172423thanks
You need to login in order to like this post: click here
April 14, 2020 at 9:30 am #172869Thanks, I Tried your new autoloader last night. I like the concept, but I have a CAB and I keep my VR tables in a subfolder below Visual Pinball/Tables/VRTables. Is there any way to have your new exe also check subfolders? OR give a popup option to select one?
Rich
You need to login in order to like this post: click here
April 14, 2020 at 10:01 am #172877Thanks, I Tried your new autoloader last night. I like the concept, but I have a CAB and I keep my VR tables in a subfolder below Visual Pinball/Tables/VRTables. Is there any way to have your new exe also check subfolders? OR give a popup option to select one?
Rich
Hi Rich, i will make a an update with a possibility to change the table-path the next days.
You need to login in order to like this post: click here
1 user thanked author for this post.
-
AuthorPosts
Forums are currently locked.